From: Peter V. <Pet...@es...> - 2004-10-10 19:50:17
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>> From what I have read so far, I need to compute a homography between planes > and 9 points is too much (4 points would be enough) but I can probably use a > least squares method to improve result whith my 9 points... Good question. In principle, this can be done by using contrib/oxl/mvl/HMatrix2DComputeRobust.h but the interface there is less transparent than what is in core/vnl/algo/vgl_h_matrix_2d_compute_linear.h The former uses any set of match point pairs, the latter uses four point matches. So probably someone should port HMatrix2DComputeRobust to core/Vnl/algo ... -- Peter. |