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smartcross hair affected by movement

limtaeu 2013-11-15

changed /Assembly-CSharp-Editor.pidb
changed /Assembly-CSharp-firstpass.pidb
changed /Assembly-CSharp-vs.csproj
changed /Assembly-CSharp.csproj
changed /Assembly-CSharp.pidb
changed /Assembly-UnityScript-firstpass.pidb
changed /Assembly-UnityScript.pidb
added /Assets/Art/GUI/CrosshairTexture.jpg
added /Assets/Art/GUI/CrosshairTexture.jpg.meta
changed /Assets/Scenes/scene1.unity
changed /Assets/Standard Assets/Tessellation Shaders/_Example/BumpedSpecularDisplacement.mat
changed /Assets/scripts/Camera/MouseLookScript.cs
added /Assets/scripts/GUI/WeaponCrosshair.cs
added /Assets/scripts/GUI/WeaponCrosshair.cs.meta
changed /Assets/scripts/Weapon/WeaponBehavior.cs
changed /withinTime.userprefs
changed /withintime-csharp.sln
changed /withintime-csharp.v12.suo
changed /withintime.sln
/Assembly-CSharp-Editor.pidb
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/Assembly-CSharp-firstpass.pidb
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/Assembly-CSharp.pidb
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/Assets/Art/GUI/CrosshairTexture.jpg
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/Assets/Scenes/scene1.unity
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/Assets/scripts/Camera/MouseLookScript.cs Diff Switch to side-by-side view
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/Assets/scripts/GUI/WeaponCrosshair.cs Diff Switch to side-by-side view
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/Assets/scripts/Weapon/WeaponBehavior.cs Diff Switch to side-by-side view
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/withinTime.userprefs Diff Switch to side-by-side view
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/withintime-csharp.sln Diff Switch to side-by-side view
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/withintime-csharp.v12.suo
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