Is there any possibility of making the program output either a high-resolution PNG map with more visible details or a vector-based image so I can blow it up in another graphics program and add in further details?
Sorry about the long delay. Possibly, as part of the .NET conversion. I would someday like to see a multi-tier height map generation. 1. Tectonics, 2. Fractal interpolation (followed by a first run climate calculation), 3. Add rivers (starting in wet mountain cells and using a path-of-least-resistance to reach the sea), 4. Erode further along the rivers. 5. Re-do the climate generation on the new height map. The climate generator is very low-res though; it just doesn't work at higher resolutions. Also I don't have much free time to work on this program anymore.
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Sorry about the long delay. Possibly, as part of the .NET conversion. I would someday like to see a multi-tier height map generation. 1. Tectonics, 2. Fractal interpolation (followed by a first run climate calculation), 3. Add rivers (starting in wet mountain cells and using a path-of-least-resistance to reach the sea), 4. Erode further along the rivers. 5. Re-do the climate generation on the new height map. The climate generator is very low-res though; it just doesn't work at higher resolutions. Also I don't have much free time to work on this program anymore.