The Wheefun Emulator Framework (WFEF) aims to provide low-level hardware emulation primitives for writing new emulators, as well as relatively basic implementations for common system architectures (such as the IBM compatible PC). It was originally designed to support the WDMF project, which has need for hardware emulation on modern operating systems. However, it could conceivably be used in other projects.
At its core, WFEF provides primitives for emulating a generic system bus and for providing access to virtual screens, sound, and input management. From this, a variety of hardware can be virtualized. We aim to also provide hardware emulation for specific commonly used hardware.
As game developers are likely to use this software, it is licensed under the GPL V3 with the Classpath Exception. Providers for certain functionality which may only be accessible under NDA (such as for game consoles) may be afforded by externally linking an implementation.
Features
- Address Space Emulation
- Generic video, input, and sound provider interface.
- Emulation of common IBM compatible hardware, including VGA, Soundblaster, and various bits and bobs.