[Widelands-cvs] SF.net SVN: widelands:[3495] trunk/campaigns
Status: Beta
Brought to you by:
sirver
From: <sf_...@us...> - 2008-11-08 22:36:37
|
Revision: 3495 http://widelands.svn.sourceforge.net/widelands/?rev=3495&view=rev Author: sf_azagtoth Date: 2008-11-08 22:36:31 +0000 (Sat, 08 Nov 2008) Log Message: ----------- Change trigger and event building names to new structure Modified Paths: -------------- trunk/campaigns/emp01.wmf/event trunk/campaigns/emp01.wmf/trigger trunk/campaigns/emp02.wmf/allowed_buildings trunk/campaigns/emp02.wmf/event trunk/campaigns/emp02.wmf/trigger trunk/campaigns/t01.wmf/allowed_buildings trunk/campaigns/t01.wmf/event trunk/campaigns/t01.wmf/trigger trunk/campaigns/t02.wmf/allowed_buildings trunk/campaigns/t02.wmf/event trunk/campaigns/t02.wmf/trigger Modified: trunk/campaigns/emp01.wmf/event =================================================================== --- trunk/campaigns/emp01.wmf/event 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/emp01.wmf/event 2008-11-08 22:36:31 UTC (rev 3495) @@ -71,7 +71,7 @@ [Enable Lumberjack] type=allow_building version=1 -building=lumberjack +building=lumberjacks_house [Saledus 1] type=message_box @@ -180,7 +180,7 @@ [Enable Forester] type=allow_building version=1 -building=forester +building=foresters_house [Set Sawmill and Lumberjacks complete] type=set_null_trigger Modified: trunk/campaigns/emp01.wmf/trigger =================================================================== --- trunk/campaigns/emp01.wmf/trigger 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/emp01.wmf/trigger 2008-11-08 22:36:31 UTC (rev 3495) @@ -25,7 +25,7 @@ version=2 point=5 3 area=2 -building=lumberjack +building=lumberjacks_house [Lumberjacks complete] type=building @@ -33,7 +33,7 @@ point=9 1 area=10 count=3 -building=lumberjack +building=lumberjacks_house [Sawmill complete] type=building @@ -50,7 +50,7 @@ version=2 point=5 3 area=100 -building=forester +building=foresters_house [Quarry complete] type=building Modified: trunk/campaigns/emp02.wmf/allowed_buildings =================================================================== --- trunk/campaigns/emp02.wmf/allowed_buildings 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/emp02.wmf/allowed_buildings 2008-11-08 22:36:31 UTC (rev 3495) @@ -2,8 +2,8 @@ packet_version=1 [player_1] -forester=true -lumberjack=true +foresters_house=true +lumberjacks_house=true quarry=true sawmill=true @@ -14,7 +14,7 @@ battlearena=true big_inn=true brewery=true -burner=true +burners_house=true citadel=true coalmine=true constructionsite=true @@ -27,22 +27,22 @@ donjon=true farm=true fernery=true -fisher=true +fishers_hut=true fortress=true -gamekeeper=true +gamekeepers_hut=true goldmine=true granitemine=true hardener=true headquarters=true -helmsmith=true -hunter=true +helmsmithy=true +hunters_hut=true inn=true -lumberjack=true +lumberjacks_hut=true metalworks=true micro-brewery=true oremine=true quarry=true -ranger=true +rangers_hut=true sentry=true smelting_works=true lime_kiln=true Modified: trunk/campaigns/emp02.wmf/event =================================================================== --- trunk/campaigns/emp02.wmf/event 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/emp02.wmf/event 2008-11-08 22:36:31 UTC (rev 3495) @@ -266,22 +266,22 @@ [Enable Stonemason] type=allow_building version=1 -building=stonemason +building=stonemasons_house [Enable Toolsmith] type=allow_building version=1 -building=toolsmith +building=toolsmithy [Enable Armoursmith] type=allow_building version=1 -building=armoursmith +building=armoursmithy [Enable Weaponsmith] type=allow_building version=1 -building=weaponsmith +building=weaponsmithy [Enable Smelter] type=allow_building @@ -291,7 +291,7 @@ [Enable Burner] type=allow_building version=1 -building=burner +building=burners_house [Set Mining infrastructure-trigger] # Will be run, when all needed buildings are build up. @@ -363,7 +363,7 @@ [Enable Hunter] type=allow_building version=1 -building=hunter +building=hunters_house [Enable Piggery] type=allow_building @@ -383,7 +383,7 @@ [Enable Fisher] type=allow_building version=1 -building=fisher +building=fishers_house [Show Barbarians 1] type=unhide_area Modified: trunk/campaigns/emp02.wmf/trigger =================================================================== --- trunk/campaigns/emp02.wmf/trigger 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/emp02.wmf/trigger 2008-11-08 22:36:31 UTC (rev 3495) @@ -15,14 +15,14 @@ point=16 17 area=50 count=3 -building=lumberjack +building=lumberjacks_house [Forester complete] type=building version=3 point=16 17 area=50 -building=forester +building=foresters_house [Sawmill complete] type=building @@ -92,21 +92,21 @@ version=3 point=36 20 area=80 -building=stonemason +building=stonemasons_house [Toolsmith complete] type=building version=3 point=36 20 area=80 -building=toolsmith +building=toolsmithy [Armoursmith complete] type=building version=3 point=36 20 area=80 -building=armoursmith +building=armoursmithy [Smelter complete] type=building @@ -120,14 +120,14 @@ version=3 point=36 20 area=80 -building=burner +building=burners_house [Weaponsmith complete] type=building version=3 point=36 20 area=80 -building=weaponsmith +building=weaponsmithy [Mining infrastructure complete] type=null @@ -146,14 +146,14 @@ version=3 point=36 20 area=80 -building=fisher +building=fishers_house [Hunter complete] type=building version=3 point=36 20 area=80 -building=hunter +building=hunters_house [Piggery complete] type=building Modified: trunk/campaigns/t01.wmf/allowed_buildings =================================================================== --- trunk/campaigns/t01.wmf/allowed_buildings 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/t01.wmf/allowed_buildings 2008-11-08 22:36:31 UTC (rev 3495) @@ -2,4 +2,4 @@ packet_version=1 [player_1] -lumberjack=true +lumberjacks_hut=true Modified: trunk/campaigns/t01.wmf/event =================================================================== --- trunk/campaigns/t01.wmf/event 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/t01.wmf/event 2008-11-08 22:36:31 UTC (rev 3495) @@ -60,7 +60,7 @@ [Enable Ranger] type=allow_building version=2 -building=ranger +building=rangers_hut [Enable Quarry] type=allow_building Modified: trunk/campaigns/t01.wmf/trigger =================================================================== --- trunk/campaigns/t01.wmf/trigger 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/t01.wmf/trigger 2008-11-08 22:36:31 UTC (rev 3495) @@ -6,21 +6,21 @@ version=3 point=15 11 area=2 -building=lumberjack +building=lumberjacks_hut [Built Lumberjack 2] type=building version=3 point=12 13 area=2 -building=lumberjack +building=lumberjacks_hut [Built Ranger] type=building version=3 point=17 11 area=2 -building=ranger +building=rangers_hut [Built Quarries] type=building Modified: trunk/campaigns/t02.wmf/allowed_buildings =================================================================== --- trunk/campaigns/t02.wmf/allowed_buildings 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/t02.wmf/allowed_buildings 2008-11-08 22:36:31 UTC (rev 3495) @@ -2,8 +2,8 @@ packet_version=1 [player_1] -lumberjack=true +lumberjacks_hut=true quarry=true -ranger=true +rangers_hut=true sentry=true stronghold=true Modified: trunk/campaigns/t02.wmf/event =================================================================== --- trunk/campaigns/t02.wmf/event 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/t02.wmf/event 2008-11-08 22:36:31 UTC (rev 3495) @@ -19,7 +19,7 @@ type=building version=1 point=15 11 -building=lumberjack +building=lumberjacks_hut [Road Eastern Lumberjack East] type=road @@ -37,7 +37,7 @@ type=building version=1 point=12 13 -building=lumberjack +building=lumberjacks_hut [Road Southern Lumberjack East] type=road @@ -67,7 +67,7 @@ type=building version=1 point=9 13 -building=ranger +building=rangers_hut [Road Ranger East] type=road @@ -139,12 +139,12 @@ [Enable Hunter] type=allow_building version=1 -building=hunter +building=hunters_hut [Enable Gamekeeper] type=allow_building version=1 -building=gamekeeper +building=gamekeepers_hut [Enable Tavern] type=allow_building @@ -174,7 +174,7 @@ [Enable Burner] type=allow_building version=1 -building=burner +building=burners_house [Enable Inn] type=allow_building @@ -818,7 +818,7 @@ type=building version=1 point=56 10 -building=hunter +building=hunters_hut [Village Hunter Road] type=road @@ -830,7 +830,7 @@ type=building version=1 point=56 12 -building=gamekeeper +building=gamekeepers_hut [Village Gamekeeper Road 1] type=road @@ -902,7 +902,7 @@ type=building version=1 point=56 21 -building=lumberjack +building=lumberjacks_hut [Village Northeastern Lumberjack Road] type=road @@ -914,7 +914,7 @@ type=building version=1 point=55 22 -building=lumberjack +building=lumberjacks_hut [Village Middle Lumberjack Road] type=road @@ -926,7 +926,7 @@ type=building version=1 point=54 24 -building=lumberjack +building=lumberjacks_hut [Village Southwestern Lumberjack Road] type=road @@ -938,7 +938,7 @@ type=building version=1 point=57 24 -building=ranger +building=rangers_hut [Village Eastern Ranger Road] type=road @@ -950,7 +950,7 @@ type=building version=1 point=55 25 -building=ranger +building=rangers_hut [Village Western Ranger Road] type=road Modified: trunk/campaigns/t02.wmf/trigger =================================================================== --- trunk/campaigns/t02.wmf/trigger 2008-11-08 22:25:32 UTC (rev 3494) +++ trunk/campaigns/t02.wmf/trigger 2008-11-08 22:36:31 UTC (rev 3495) @@ -46,14 +46,14 @@ version=3 point=27 48 area=100 -building=gamekeeper +building=gamekeepers_hut [Built Hunter] type=building version=3 point=27 48 area=100 -building=hunter +building=hunters_hut [Built Bakery] type=building @@ -95,7 +95,7 @@ version=3 point=27 48 area=100 -building=burner +building=burners_house [Built Inn] type=building This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |