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From: Sebastian H. <dar...@us...> - 2004-10-06 22:17:10
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28801 Modified Files: ChangeLog Log Message: Bugfix for the unix console Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.97 retrieving revision 1.98 diff -C2 -d -r1.97 -r1.98 *** ChangeLog 6 Oct 2004 12:10:23 -0000 1.97 --- ChangeLog 6 Oct 2004 22:16:58 -0000 1.98 *************** *** 31,34 **** --- 31,35 ---- - Made the spring season for the trammel map a configuration option. - SIGPIPE is now ignored on unix systems. + - Bugfix for the unix console. Wolfpack 12.9.11 Beta (26. September 2004) |
From: Sebastian H. <dar...@us...> - 2004-10-06 22:17:10
|
Update of /cvsroot/wpdev/wolfpack/unix In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28801/unix Modified Files: console_unix.cpp Log Message: Bugfix for the unix console Index: console_unix.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/unix/console_unix.cpp,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** console_unix.cpp 26 Sep 2004 16:21:46 -0000 1.16 --- console_unix.cpp 6 Oct 2004 22:16:59 -0000 1.17 *************** *** 250,254 **** } ! fprintf( stdout, sMessage.latin1() ); fflush( stdout ); --- 250,258 ---- } ! // Replace %'s by %%'s ! QString newMessage = sMessage; ! newMessage.replace("%", "%%"); ! ! fprintf( stdout, newMessage.latin1() ); fflush( stdout ); |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:56:32
|
Update of /cvsroot/wpdev/xmlscripts/scripts In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8302 Modified Files: bandages.py Log Message: removed bloody bandage junk Index: bandages.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/bandages.py,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** bandages.py 1 Oct 2004 16:34:09 -0000 1.14 --- bandages.py 6 Oct 2004 20:56:22 -0000 1.15 *************** *** 277,282 **** return ! # Human target ? ! if target.id == 0x190 or target.id == 0x191: firstskill = HEALING secondskill = ANATOMY --- 277,282 ---- return ! # Human target ? (players always human) ! if target.player or target.id == 0x190 or target.id == 0x191: firstskill = HEALING secondskill = ANATOMY *************** *** 286,291 **** # Heal a bit ! healmin = int( char.skill[ firstskill ] / 5 ) + int( char.skill[ secondskill ] / 5 ) + 3 ! healmax = int( char.skill[ firstskill ] / 5 ) + int( char.skill[ secondskill ] / 2 ) + 10 amount = random.randint( healmin, healmax ) --- 286,291 ---- # Heal a bit ! healmin = int( char.skill[ firstskill ] / 50.0 ) + int( char.skill[ secondskill ] / 50.0 ) + 3 ! healmax = int( char.skill[ firstskill ] / 50.0 ) + int( char.skill[ secondskill ] / 20.0 ) + 10 amount = random.randint( healmin, healmax ) *************** *** 300,310 **** # Create bloody bandages # This is target independent ! if baseid == 0xe21: ! item = wolfpack.additem( 'e20' ) ! if not wolfpack.utilities.tobackpack( item, char ): ! item.update() ! ! elif baseid == 0xee9: ! item = wolfpack.additem( 'e22' ) ! if not wolfpack.utilities.tobackpack( item, char ): ! item.update() --- 300,310 ---- # Create bloody bandages # This is target independent ! #if baseid == 0xe21: ! # item = wolfpack.additem( 'e20' ) ! # if not wolfpack.utilities.tobackpack( item, char ): ! # item.update() ! # ! #elif baseid == 0xee9: ! # item = wolfpack.additem( 'e22' ) ! # if not wolfpack.utilities.tobackpack( item, char ): ! # item.update() |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:56:32
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8302/system Modified Files: skillgain.py Log Message: removed bloody bandage junk Index: skillgain.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/system/skillgain.py,v retrieving revision 1.17 retrieving revision 1.18 diff -C2 -d -r1.17 -r1.18 *** skillgain.py 6 Oct 2004 20:51:09 -0000 1.17 --- skillgain.py 6 Oct 2004 20:56:23 -0000 1.18 *************** *** 253,257 **** realint = char.intelligence - char.intelligence2 ! if (char.npc or char.strengthlock != 0) or realstr >= char.strengthcap: strchance = 0.0 else: --- 253,257 ---- realint = char.intelligence - char.intelligence2 ! if (char.npc or char.strengthlock != 0 or realstr >= char.strengthcap: strchance = 0.0 else: *************** *** 268,271 **** --- 268,272 ---- intchance /= 33.3 + # Roll three times if strchance > random(): gainstat(char, 0) |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:51:20
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv6921/system Modified Files: skillgain.py Log Message: gainfixes for stats Index: skillgain.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/system/skillgain.py,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** skillgain.py 4 Oct 2004 22:53:48 -0000 1.16 --- skillgain.py 6 Oct 2004 20:51:09 -0000 1.17 *************** *** 161,196 **** char.socket.updateskill(skill) - # It's not important that we actually gained the skill - # in order to gain stats by using it. - if lock == 0: - strchance = info[SKILL_STRCHANCE] - dexchance = info[SKILL_DEXCHANCE] - intchance = info[SKILL_INTCHANCE] - realstr = char.strength - char.strength2 - realdex = char.dexterity - char.dexterity2 - realint = char.intelligence - char.intelligence2 - - if (char.npc or char.strengthlock != 0) or realstr >= char.strengthcap: - strchance = 0.0 - else: - strchance /= 33.3 - - if (char.npc or char.dexteritylock != 0) or realdex >= char.dexteritycap: - dexchance = 0.0 - else: - dexchance /= 33.3 - - if (char.npc or char.intelligencelock != 0) or realint >= char.intelligencecap: - intchance = 0.0 - else: - intchance /= 33.3 - - if strchance > random(): - gainstat(char, 0) - elif dexchance > random(): - gainstat(char, 1) - elif intchance > random(): - gainstat(char, 2) - # # Called when the character gains in a skill. --- 161,164 ---- *************** *** 273,276 **** --- 241,278 ---- gainskill(char, skill, totalskills, totalcap) + lock = char.skilllock[skill] # Lock value for the skill + + # It's not important that we actually gained the skill + # in order to gain stats by using it. + if lock == 0: + strchance = info[SKILL_STRCHANCE] + dexchance = info[SKILL_DEXCHANCE] + intchance = info[SKILL_INTCHANCE] + realstr = char.strength - char.strength2 + realdex = char.dexterity - char.dexterity2 + realint = char.intelligence - char.intelligence2 + + if (char.npc or char.strengthlock != 0) or realstr >= char.strengthcap: + strchance = 0.0 + else: + strchance /= 33.3 + + if (char.npc or char.dexteritylock != 0) or realdex >= char.dexteritycap: + dexchance = 0.0 + else: + dexchance /= 33.3 + + if (char.npc or char.intelligencelock != 0) or realint >= char.intelligencecap: + intchance = 0.0 + else: + intchance /= 33.3 + + if strchance > random(): + gainstat(char, 0) + elif dexchance > random(): + gainstat(char, 1) + elif intchance > random(): + gainstat(char, 2) + # # Register our hook and load the skills.xml data. |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:16:48
|
Update of /cvsroot/wpdev/xmlscripts/definitions In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31553 Modified Files: scripts.xml Log Message: Slayer Weapons Index: scripts.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/scripts.xml,v retrieving revision 1.166 retrieving revision 1.167 diff -C2 -d -r1.166 -r1.167 *** scripts.xml 5 Oct 2004 13:01:54 -0000 1.166 --- scripts.xml 6 Oct 2004 20:16:37 -0000 1.167 *************** *** 173,176 **** --- 173,177 ---- <!-- System Scripts --> <script>system.dbupdate</script> + <script>system.slayer</script> <script>system.hardwareinfo</script> <script>system.status</script> |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:16:46
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31553/npcs/monsters/undead Modified Files: undead_base.xml Log Message: Slayer Weapons Index: undead_base.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/undead_base.xml,v retrieving revision 1.8 retrieving revision 1.9 diff -C2 -d -r1.8 -r1.9 *** undead_base.xml 30 Sep 2004 12:46:30 -0000 1.8 --- undead_base.xml 6 Oct 2004 20:16:36 -0000 1.9 *************** *** 15,18 **** --- 15,19 ---- <mintaming>1100</mintaming> <strproperty name="bloodcolor" value="1401,1447" /> + <strproperty name="slayer_group" value="undeads" /> </npc> |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:07:24
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29203/system Modified Files: slayer.py Log Message: slayer weapons Index: slayer.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/system/slayer.py,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** slayer.py 6 Oct 2004 20:06:01 -0000 1.1 --- slayer.py 6 Oct 2004 20:07:07 -0000 1.2 *************** *** 31,35 **** self.super = None # Super slayer for this group self.entries = [] # Normal Slayer Entries for this group - self.foundon = [] # BaseIds this is found on def addsuper(self, sup): --- 31,34 ---- *************** *** 51,55 **** # HUMANOID SLAYER GROUP humanoid.opposition = undead - humanoid.foundon = ['bone_knight', 'lich', 'lich_lord'] humanoid.addsuper( SlayerEntry('repond', 1017388, ['orcs', 'ogres', 'trolls', 'giants'] ) ) humanoid.add( SlayerEntry('ogretrashing', 1017387, ['ogres']) ) --- 50,53 ---- *************** *** 63,67 **** # ELEMENTAL SLAYER GROUP elemental.opposition = abyss - elemental.foundon = ['balron', 'daemon'] elemental.addsuper( SlayerEntry('elementalban', 1017409, ['bloodelementals', 'earthelementals', 'poisonelementals', 'fireelementals', 'snowelementals', 'airelementals', 'waterelementals', 'oreelementals']) ) elemental.add( SlayerEntry( 'blooddrinking', 1017407, ['bloodelementals'] ) ) --- 61,64 ---- *************** *** 75,79 **** # ABYSS SLAYER GROUP abyss.opposition = elemental - abyss.foundon = ['blood_elemental'] abyss.addsuper( SlayerEntry('exorcism', 1017397, ['daemons', 'gargoyles', 'balron']) ) abyss.add( SlayerEntry('daemondismissal', 1017394, ['daemons']) ) --- 72,75 ---- *************** *** 83,87 **** # ARACHNID SLAYER GROUP arachnid.opposition = reptilian - arachnid.foundon = ['ancient_wyrm', 'dragon', 'dragon_red', 'dragon_gray', 'ophidian_matriarch', 'shadow_wyrm'] arachnid.addsuper( SlayerEntry('arachniddoom', 1017401, ['spiders', 'scorpions', 'tarathans', 'mephitis']) ) arachnid.add( SlayerEntry('scorpionsbane', 1017400, ['scorpions']) ) --- 79,82 ---- *************** *** 91,95 **** # REPTILIAN SLAYER GROUP reptilian.opposition = arachnid - reptilian.foundon = [ 'terathan_avenger', 'terathan_matriarch' ] reptilian.addsuper( SlayerEntry( 'reptiliandeath', 1017393, ['dragons', 'lizards', 'ophidians', 'snakes'] ) ) reptilian.add( SlayerEntry( 'dragonslaying', 1017389, ['dragons'] ) ) --- 86,89 ---- |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:06:20
|
