[Widelands-cvs] SF.net SVN: widelands:[3232] trunk
Status: Beta
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From: <nas...@us...> - 2008-07-30 20:54:30
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Revision: 3232 http://widelands.svn.sourceforge.net/widelands/?rev=3232&view=rev Author: nasenbaer_peter Date: 2008-07-30 20:53:52 +0000 (Wed, 30 Jul 2008) Log Message: ----------- * Move all remaining old sounds to "sound", update and add more sound-entries to tribes configs Modified Paths: -------------- trunk/tribes/atlantids/workers/farmer/conf trunk/tribes/atlantids/workers/woodcutter/conf trunk/tribes/barbarians/workers/farmer/conf trunk/tribes/barbarians/workers/lumberjack/conf trunk/tribes/barbarians/workers/stonemason/conf trunk/tribes/empire/buildings/farm/conf trunk/tribes/empire/buildings/headquarters/conf trunk/tribes/empire/buildings/mill/conf trunk/tribes/empire/buildings/piggery/conf trunk/tribes/empire/buildings/sawmill/conf trunk/tribes/empire/buildings/sheepfarm/conf trunk/tribes/empire/buildings/stonemason/conf trunk/tribes/empire/buildings/toolsmith/conf trunk/tribes/empire/buildings/warehouse/conf trunk/tribes/empire/buildings/weaponsmith/conf trunk/tribes/empire/workers/farmer/conf trunk/tribes/empire/workers/fisher/conf trunk/tribes/empire/workers/geologist/conf trunk/tribes/empire/workers/lumberjack/conf trunk/tribes/empire/workers/stonemason/conf trunk/worlds/blackland/bobs/sheep/conf trunk/worlds/desert/bobs/sheep/conf trunk/worlds/greenland/bobs/sheep/conf trunk/worlds/winterland/bobs/sheep/conf Added Paths: ----------- trunk/sound/farm/sheep_00.ogg trunk/sound/mill/ trunk/sound/mill/mill_turning_00.ogg trunk/sound/mill/mill_turning_01.ogg trunk/sound/woodcutting/fast_woodcutting_00.ogg trunk/sound/woodcutting/fast_woodcutting_01.ogg trunk/sound/woodcutting/fast_woodcutting_02.ogg trunk/sound/woodcutting/fast_woodcutting_03.ogg Removed Paths: ------------- trunk/tribes/empire/buildings/farm/farm_animal_00.ogg trunk/tribes/empire/buildings/farm/farm_animal_01.ogg trunk/tribes/empire/buildings/headquarters/warehouse-bringitin_00.ogg trunk/tribes/empire/buildings/mill/mill_turning_00.ogg trunk/tribes/empire/buildings/mill/mill_turning_01.ogg trunk/tribes/empire/buildings/sawmill/sawmill_00.ogg trunk/tribes/empire/buildings/sawmill/sawmill_01.ogg trunk/tribes/empire/buildings/stonemason/stonemason_00.ogg trunk/tribes/empire/buildings/warehouse/warehouse-bringitin_00.ogg trunk/tribes/empire/workers/fisher/fisher_pull_net_00.ogg trunk/tribes/empire/workers/fisher/fisher_throw_net_00.ogg trunk/tribes/empire/workers/geologist/geologist_hammer_00.ogg trunk/tribes/empire/workers/lumberjack/lumberjack_01.ogg trunk/tribes/empire/workers/lumberjack/lumberjack_02.ogg trunk/tribes/empire/workers/lumberjack/lumberjack_03.ogg trunk/tribes/empire/workers/lumberjack/lumberjack_04.ogg trunk/tribes/empire/workers/lumberjack/timber_00.ogg trunk/tribes/empire/workers/lumberjack/timber_01.ogg trunk/tribes/empire/workers/stonemason/stonemason_00.ogg trunk/worlds/blackland/bobs/sheep/sheep_00.ogg trunk/worlds/desert/bobs/sheep/sheep_00.ogg trunk/worlds/greenland/bobs/sheep/sheep_00.ogg trunk/worlds/winterland/bobs/sheep/sheep_00.ogg Property changes on: trunk/sound/farm/sheep_00.ogg ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Property changes on: trunk/sound/mill/mill_turning_00.ogg ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Property changes on: trunk/sound/mill/mill_turning_01.ogg ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Property changes on: trunk/sound/woodcutting/fast_woodcutting_00.ogg ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Property changes on: trunk/sound/woodcutting/fast_woodcutting_01.ogg ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Property changes on: trunk/sound/woodcutting/fast_woodcutting_02.ogg ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Property changes on: trunk/sound/woodcutting/fast_woodcutting_03.ogg ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Modified: trunk/tribes/atlantids/workers/farmer/conf =================================================================== --- trunk/tribes/atlantids/workers/farmer/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/atlantids/workers/farmer/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -23,7 +23,7 @@ [harvest] 0=findobject attrib:cornfield radius:2 1=walk object -2=playFX ../../../../sound/farm/scythe 192 +2=playFX ../../../../sound/farm/scythe 220 3=animation idle 10000 4=object harvest 5=animation idle 2000 Modified: trunk/tribes/atlantids/workers/woodcutter/conf =================================================================== --- trunk/tribes/atlantids/workers/woodcutter/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/atlantids/workers/woodcutter/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -4,6 +4,7 @@ type=generic menu_pic=menu.png program=harvest +soundfx=../../../../sound/sawmill/sawmill [buildcost] carrier=1 @@ -12,11 +13,12 @@ [harvest] 0=findobject attrib:tree radius:8 1=walk object -2=animation sawing 10000 -3=object fall -4=animation idle 2000 -5=createitem trunk -6=return +2=playFX ../../../../sound/sawmill/sawmill 230 +3=animation sawing 10000 +4=object fall +5=animation idle 2000 +6=createitem trunk +7=return [sawing] pics=sawing_??.png Modified: trunk/tribes/barbarians/workers/farmer/conf =================================================================== --- trunk/tribes/barbarians/workers/farmer/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/barbarians/workers/farmer/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -23,7 +23,7 @@ [harvest] 0=findobject attrib:barbarian_field radius:2 1=walk object -2=playFX ../../../../sound/smiths/scythe 192 +2=playFX ../../../../sound/farm/scythe 220 3=animation idle 10000 4=object harvest 5=animation idle 2000 Modified: trunk/tribes/barbarians/workers/lumberjack/conf =================================================================== --- trunk/tribes/barbarians/workers/lumberjack/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/barbarians/workers/lumberjack/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -4,7 +4,7 @@ type=generic menu_pic=lumberjack_menu.png program=chop -soundfx=../../../../sound/speach/timber +soundfx=../../../../sound/spoken/timber soundfx=../../../../sound/woodcutting/woodcutting [buildcost] @@ -14,9 +14,9 @@ [chop] 0=findobject attrib:tree radius:8 1=walk object -2=playFX ../../../../sound/woodcutting/woodcutting 192 +2=playFX ../../../../sound/woodcutting/woodcutting 255 3=animation hacking 10000 -4=playFX ../../../../sound/speach/timber 192 +4=playFX ../../../../sound/spoken/timber 192 5=object fall 6=animation idle 2000 7=createitem trunk Modified: trunk/tribes/barbarians/workers/stonemason/conf =================================================================== --- trunk/tribes/barbarians/workers/stonemason/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/barbarians/workers/stonemason/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -1,5 +1,6 @@ [global] descname=_Stonemason +soundfx=../../../../sound/stonecutting/stonecutter help=Cuts raw pieces of granit out of laying stones. type=generic menu_pic=stonemason_menu.png @@ -12,10 +13,11 @@ [cut] 0=findobject attrib:stone radius:6 1=walk object -2=animation hacking 10000 -3=object shrink -4=createitem raw_stone -5=return +2=playFX ../../../../sound/stonecutting/stonecutter 192 +3=animation hacking 10000 +4=object shrink +5=createitem raw_stone +6=return [idle] pics=idle_??.png Modified: trunk/tribes/empire/buildings/farm/conf =================================================================== --- trunk/tribes/empire/buildings/farm/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/farm/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -1,6 +1,6 @@ [global] descname=_ Farm -soundfx=farm_animal +soundfx=../../../../sound/farm/farm_animal type=production size=big buildable=yes @@ -16,7 +16,7 @@ 0=set +nostats 1=call plant 2=call harvest -3=playFX farm_animal 192 +3=playFX ../../../../sound/farm/farm_animal 192 [plant] 0=set +catch Modified: trunk/tribes/empire/buildings/headquarters/conf =================================================================== --- trunk/tribes/empire/buildings/headquarters/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/headquarters/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -1,6 +1,6 @@ [global] descname=_ Headquarters -soundfx=warehouse-bringitin +soundfx=../../../../sound/spoken/warehouse-bringitin type=warehouse size=big buildable=no @@ -10,5 +10,5 @@ [idle] pics=hq_i_??.png sfx_frame=0 -sfx_name=warehouse-bringitin +sfx_name=../../../../sound/spoken/warehouse-bringitin hotspot=95 110 Modified: trunk/tribes/empire/buildings/mill/conf =================================================================== --- trunk/tribes/empire/buildings/mill/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/mill/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -8,7 +8,7 @@ program=work output=flour stopable=yes -soundfx=mill_turning +soundfx=../../../../sound/mill/mill_turning [inputs] wheat=6 @@ -17,7 +17,7 @@ 0=sleep 5000 1=check wheat 2=consume wheat -3=playFX mill_turning 192 +3=playFX ../../../../sound/mill/mill_turning 240 4=animation working 10000 5=produce flour Modified: trunk/tribes/empire/buildings/piggery/conf =================================================================== --- trunk/tribes/empire/buildings/piggery/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/piggery/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -1,5 +1,6 @@ [global] descname=_ Piggery +soundfx=../../../../sound/farm/farm_animal type=production size=big buildable=yes @@ -18,8 +19,9 @@ 2=check water 3=consume wheat 4=consume water -5=animation working 30000 -6=produce meat +5=playFX soundfx=../../../../sound/farm/farm_animal 180 +6=animation working 30000 +7=produce meat [buildcost] trunk=2 Modified: trunk/tribes/empire/buildings/sawmill/conf =================================================================== --- trunk/tribes/empire/buildings/sawmill/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/sawmill/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -8,7 +8,7 @@ worker=toolsmith # like Toolsmith's Workshop program=work output=wood -soundfx=sawmill +soundfx=../../../../sound/sawmill/sawmill [inputs] trunk=8 @@ -17,7 +17,7 @@ 0=sleep 16500 # much faster than barbarians hardener 1=check trunk 2 2=consume trunk 2 -3=playFX sawmill 192 +3=playFX ../../../../sound/sawmill/sawmill 180 4=animation working 20000 # much more faster than barbarians hardener 5=produce wood Modified: trunk/tribes/empire/buildings/sheepfarm/conf =================================================================== --- trunk/tribes/empire/buildings/sheepfarm/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/sheepfarm/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -1,5 +1,6 @@ [global] descname=_ Sheepfarm +soundfx=../../../../sound/farm/sheep type=production size=big buildable=yes @@ -18,8 +19,9 @@ 2=check water 3=consume wheat 4=consume water -5=animation working 30000 -6=produce wool +5=playFX ../../../../sound/farm/sheep 192 +6=animation working 30000 +7=produce wool [buildcost] trunk=2 Modified: trunk/tribes/empire/buildings/stonemason/conf =================================================================== --- trunk/tribes/empire/buildings/stonemason/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/stonemason/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -7,7 +7,7 @@ worker=stonemason # like quary program=work output=marblecolumn -soundfx=stonemason +soundfx=../../../../sound/stonecutting/stonemason [inputs] marble=6 @@ -16,7 +16,7 @@ 0=sleep 50000 1=check marble 2 2=consume marble 2 -3=playFX stonemason 192 +3=playFX ../../../../sound/stonecutting/stonemason 192 4=animation working 32000 5=produce marblecolumn Modified: trunk/tribes/empire/buildings/toolsmith/conf =================================================================== --- trunk/tribes/empire/buildings/toolsmith/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/toolsmith/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -1,5 +1,6 @@ [global] descname=_"Toolsmith's workshop" +soundfx=../../../../sound/smiths/toolsmith type=production size=medium buildable=yes @@ -62,8 +63,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce bakingtray +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce bakingtray [produce_fire_tongs] 0=set +catch @@ -72,8 +74,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce fire_tongs +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce fire_tongs [produce_fishing_rod] 0=set +catch @@ -82,8 +85,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce fishing_rod +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce fishing_rod [produce_hammer] 0=set +catch @@ -92,8 +96,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce hammer +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce hammer [produce_kitchen_tools] 0=set +catch @@ -102,8 +107,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce kitchen_tools +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce kitchen_tools [produce_pick] 0=set +catch @@ -112,8 +118,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce pick +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce pick [produce_scythe] 0=set +catch @@ -122,8 +129,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce scythe +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce scythe [produce_shovel] 0=set +catch @@ -132,8 +140,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce shovel +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce shovel [produce_hunting_spear] 0=set +catch @@ -142,8 +151,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce hunting_spear +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce hunting_spear [produce_basket] 0=set +catch @@ -152,8 +162,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce basket +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce basket [produce_saw] 0=set +catch @@ -162,8 +173,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce saw +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce saw [produce_axe] 0=set +catch @@ -172,8 +184,9 @@ 3=check iron 4=consume iron 5=consume trunk -6=animation working 35000 -7=produce axe +6=playFX ../../../../sound/smiths/toolsmith 192 +7=animation working 35000 +8=produce axe [idle] pics=toolsmith_i_??.png Modified: trunk/tribes/empire/buildings/warehouse/conf =================================================================== --- trunk/tribes/empire/buildings/warehouse/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/warehouse/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -1,6 +1,6 @@ [global] descname=_ Warehouse -soundfx=warehouse-bringitin +soundfx=../../../../sound/spoken/warehouse-bringitin type=warehouse subtype=none size=medium @@ -25,5 +25,5 @@ [working] pics=warehouse_i_??.png # ??? sfx_frame=1 -sfx_name=warehouse-bringitin +sfx_name=../../../../sound/spoken/warehouse-bringitin hotspot=60 72 Modified: trunk/tribes/empire/buildings/weaponsmith/conf =================================================================== --- trunk/tribes/empire/buildings/weaponsmith/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/buildings/weaponsmith/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -1,5 +1,7 @@ [global] descname=_ Weaponsmith +soundfx=../../../../smiths/smith +soundfx=../../../../smiths/sharpening type=production size=big buildable=yes @@ -37,8 +39,10 @@ 1=sleep 20000 2=check wood 3=consume wood -4=animation working 30000 -5=produce wood_lance +4=playFX ../../../../smiths/smith 192 +5=animation working 30000 +6=playFX ../../../../smiths/sharpening 120 +7=produce wood_lance [produce_lance] @@ -50,8 +54,10 @@ 5=consume iron 6=consume coal 7=consume wood -8=animation working 45000 -9=produce lance +8=playFX ../../../../smiths/smith 192 +9=animation working 45000 +10=playFX ../../../../smiths/sharpening 120 +11=produce lance [produce_advanced_lance] @@ -63,8 +69,10 @@ 5=consume iron 2 6=consume coal 7=consume wood -8=animation working 45000 -9=produce advanced_lance +8=playFX ../../../../smiths/smith 192 +9=animation working 45000 +10=playFX ../../../../smiths/sharpening 120 +11=produce advanced_lance [produce_heavy_lance] 0=set +catch @@ -77,8 +85,10 @@ 7=consume coal 2 8=consume wood 9=consume gold -10=animation working 45000 -11=produce heavy_lance +10=playFX ../../../../smiths/smith 192 +11=animation working 45000 +12=playFX ../../../../smiths/sharpening 120 +13=produce heavy_lance [produce_war_lance] 0=set +catch @@ -91,8 +101,10 @@ 7=consume coal 2 8=consume wood 9=consume gold -10=animation working 45000 -11=produce war_lance +10=playFX ../../../../smiths/smith 192 +11=animation working 45000 +12=playFX ../../../../smiths/sharpening 120 +13=produce war_lance [buildcost] Modified: trunk/tribes/empire/workers/farmer/conf =================================================================== --- trunk/tribes/empire/workers/farmer/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/workers/farmer/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -1,5 +1,6 @@ [global] descname=_Farmer +soundfx=../../../../sound/farm/scythe help=plants fields. type=generic menu_pic=menu.png @@ -22,11 +23,12 @@ [harvest] 0=findobject attrib:barbarian_field radius:2 1=walk object -2=animation idle 10000 -3=object harvest -4=animation idle 2000 -5=createitem wheat -6=return +2=playFX ../../../../sound/farm/scythe 220 +3=animation idle 10000 +4=object harvest +5=animation idle 2000 +6=createitem wheat +7=return [idle] pics=idle_??.png Modified: trunk/tribes/empire/workers/fisher/conf =================================================================== --- trunk/tribes/empire/workers/fisher/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/workers/fisher/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -4,8 +4,8 @@ type=generic menu_pic=menu.png program=fish -soundfx=fisher_throw_net -soundfx=fisher_pull_net +soundfx=../../../../sound/fisher/fisher_throw_net +soundfx=../../../../sound/fisher/fisher_pull_net [buildcost] carrier=1 @@ -14,10 +14,10 @@ [fish] 0=findspace size:any radius:7 resource:fish 1=walk coords -2=playFX fisher_throw_net 192 +2=playFX ../../../../sound/fisher/fisher_throw_net 192 3=mine fish 1 4=animation fishing 3000 # Play a fishing animation -5=playFX fisher_pull_net 192 +5=playFX ../../../../sound/fisher/fisher_pull_net 192 6=createitem fish 7=return Modified: trunk/tribes/empire/workers/geologist/conf =================================================================== --- trunk/tribes/empire/workers/geologist/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/workers/geologist/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -5,7 +5,7 @@ menu_pic=geologist_menu.png program=expedition program=search -soundfx=geologist_hammer +soundfx=../../../../sound/hammering/geologist_hammer [buildcost] carrier=1 @@ -21,7 +21,7 @@ [search] 0=animation hacking 5000 1=animation idle 2000 -2=playFX geologist_hammer 192 +2=playFX ../../../../sound/hammering/geologist_hammer 192 3=animation hacking 3000 4=geologist-find Modified: trunk/tribes/empire/workers/lumberjack/conf =================================================================== --- trunk/tribes/empire/workers/lumberjack/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/workers/lumberjack/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -4,8 +4,8 @@ type=generic menu_pic=lumberjack_menu.png program=chop -soundfx=timber -soundfx=lumberjack +soundfx=../../../../sound/spoken/timber +soundfx=../../../../woodcutting/fast_woodcutting [buildcost] carrier=1 @@ -14,9 +14,9 @@ [chop] 0=findobject attrib:tree radius:8 1=walk object -2=playFX lumberjack 192 +2=playFX ../../../../woodcutting/fast_woodcutting 250 3=animation hacking 10000 -4=playFX timber 192 +4=playFX ../../../../sound/spoken/timber 156 5=object fall 6=animation idle 2000 7=createitem trunk Modified: trunk/tribes/empire/workers/stonemason/conf =================================================================== --- trunk/tribes/empire/workers/stonemason/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/tribes/empire/workers/stonemason/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -5,7 +5,7 @@ menu_pic=stonemason_menu.png program=cut_stone program=cut_marble -soundfx=stonemason +soundfx=../../../../sound/stonecutting/stonecutter [buildcost] pick=1 @@ -14,15 +14,16 @@ [cut_stone] 0=findobject attrib:stone radius:6 1=walk object -2=animation hacking 10000 -3=object shrink -4=createitem stone -5=return +2=playFX ../../../../sound/stonecutting/stonecutter 220 +3=animation hacking 10000 +4=object shrink +5=createitem stone +6=return [cut_marble] 0=findobject attrib:stone radius:6 1=walk object -2=playFX stonemason 192 +2=playFX ../../../../sound/stonecutting/stonecutter 220 3=animation hacking 10000 4=object shrink 5=createitem marble Modified: trunk/worlds/blackland/bobs/sheep/conf =================================================================== --- trunk/worlds/blackland/bobs/sheep/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/worlds/blackland/bobs/sheep/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -3,7 +3,7 @@ swimming=0 # defaults to 0, is only in the water? attrib=eatable program=remove -soundfx=sheep +soundfx=../../../../sound/farm/sheep [remove] 0=remove @@ -11,7 +11,7 @@ [idle] pics=sheep_??.png sfx_frame=0 -sfx_name=sheep +sfx_name=../../../../sound/farm/sheep hotspot=15 25 fps=20 Modified: trunk/worlds/desert/bobs/sheep/conf =================================================================== --- trunk/worlds/desert/bobs/sheep/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/worlds/desert/bobs/sheep/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -3,7 +3,7 @@ swimming=0 # defaults to 0, is only in the water? attrib=eatable program=remove -soundfx=sheep +soundfx=../../../../sound/farm/sheep [remove] 0=remove @@ -11,7 +11,7 @@ [idle] pics=sheep_??.png sfx_frame=0 -sfx_name=sheep +sfx_name=../../../../sound/farm/sheep hotspot=15 25 fps=20 Modified: trunk/worlds/greenland/bobs/sheep/conf =================================================================== --- trunk/worlds/greenland/bobs/sheep/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/worlds/greenland/bobs/sheep/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -3,7 +3,7 @@ swimming=0 # defaults to 0, is only in the water? attrib=eatable program=remove -soundfx=sheep +soundfx=../../../../sound/farm/sheep [remove] 0=remove @@ -11,7 +11,7 @@ [idle] pics=sheep_??.png sfx_frame=0 -sfx_name=sheep +sfx_name=../../../../sound/farm/sheep hotspot=15 25 fps=20 Modified: trunk/worlds/winterland/bobs/sheep/conf =================================================================== --- trunk/worlds/winterland/bobs/sheep/conf 2008-07-30 16:28:18 UTC (rev 3231) +++ trunk/worlds/winterland/bobs/sheep/conf 2008-07-30 20:53:52 UTC (rev 3232) @@ -3,7 +3,7 @@ swimming=0 # defaults to 0, is only in the water? attrib=eatable program=remove -soundfx=sheep +soundfx=../../../../sound/farm/sheep [remove] 0=remove @@ -11,7 +11,7 @@ [idle] pics=sheep_??.png sfx_frame=0 -sfx_name=sheep +sfx_name=../../../../sound/farm/sheep hotspot=15 25 fps=20 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |