Looping a file can be even simpler than playing them manually. This small snippet will start playing a wave file in a continuous loop forever.
:::C++
// The WavePro uses SPI, so you need to include the
// SPI library first.
#include <SPI.h>
#include <WavePro.h>
void setup()
{
// Start up and configure the board
WavePro.begin();
// Start playing the looped file
WavePro.play_loop("LOOP.WAV");
}
void loop()
{
}
Part of: [Examples]