Update of /cvsroot/wpdev/xmlscripts/scripts/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28885/wolfpack Modified Files: consts.py properties.py Log Message: slayer weapons Index: consts.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/consts.py,v retrieving revision 1.84 retrieving revision 1.85 diff -C2 -d -r1.84 -r1.85 *** consts.py 27 Sep 2004 14:37:27 -0000 1.84 --- consts.py 6 Oct 2004 20:06:00 -0000 1.85 *************** *** 87,90 **** --- 87,91 ---- BESTSKILL = 55 MAGEWEAPON = 56 + SLAYER = 57 # Checks for certain item types Index: properties.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/properties.py,v retrieving revision 1.17 retrieving revision 1.18 diff -C2 -d -r1.17 -r1.18 *** properties.py 27 Sep 2004 17:42:35 -0000 1.17 --- properties.py 6 Oct 2004 20:06:00 -0000 1.18 *************** *** 9,12 **** --- 9,13 ---- from wolfpack.consts import * from system.lootlists import * + import system.slayer # *************** *** 104,107 **** --- 105,109 ---- DURABILITYBONUS: ['durabilitybonus', 0, 0], WEIGHTBONUS: ['weightbonus', 0, 0], + SLAYER: ['slayer', '', 0], } *************** *** 128,132 **** if property in [HITSOUND, MISSSOUND, SWING]: return str(item.gettag(info[0])).split(',') ! elif property == AMMUNITION: return str(item.gettag(info[0])) else: --- 130,134 ---- if property in [HITSOUND, MISSSOUND, SWING]: return str(item.gettag(info[0])).split(',') ! elif property == AMMUNITION or property == SLAYER: return str(item.gettag(info[0])) else: *************** *** 613,616 **** --- 615,620 ---- DURABILITYBONUS: [10, 100, 10, True], LOWERREQS: [10, 100, 10, True], + + SLAYER: [1, 1, 1, False], # Special } *************** *** 625,632 **** for i in range(0, props): property = random.choice(properties) ! properties.remove(property) ! if not PROPERTIES.has_key(property): continue # Scale the value for the property --- 629,645 ---- for i in range(0, props): property = random.choice(properties) ! if not PROPERTIES.has_key(property): continue + + # Special handling for slayers + if property == SLAYER: + slayer = system.slayer.getRandom() + if slayer: + item.settag('slayer', slayer) + properties.remove(property) + continue + + properties.remove(property) # Scale the value for the property *************** *** 691,693 **** return LUCKTABLE[luck] - \ No newline at end of file --- 704,705 ---- |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:06:20
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28885/system Added Files: slayer.py Log Message: slayer weapons --- NEW FILE: slayer.py --- import wolfpack from wolfpack import console from wolfpack.consts import * import random class SlayerEntry: def __init__(self, id, name, npcs): self.id = id self.name = name self.npcs = npcs self.group = None # Does this slayer slay the given npc? def slays(self, npc): npc.say('CHECKING SLAYING: ' + str(self.npcs)) if not npc.hasstrproperty('slayer_group'): return False slayer_group = npc.getstrproperty('slayer_group', '') if slayer_group in self.npcs: return True else: return False class SlayerGroup: def __init__(self): self.opposition = None # Opposing group self.super = None # Super slayer for this group self.entries = [] # Normal Slayer Entries for this group self.foundon = [] # BaseIds this is found on def addsuper(self, sup): self.super = sup sup.group = self def add(self, entry): self.entries.append(entry) entry.group = self # Create Slayer Entries humanoid = SlayerGroup() undead = SlayerGroup() elemental = SlayerGroup() abyss = SlayerGroup() arachnid = SlayerGroup() reptilian = SlayerGroup() # HUMANOID SLAYER GROUP humanoid.opposition = undead humanoid.foundon = ['bone_knight', 'lich', 'lich_lord'] humanoid.addsuper( SlayerEntry('repond', 1017388, ['orcs', 'ogres', 'trolls', 'giants'] ) ) humanoid.add( SlayerEntry('ogretrashing', 1017387, ['ogres']) ) humanoid.add( SlayerEntry('orcslaying', 1017385, ['orcs']) ) humanoid.add( SlayerEntry('trollslaying', 1017386, ['trolls']) ) # UNDEAD SLAYER GROUP undead.opposition = humanoid undead.addsuper( SlayerEntry('silver', 1017384, ['undeads']) ) # Only super slayer # ELEMENTAL SLAYER GROUP elemental.opposition = abyss elemental.foundon = ['balron', 'daemon'] elemental.addsuper( SlayerEntry('elementalban', 1017409, ['bloodelementals', 'earthelementals', 'poisonelementals', 'fireelementals', 'snowelementals', 'airelementals', 'waterelementals', 'oreelementals']) ) elemental.add( SlayerEntry( 'blooddrinking', 1017407, ['bloodelementals'] ) ) elemental.add( SlayerEntry( 'earthshatter', 1017406, ['earthelementals'] ) ) elemental.add( SlayerEntry( 'elementalhealth', 1017405, ['poisonelementals'] ) ) elemental.add( SlayerEntry( 'flamedousing', 1017402, ['fireelementals'] ) ) elemental.add( SlayerEntry( 'summerwind', 1017408, ['snowelementals'] ) ) elemental.add( SlayerEntry( 'vacuum', 1017404, ['airelementals'] ) ) elemental.add( SlayerEntry( 'waterdissipation', 1017403, ['waterelementals'] ) ) # ABYSS SLAYER GROUP abyss.opposition = elemental abyss.foundon = ['blood_elemental'] abyss.addsuper( SlayerEntry('exorcism', 1017397, ['daemons', 'gargoyles', 'balron']) ) abyss.add( SlayerEntry('daemondismissal', 1017394, ['daemons']) ) abyss.add( SlayerEntry('gargoylesfoe', 1017395, ['gargoyles']) ) abyss.add( SlayerEntry('balrondamnation', 1017396, ['balron']) ) # ARACHNID SLAYER GROUP arachnid.opposition = reptilian arachnid.foundon = ['ancient_wyrm', 'dragon', 'dragon_red', 'dragon_gray', 'ophidian_matriarch', 'shadow_wyrm'] arachnid.addsuper( SlayerEntry('arachniddoom', 1017401, ['spiders', 'scorpions', 'tarathans', 'mephitis']) ) arachnid.add( SlayerEntry('scorpionsbane', 1017400, ['scorpions']) ) arachnid.add( SlayerEntry('spidersdeath', 1017399, ['spiders']) ) arachnid.add( SlayerEntry('terathan', 1017390, ['terathans']) ) # REPTILIAN SLAYER GROUP reptilian.opposition = arachnid reptilian.foundon = [ 'terathan_avenger', 'terathan_matriarch' ] reptilian.addsuper( SlayerEntry( 'reptiliandeath', 