Probably due to something I did when removing the PT2 starting mission, but I fixed a crash with WillowTree# by adding a sanity check on line 479 of WillowGameSave.cs :
if (TotalPT2Quests > 0) PT2Quests(TestReader, TotalPT2Quests);
Now, I haven't tested what'll happen when my character finishes PT1 and goes to start PT2, so I'll update this topic when it does happen (today or tomorrow, I'm sure).
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Probably due to something I did when removing the PT2 starting mission, but I fixed a crash with WillowTree# by adding a sanity check on line 479 of WillowGameSave.cs :
if (TotalPT2Quests > 0) PT2Quests(TestReader, TotalPT2Quests);
Now, I haven't tested what'll happen when my character finishes PT1 and goes to start PT2, so I'll update this topic when it does happen (today or tomorrow, I'm sure).