Hi, great to see this has been updated for the remaster! Much appreciated! The recent additions of categories are also a great feature for inventories, I have a very minor thing I would like to address, it is to do with the rarity for one item in particular that only changed since the last few versions (I have just seen your r307 release, however the problem persists) it is for the elusive blue rarity Eridian Fireball which has been calculated as a green rarity in these last few revisions, I have a gyazo screenshot to show you, I understand if this isn't your biggest concern, I haven't noticed any of the other issues since the remaster update, thanks again!
Please copy the item to the clipboard and paste it here or upload a savegame with the item. I need to know what parts the item uses to figure out what causes the improper rarity calculation and I can't tell that from just the name of the item.
No problem, sorry I didn't do this earlier for you! Here is the clipboard:
dlc3_gd_customweapons.Eridan_Weapons.CustomWeap_Eridan_FlareGun
gd_manufacturers.Manufacturers.Eridian
dlc3_gd_weap_UniqueParts.EridanRifle.WeaponType_Eridan_Elementalgun
gd_weap_alien_rifle.Body.body6
gd_weap_alien_rifle.Grip.grip1
gd_weap_alien_rifle.mag.mag4
dlc3_gd_weap_UniqueParts.EridanRifle.ElementalRifle.barrel2_Fireball
gd_weap_alien_rifle.Sight.sight2
gd_weap_alien_rifle.Stock.stock5
None
gd_weap_alien_rifle.acc.acc2
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Eridan_1
gd_weap_alien_rifle.Prefix.Prefix_Eridan
dlc3_gd_weap_UniqueParts.Title_Eridan.dlc3_Fireball
1
5
0
70
Seems that the weapon type definition parts (the third part) did not proprerly have their BaseRarity imported. I imported the proper values so this gun should appear blue instead of green in version 2.4.0.308. Its been uploaded and should be available for downloading shortly.