1017393, ['dragons', 'lizards', 'ophidians', 'snakes'] ) ) reptilian.add( SlayerEntry( 'dragonslaying', 1017389, ['dragons'] ) ) reptilian.add( SlayerEntry( 'lizardmanslaughter', 1017392, ['lizards'] ) ) reptilian.add( SlayerEntry( 'ophidian', 1017398, ['ophidians'] ) ) reptilian.add( SlayerEntry( 'snakes', 1017391, ['snakes'] ) ) GROUPS = [humanoid, undead, elemental, abyss, arachnid, reptilian] SLAYERS = {} # Build Slayer Entry table for group in GROUPS: if group.super: SLAYERS[group.super.id] = group.super for entry in group.entries: SLAYERS[entry.id] = entry # # Find a slayer # def findEntry(id): id = id.lower() if not SLAYERS.has_key(id): return None else: return SLAYERS[id] # # Get an entirely random slayer entry # def getRandom(): # Select random group group = random.choice(GROUPS) # 10% chance for a super slayer if 0.10 > random.random(): return group.super.id elif len(group.entries) > 0: return random.choice(group.entries).id return None |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:06:20
|
Update of /cvsroot/wpdev/xmlscripts/scripts In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28885 Modified Files: equipment.py Log Message: slayer weapons Index: equipment.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/equipment.py,v retrieving revision 1.44 retrieving revision 1.45 diff -C2 -d -r1.44 -r1.45 *** equipment.py 29 Sep 2004 13:01:33 -0000 1.44 --- equipment.py 6 Oct 2004 20:06:00 -0000 1.45 *************** *** 8,11 **** --- 8,12 ---- from combat.utilities import weaponskill from math import ceil + import system.slayer # *************** *** 191,194 **** --- 192,202 ---- # Weapon specific properties if weapon: + # Slayer + slayer = properties.fromitem(object, SLAYER) + if slayer != '': + slayer = system.slayer.findEntry(slayer) + if slayer: + tooltip.add(slayer.name, '') + # One or twohanded weapon if object.twohanded: |
From: Sebastian H. <dar...@us...> - 2004-10-06 20:06:20
|
Update of /cvsroot/wpdev/xmlscripts/scripts/combat In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28885/combat Modified Files: aos.py Log Message: slayer weapons Index: aos.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/combat/aos.py,v retrieving revision 1.22 retrieving revision 1.23 diff -C2 -d -r1.22 -r1.23 *** aos.py 4 Oct 2004 15:02:17 -0000 1.22 --- aos.py 6 Oct 2004 20:05:59 -0000 1.23 *************** *** 9,12 **** --- 9,29 ---- from system.debugging import DEBUG_COMBAT_INFO from skills import poisoning + import system.slayer + + # + # Check if the given weapon can slay the given + # NPC. + # + def checkSlaying(weapon, defender): + slayer = properties.fromitem(weapon, SLAYER) + if slayer == '': + return False + + slayer = system.slayer.findEntry(slayer) + + if not slayer: + return False + + return slayer.slays(defender) # *************** *** 331,334 **** --- 348,356 ---- damage = scaledamage(attacker, damage) + # Slaying? (only against NPCs) + if weapon and defender.npc and checkSlaying(weapon, defender): + defender.effect(0x37B9, 5, 10) + damage *= 2 + # Give the defender a chance to absorb damage damage = absorbdamage(defender, damage) |
From: Richard M. <dr...@us...> - 2004-10-06 18:40:18
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv5029/definitions/items Modified Files: not_assigned.xml Log Message: Fix Index: not_assigned.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/not_assigned.xml,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** not_assigned.xml 4 Oct 2004 01:52:55 -0000 1.16 --- not_assigned.xml 6 Oct 2004 18:40:06 -0000 1.17 *************** *** 1583,1590 **** </item> - <item id="24de"> - <id>0x24de</id> - </item> - <item id="24df"> <id>0x24df</id> --- 1583,1586 ---- *************** *** 1866,1873 **** </item> - <item id="2855"> - <id>0x2855</id> - </item> - <item id="2851"> <id>0x2851</id> --- 1862,1865 ---- |
From: Sebastian H. <dar...@us...> - 2004-10-06 12:10:43
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3423 Modified Files: ChangeLog Log Message: sigpipe handler Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.96 retrieving revision 1.97 diff -C2 -d -r1.96 -r1.97 *** ChangeLog 6 Oct 2004 00:02:37 -0000 1.96 --- ChangeLog 6 Oct 2004 12:10:23 -0000 1.97 *************** *** 30,33 **** --- 30,34 ---- - Corrected the default season for map 2, 3 and 4. - Made the spring season for the trammel map a configuration option. + - SIGPIPE is now ignored on unix systems. Wolfpack 12.9.11 Beta (26. September 2004) |
From: Sebastian H. <dar...@us...> - 2004-10-06 12:10:20
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3206 Modified Files: server.cpp Log Message: sigpipe handler Index: server.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/server.cpp,v retrieving revision 1.30 retrieving revision 1.31 diff -C2 -d -r1.30 -r1.31 *** server.cpp 1 Oct 2004 19:43:56 -0000 1.30 --- server.cpp 6 Oct 2004 12:09:59 -0000 1.31 *************** *** 75,78 **** --- 75,82 ---- #endif + #if defined(Q_OS_UNIX) + #include <signal.h> + #endif + cComponent::cComponent() { *************** *** 260,263 **** --- 264,272 ---- bool cServer::run( int argc, char** argv ) { + // If have no idea where i should put this otherwise + #if defined(Q_OS_UNIX) + signal(SIGPIPE, SIG_IGN); + #endif + bool error = false; |
From: Sebastian H. <dar...@us...> - 2004-10-06 10:03:29
|
