Hi!
I use the game version 1.0.0.0 and Willowtree Beta 10 r13 to edit my savegames, with my siren so far no problems, all runs smooth and fine. Now I started a second char as hunter, played it to level 16 and when I want to edit that savegame and load it, I am back to the bus with a new created char. Even when I do no changes to the savegame at all, just load it and save it, blam, I am back to the bus.
I google´d it off course before coming here, and it seems more users with even more advanced characters have the same problem. As soon as someone post a solution here I will inform them.
Any thoughts?
Thanks in advance
Rev
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And I can edit my other savegame with both versions, all runs fine.
Is it possible that the filename (Save0001.sav / Save0005.sav) has something to do with it?
Some people think it has to do with the echo logs of the game, but also no solutions in that direction yet, only a hunch.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi!
I use the game version 1.0.0.0 and Willowtree Beta 10 r13 to edit my savegames, with my siren so far no problems, all runs smooth and fine. Now I started a second char as hunter, played it to level 16 and when I want to edit that savegame and load it, I am back to the bus with a new created char. Even when I do no changes to the savegame at all, just load it and save it, blam, I am back to the bus.
I google´d it off course before coming here, and it seems more users with even more advanced characters have the same problem. As soon as someone post a solution here I will inform them.
Any thoughts?
Thanks in advance
Rev
Ah yeah, tried release 12, doesn't work as well.
Rev
And I can edit my other savegame with both versions, all runs fine.
Is it possible that the filename (Save0001.sav / Save0005.sav) has something to do with it?
Some people think it has to do with the echo logs of the game, but also no solutions in that direction yet, only a hunch.
"I use the game version 1.0.0.0 and Willowtree Beta 10 r13 to edit my savegames"
Why still using 1.0.0.0?
Because its stable and worked for 2.5 playthroughs, so i didnt see the point.