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From: Per I. M. <per...@gm...> - 2017-12-20 23:14:34
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Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 76ac44c84b7f89a860c743202bb002586d137e63 https://github.com/Warzone2100/warzone2100/commit/76ac44c84b7f89a860c743202bb002586d137e63 Author: Per Inge Mathisen <per...@gm...> Date: 2017-12-21 (Thu, 21 Dec 2017) Changed paths: R data/base/script/data/brief.vlo R data/base/script/data/cam3disk.vlo R data/base/script/data/disk1.vlo R data/base/script/data/gentemplate.vlo R data/base/script/data/resetid.vlo M data/base/script/text/basic.slo R data/base/script/text/brief.slo R data/base/script/text/cam1daynight.slo R data/base/script/text/cam2daynight.slo R data/base/script/text/cam3daynight.slo R data/base/script/text/countdown.slo R data/base/script/text/genbet.slo R data/base/script/text/genexp.slo R data/base/script/text/reinforcement.slo R data/base/script/text/resetid.slo R data/base/script/text/setdisk.slo R data/base/script/text/tech.slo R data/base/script/text/vtols.slo R data/base/script/text/vtols2.slo M po/POTFILES.in Log Message: ----------- Actually remove unused wzscript files. Commit: 9f25071068dd2edefb0f9fc9e17873a7c5e7a230 https://github.com/Warzone2100/warzone2100/commit/9f25071068dd2edefb0f9fc9e17873a7c5e7a230 Author: Per Inge Mathisen <per...@gm...> Date: 2017-12-21 (Thu, 21 Dec 2017) Changed paths: M src/map.cpp M src/qtscriptfuncs.cpp Log Message: ----------- Do not initialize danger maps for campaign. Since maps are loaded in funny, inconsistent ways in campaign, doing the danger maps with campaign was too risky, so not enabled. However, we still did the initializations, which is also not sane, since map dimensions could change on off-world missions. Fixes ticket:4633 hopefully Compare: https://github.com/Warzone2100/warzone2100/compare/b016f609d704...9f25071068dd |