Update of /cvsroot/wpdev/xmlscripts/scripts/contextmenus In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8185 Modified Files: bankermenu.py Log Message: Fix Index: bankermenu.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/contextmenus/bankermenu.py,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** bankermenu.py 6 Oct 2004 01:24:03 -0000 1.7 --- bankermenu.py 6 Oct 2004 10:03:17 -0000 1.8 *************** *** 1,3 **** --- 1,5 ---- + from wolfpack import tr + # # Answer the banker context menu. |
From: Sebastian H. <dar...@us...> - 2004-10-06 01:24:14
|
Update of /cvsroot/wpdev/xmlscripts/scripts/magic In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8198/magic Modified Files: rune.py Log Message: rune translation Index: rune.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/magic/rune.py,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** rune.py 19 Jul 2004 21:07:36 -0000 1.6 --- rune.py 6 Oct 2004 01:24:04 -0000 1.7 *************** *** 10,13 **** --- 10,14 ---- import wolfpack from wolfpack.gumps import cGump + from wolfpack import tr # This function returns 1 if the tested *************** *** 87,93 **** if marked: ! tooltip.add(1042971, "a recall rune for %s" % object.name) else: ! tooltip.add(1042971, "an unmarked recall rune") def onSingleClick( item, char ): --- 88,94 ---- if marked: ! tooltip.add(1042971, tr("a recall rune for %s") % object.name) else: ! tooltip.add(1042971, tr("an unmarked recall rune")) def onSingleClick( item, char ): |
From: Sebastian H. <dar...@us...> - 2004-10-06 01:24:13
|
Update of /cvsroot/wpdev/xmlscripts/scripts/contextmenus In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8198/contextmenus Modified Files: bankermenu.py Log Message: rune translation Index: bankermenu.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/contextmenus/bankermenu.py,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** bankermenu.py 26 May 2004 13:07:21 -0000 1.6 --- bankermenu.py 6 Oct 2004 01:24:03 -0000 1.7 *************** *** 15,19 **** bank = char.getbankbox() target.turnto(char) ! target.say("Here is your bank box, %s." % char.name) char.socket.sendcontainer(bank) --- 15,19 ---- bank = char.getbankbox() target.turnto(char) ! target.say(tr("Here is your bank box, %s.") % char.name) char.socket.sendcontainer(bank) *************** *** 23,29 **** amount = bank.countresource(0xEED, 0x0) if not amount: ! target.say("Alas you don't have any money in your bank.") else: ! target.say("You have %i gold in your bank." % amount) return 1 --- 23,29 ---- amount = bank.countresource(0xEED, 0x0) if not amount: ! target.say(tr("Alas you don't have any money in your bank.")) else: ! target.say(tr("You have %i gold in your bank.") % amount) return 1 |
From: Sebastian H. <dar...@us...> - 2004-10-06 00:02:50
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv22778 Modified Files: ChangeLog serverconfig.cpp serverconfig.h Log Message: season stuff Index: serverconfig.h =================================================================== RCS file: /cvsroot/wpdev/wolfpack/serverconfig.h,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** serverconfig.h 14 Sep 2004 04:20:23 -0000 1.5 --- serverconfig.h 6 Oct 2004 00:02:37 -0000 1.6 *************** *** 102,105 **** --- 102,106 ---- unsigned short loginPort_; bool enableFeluccaSeason_; + bool enableTrammelSeason_; unsigned int logMask_; bool enableLogin_; *************** *** 197,200 **** --- 198,202 ---- // gets bool enableFeluccaSeason() const; + bool enableTrammelSeason() const; bool hashAccountPasswords() const; bool convertUnhashedPasswords() const; *************** *** 760,763 **** --- 762,770 ---- } + inline bool cConfig::enableTrammelSeason() const + { + return enableTrammelSeason_; + } + inline bool cConfig::overwriteDefinitions() const { Index: serverconfig.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/serverconfig.cpp,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** serverconfig.cpp 29 Sep 2004 19:05:29 -0000 1.11 --- serverconfig.cpp 6 Oct 2004 00:02:37 -0000 1.12 *************** *** 144,147 **** --- 144,148 ---- // General Group enableFeluccaSeason_ = getBool("General", "Enable Felucca Season", true, true); + enableTrammelSeason_ = getBool("General", "Enable Trammel Season", true, true); showSkillTitles_ = getBool( "General", "ShowSkillTitles", true, true ); skillcap_ = getNumber( "General", "SkillCap", 700, true ); Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.95 retrieving revision 1.96 diff -C2 -d -r1.95 -r1.96 *** ChangeLog 5 Oct 2004 13:21:21 -0000 1.95 --- ChangeLog 6 Oct 2004 00:02:37 -0000 1.96 *************** *** 28,31 **** --- 28,33 ---- - Fixed bug #0000345. - Python now allows effects and sounds on coords. + - Corrected the default season for map 2, 3 and 4. + - Made the spring season for the trammel map a configuration option. Wolfpack 12.9.11 Beta (26. September 2004) |
From: Sebastian H. <dar...@us...> - 2004-10-06 00:02:50
|
Update of /cvsroot/wpdev/wolfpack/network In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv22778/network Modified Files: uosocket.cpp Log Message: season stuff Index: uosocket.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/network/uosocket.cpp,v retrieving revision 1.422 retrieving revision 1.423 diff -C2 -d -r1.422 -r1.423 *** uosocket.cpp 1 Oct 2004 10:14:52 -0000 1.422 --- uosocket.cpp 6 Oct 2004 00:02:37 -0000 1.423 *************** *** 714,719 **** if (Config::instance()->enableFeluccaSeason() && _player->pos().map == 0) { season.setSeason( ST_DESOLATION ); ! } else { season.setSeason( ST_SPRING ); } send( &season ); --- 714,721 ---- if (Config::instance()->enableFeluccaSeason() && _player->pos().map == 0) { season.setSeason( ST_DESOLATION ); ! } else if (Config::instance()->enableTrammelSeason() && _player->pos().map == 1) { season.setSeason( ST_SPRING ); + } else { + season.setSeason( ST_SUMMER ); } send( &season ); *************** *** 1552,1557 **** if (Config::instance()->enableFeluccaSeason() && _player->pos().map == 0) { season.setSeason( ST_DESOLATION ); ! } else { season.setSeason( ST_SPRING ); } send( &season ); --- 1554,1561 ---- if (Config::instance()->enableFeluccaSeason() && _player->pos().map == 0) { season.setSeason( ST_DESOLATION ); ! } else if (Config::instance()->enableTrammelSeason() && _player->pos().map == 1) { season.setSeason( ST_SPRING ); + } else { + season.setSeason( ST_SUMMER ); } send( &season ); |
