[Widelands-public] Palette trouble with new terrain textures.
Status: Beta
Brought to you by:
sirver
From: Alexia D. <ale...@ho...> - 2007-09-22 10:45:21
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I get this message: WARNING: worlds/paradise/pics/tropical_deep_sea_00.png: using 332 default palette And the colors in my images are totally screwed up in the game. I cant understand whats the problem. RGB pngs are always mangled. If I Save Index d image from Gimp its ok. However manually merging, converting and saving all the frames is a pain so I tried to use pngnq and nothing that comes out of that converter is displayed properly as terrain, in editor or everywhere else, its ok. And none of the apparent paramters, bit depth and compression differ... What am I doing wrong!? |