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#1 The game Core

open
Balee
None
9
2004-06-28
2004-06-02
Nuno Silva
No

We must create 2 teams, one for linux and one for
windows, to start making each game core.

Discussion

  • Balee

    Balee - 2004-06-26

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    user_id=1071410

    I've got some core for windows(but easy to port to Linux)
    memory manager, system-specific stuff is covered by API
    (portability), scripting, can use a BZ2 compressed pak file
    client and ui in beginning stage

     
  • Nuno Silva

    Nuno Silva - 2004-06-28
    • assigned_to: nobody --> balee
     
  • Nobody/Anonymous

    Logged In: NO

    Please add some screenshots here of your engine.

     
  • Balee

    Balee - 2004-06-28

    screenshots of KoNaN

     
  • Nuno Silva

    Nuno Silva - 2004-06-29

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    user_id=701297

    Do you have any model, map, colision detection stuff in your
    engine? Please send some screenshots of your engine working
    ( like a 3d world made with it) also, please attach the src so
    we can begin working with it to improve it. Also, your project
    must be converted to Dev-Cpp because some of us cant work
    with VC++6, like me, because it gives me errors in the OGL .H
    file, which is very important.

     
  • Nuno Silva

    Nuno Silva - 2004-06-29

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    user_id=701297

    here it is, the engine balee gave me by mail!

     
  • Nuno Silva

    Nuno Silva - 2004-06-29

    the engine

     

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