From: Sebastian H. <dar...@us...> - 2004-10-05 18:40:25
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv10538/items/weaponry/archery Modified Files: repeating_crossbow.xml Log Message: repeating crossbow fix Index: repeating_crossbow.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery/repeating_crossbow.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** repeating_crossbow.xml 8 Sep 2004 03:40:59 -0000 1.13 --- repeating_crossbow.xml 5 Oct 2004 18:40:08 -0000 1.14 *************** *** 29,34 **** <intproperty name="speed" value="41" /> <intproperty name="range" value="12" /> ! <intproperty name="mindamage" value="30" /> ! <intproperty name="maxdamage" value="49" /> </item> --- 29,34 ---- <intproperty name="speed" value="41" /> <intproperty name="range" value="12" /> ! <intproperty name="mindamage" value="10" /> ! <intproperty name="maxdamage" value="12" /> </item> |
From: Sebastian H. <dar...@us...> - 2004-10-05 18:21:33
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv6788 Modified Files: spawnregions.cpp Log Message: spawnregion warnings Index: spawnregions.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/spawnregions.cpp,v retrieving revision 1.75 retrieving revision 1.76 diff -C2 -d -r1.75 -r1.76 *** spawnregions.cpp 5 Oct 2004 18:17:15 -0000 1.75 --- spawnregions.cpp 5 Oct 2004 18:20:53 -0000 1.76 *************** *** 583,586 **** --- 583,588 ---- pChar->resend(false); // Resend the NPC onSpawn( pChar ); // Call the onSpawn event + } else { + Console::instance()->log(LOG_ERROR, tr("Unable to find valid spot for spawnregion %1.\n").arg(id_)); } } |
From: Sebastian H. <dar...@us...> - 2004-10-05 18:18:01
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv5798 Modified Files: spawnregions.cpp Log Message: fixes Index: spawnregions.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/spawnregions.cpp,v retrieving revision 1.74 retrieving revision 1.75 diff -C2 -d -r1.74 -r1.75 *** spawnregions.cpp 3 Oct 2004 23:03:18 -0000 1.74 --- spawnregions.cpp 5 Oct 2004 18:17:15 -0000 1.75 *************** *** 278,293 **** --- 278,305 ---- else if ( name == "maxnpcamount" && tag->hasAttribute("value") ) this->maxNpcAmt_ = tag->getAttribute("value").toUInt(); + + else if ( name == "maxnpcamount" ) + this->maxNpcAmt_ = value.toUShort(); // <maxitemamount value="5 " /> else if ( name == "maxitemamount" && tag->hasAttribute("value") ) this->maxItemAmt_ = tag->getAttribute("value").toUInt(); + + else if ( name == "maxitemamount" ) + this->maxItemAmt_ = value.toUShort(); // <npcspercycle value="3 " /> else if ( name == "npcspercycle" && tag->hasAttribute("value" ) ) this->npcsPerCycle_ = tag->getAttribute("value").toUInt(); + + else if ( name == "npcspercycle" ) + this->npcsPerCycle_ = value.toUShort(); // <itemspercycle value="3" /> else if ( name == "itemspercycle" && tag->hasAttribute("value" ) ) this->itemsPerCycle_ = tag->getAttribute("value").toUInt(); + + else if ( name == "itemspercycle" ) + this->itemsPerCycle_ = value.toUShort(); // <delay min="xx" max="xx" /> |
From: Sebastian H. <dar...@us...> - 2004-10-05 16:52:58
|
Update of /cvsroot/wpdev/xmlscripts/scripts In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16290 Modified Files: lock.py Log Message: mehr übersetzungen. Index: lock.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/lock.py,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** lock.py 5 Oct 2004 12:41:49 -0000 1.14 --- lock.py 5 Oct 2004 16:52:32 -0000 1.15 *************** *** 99,107 **** locked = 1 ! text = '<basefont color="#FECECE"><h3>Manage Lock</h3><br><basefont color="#FEFEFE">This dialog will help you to manage the lock and status of this item.' gump.addHtmlGump(x=20, y=20, width=410, height=90, html=text) # InputField for the key id ! gump.addText(x=20, y=90, text='The id for this lock:', hue=0x835) gump.addResizeGump(x=20, y=113, id=0xBB8, width=160, height=25) gump.addInputField(x=25, y=115, width=150, height=20, hue=0x834, id=1, starttext=lock) --- 99,107 ---- locked = 1 ! text = tr('<basefont color="#FECECE"><h3>Manage Lock</h3><br><basefont color="#FEFEFE">This dialog will help you to manage the lock and status of this item.') gump.addHtmlGump(x=20, y=20, width=410, height=90, html=text) # InputField for the key id ! gump.addText(x=20, y=90, text=tr('The id for this lock:'), hue=0x835) gump.addResizeGump(x=20, y=113, id=0xBB8, width=160, height=25) gump.addInputField(x=25, y=115, width=150, height=20, hue=0x834, id=1, starttext=lock) *************** *** 109,125 **** # "Locked? Unlocked?" gump.addCheckbox(x=20, y=164, off=0x25f8, on=0x25fb, id=1, checked=locked) ! gump.addText(x=55, y=168, text='Locked', hue=0x835) # Add Button ! gump.addText(x=50, y=212, text='Modify lock', hue=0x835) gump.addButton(x=20, y=212, up=0x26af, down=0x26b1, returncode=2) ! gump.addText(x=50, y=242, text='Cancel', hue=0x835) gump.addButton(x=20, y=242, up=0x26af, down=0x26b1, returncode=0) ! gump.addText(x=250, y=212, text='Remove lock', hue=0x835) gump.addButton(x=220, y=212, up=0x26af, down=0x26b1, returncode=3) ! gump.addText(x=250, y=242, text='Create key', hue=0x835) gump.addButton(x=220, y=242, up=0x26af, down=0x26b1, returncode=4) --- 109,125 ---- # "Locked? Unlocked?" gump.addCheckbox(x=20, y=164, off=0x25f8, on=0x25fb, id=1, checked=locked) ! gump.addText(x=55, y=168, text=tr('Locked'), hue=0x835) # Add Button ! gump.addText(x=50, y=212, text=tr('Modify lock'), hue=0x835) gump.addButton(x=20, y=212, up=0x26af, down=0x26b1, returncode=2) ! gump.addText(x=50, y=242, text=tr('Cancel'), hue=0x835) gump.addButton(x=20, y=242, up=0x26af, down=0x26b1, returncode=0) ! gump.addText(x=250, y=212, text=tr('Remove lock'), hue=0x835) gump.addButton(x=220, y=212, up=0x26af, down=0x26b1, returncode=3) ! gump.addText(x=250, y=242, text=tr('Create key'), hue=0x835) gump.addButton(x=220, y=242, up=0x26af, down=0x26b1, returncode=4) *************** *** 128,132 **** gump.addBackground(id=0x2436, width=425, height=285) ! text = '<basefont color="#FECECE"><h3>Add Lock</h3><br><basefont color="#FEFEFE">This dialog will help you to add a lock to this item.Please enter a unique identifier for this lock. The lock has to share the same identifier with any key that is supposed to fit.' gump.addHtmlGump(x=20, y=20, width=390, height=200, html=text) --- 128,132 ---- gump.addBackground(id=0x2436, width=425, height=285) ! text = tr('<basefont color="#FECECE"><h3>Add Lock</h3><br><basefont color="#FEFEFE">This dialog will help you to add a lock to this item.Please enter a unique identifier for this lock. The lock has to share the same identifier with any key that is supposed to fit.') gump.addHtmlGump(x=20, y=20, width=390, height=200, html=text) *************** *** 139,143 **** # InputField for the key id ! gump.addText(x=20, y=105, text='Please enter an id for this lock:', hue=0x835) gump.addResizeGump(x=20, y=128, id=0xBB8, width=160, height=25) gump.addInputField(x=25, y=130, width=150, height=20, hue=0x834, id=1, starttext=rkeyid) --- 139,143 ---- # InputField for the key id ! gump.addText(x=20, y=105, text=tr('Please enter an id for this lock:'), hue=0x835) gump.addResizeGump(x=20, y=128, id=0xBB8, width=160, height=25) gump.addInputField(x=25, y=130, width=150, height=20, hue=0x834, id=1, starttext=rkeyid) *************** *** 145,155 **** # "Create a key in my backpack" gump.addCheckbox(x=20, y=167, off=0x25f8, on=0x25fb, id=1) ! gump.addText(x=55, y=171, text='Create a key in my backpack', hue=0x835) # Add Button ! gump.addText( x=50, y=212, text='Add lock', hue=0x835 ) gump.addButton( x=20, y=212, up=0x26af, down=0x26b1, returncode=1 ) ! gump.addText( x=50, y=242, text='Cancel', hue=0x835 ) gump.addButton( x=20, y=242, up=0x26af, down=0x26b1, returncode=0 ) --- 145,155 ---- # "Create a key in my backpack" gump.addCheckbox(x=20, y=167, off=0x25f8, on=0x25fb, id=1) ! gump.addText(x=55, y=171, text=tr('Create a key in my backpack'), hue=0x835) # Add Button ! gump.addText( x=50, y=212, text=tr('Add lock'), hue=0x835 ) gump.addButton( x=20, y=212, up=0x26af, down=0x26b1, returncode=1 ) ! gump.addText( x=50, y=242, text=tr('Cancel'), hue=0x835 ) gump.addButton( x=20, y=242, up=0x26af, down=0x26b1, returncode=0 ) |
From: Sebastian H. <dar...@us...> - 2004-10-05 16:25:07
|
Update of /cvsroot/wpdev/wolfpack/languages In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9967/languages Modified Files: wolfpack_de.ts wolfpack_es.ts wolfpack_fr.ts wolfpack_ge.ts wolfpack_it.ts wolfpack_nl.ts wolfpack_pt_br.ts Log Message: updated python translations Index: wolfpack_it.ts =================================================================== RCS file: /cvsroot/wpdev/wolfpack/languages/wolfpack_it.ts,v retrieving revision 1.9 retrieving revision 1.10 diff -C2 -d -r1.9 -r1.10 *** wolfpack_it.ts 26 Sep 2004 12:52:48 -0000 1.9 --- wolfpack_it.ts 5 Oct 2004 16:24:18 -0000 1.10 *************** *** 31,66 **** </message> <message> - <source>Spawnregion '%1' has respawned</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>All spawnregions have respawned</source> - <translation type="unfinished"></translation> - </message> - <message> [...1100 lines suppressed...] ! </message> ! <message> ! <source>Items: %1 of %2</source> <translation type="unfinished"></translation> </message> *************** *** 1536,1539 **** --- 2508,2519 ---- <translation type="unfinished"></translation> </message> + <message> + <source>Couldn't find source region for teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Couldn't find destination region for two-way teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> </context> <context> Index: wolfpack_es.ts =================================================================== RCS file: /cvsroot/wpdev/wolfpack/languages/wolfpack_es.ts,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** wolfpack_es.ts 26 Sep 2004 12:52:48 -0000 1.3 --- wolfpack_es.ts 5 Oct 2004 16:24:18 -0000 1.4 *************** *** 31,66 **** </message> <message> - <source>Spawnregion '%1' has respawned</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>All spawnregions have respawned</source> - <translation type="unfinished"></translation> - </message> - <message> [...1100 lines suppressed...] ! </message> ! <message> ! <source>Items: %1 of %2</source> <translation type="unfinished"></translation> </message> *************** *** 1536,1539 **** --- 2508,2519 ---- <translation type="unfinished"></translation> </message> + <message> + <source>Couldn't find source region for teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Couldn't find destination region for two-way teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> </context> <context> Index: wolfpack_nl.ts =================================================================== RCS file: /cvsroot/wpdev/wolfpack/languages/wolfpack_nl.ts,v retrieving revision 1.9 retrieving revision 1.10 diff -C2 -d -r1.9 -r1.10 *** wolfpack_nl.ts 26 Sep 2004 12:52:48 -0000 1.9 --- wolfpack_nl.ts 5 Oct 2004 16:24:18 -0000 1.10 *************** *** 31,66 **** </message> <message> - <source>Spawnregion '%1' has respawned</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>All spawnregions have respawned</source> - <translation type="unfinished"></translation> - </message> - <message> [...1100 lines suppressed...] ! </message> ! <message> ! <source>Items: %1 of %2</source> <translation type="unfinished"></translation> </message> *************** *** 1536,1539 **** --- 2508,2519 ---- <translation type="unfinished"></translation> </message> + <message> + <source>Couldn't find source region for teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Couldn't find destination region for two-way teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> </context> <context> Index: wolfpack_ge.ts =================================================================== RCS file: /cvsroot/wpdev/wolfpack/languages/wolfpack_ge.ts,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** wolfpack_ge.ts 26 Sep 2004 12:52:48 -0000 1.3 --- wolfpack_ge.ts 5 Oct 2004 16:24:18 -0000 1.4 *************** *** 31,66 **** </message> <message> - <source>Spawnregion '%1' has respawned</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>All spawnregions have respawned</source> - <translation type="unfinished"></translation> - </message> - <message> [...1100 lines suppressed...] ! </message> ! <message> ! <source>Items: %1 of %2</source> <translation type="unfinished"></translation> </message> *************** *** 1536,1539 **** --- 2508,2519 ---- <translation type="unfinished"></translation> </message> + <message> + <source>Couldn't find source region for teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Couldn't find destination region for two-way teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> </context> <context> Index: wolfpack_de.ts =================================================================== RCS file: /cvsroot/wpdev/wolfpack/languages/wolfpack_de.ts,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** wolfpack_de.ts 26 Sep 2004 13:18:11 -0000 1.5 --- wolfpack_de.ts 5 Oct 2004 16:24:18 -0000 1.6 *************** *** 31,66 **** </message> <message> - <source>Spawnregion '%1' has respawned</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>All spawnregions have respawned</source> - <translation type="unfinished"></translation> - </message> - <message> [...1100 lines suppressed...] ! </message> ! <message> ! <source>Items: %1 of %2</source> <translation type="unfinished"></translation> </message> *************** *** 1540,1543 **** --- 2512,2523 ---- <translation>Du stehst nun unter dem Schutz der %1.</translation> </message> + <message> + <source>Couldn't find source region for teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Couldn't find destination region for two-way teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> </context> <context> Index: wolfpack_pt_br.ts =================================================================== RCS file: /cvsroot/wpdev/wolfpack/languages/wolfpack_pt_br.ts,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** wolfpack_pt_br.ts 24 Sep 2004 15:33:37 -0000 1.2 --- wolfpack_pt_br.ts 5 Oct 2004 16:24:19 -0000 1.3 *************** *** 31,66 **** </message> <message> - <source>Spawnregion '%1' has respawned</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>All spawnregions have respawned</source> - <translation type="unfinished"></translation> - </message> - <message> [...1839 lines suppressed...] </message> <message> - <source>Unexpected button input</source> - <translation type="unfinished"></translation> - </message> - <message> <source>You can only change your own profile</source> <translation type="unfinished"></translation> --- 2651,2654 ---- *************** *** 1198,1201 **** --- 2710,2717 ---- <translation type="unfinished"></translation> </message> + <message> + <source>Unexpected button input.</source> + <translation type="unfinished"></translation> + </message> </context> <context> Index: wolfpack_fr.ts =================================================================== RCS file: /cvsroot/wpdev/wolfpack/languages/wolfpack_fr.ts,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** wolfpack_fr.ts 26 Sep 2004 12:52:48 -0000 1.3 --- wolfpack_fr.ts 5 Oct 2004 16:24:18 -0000 1.4 *************** *** 31,66 **** </message> <message> - <source>Spawnregion '%1' has respawned</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>All spawnregions have respawned</source> - <translation type="unfinished"></translation> - </message> - <message> [...1100 lines suppressed...] ! </message> ! <message> ! <source>Items: %1 of %2</source> <translation type="unfinished"></translation> </message> *************** *** 1536,1539 **** --- 2508,2519 ---- <translation type="unfinished"></translation> </message> + <message> + <source>Couldn't find source region for teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Couldn't find destination region for two-way teleporter at %1.</source> + <translation type="unfinished"></translation> + </message> </context> <context> |