Re: [Vrmlengine-main] compiling issues
Game engine supporting many 3D/2D formats and graphic effects
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From: Michalis K. <mic...@gm...> - 2009-01-20 02:45:36
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da...@la... wrote: > > trying to compile the svn checkout produces the following errors. > Hm, these are the same errors as before? Add -k--noinhibit-exec to FPC call inside compile.sh. (I cannot add this workaround inside the compile.sh script in SVN, as this may hide real errors in other cases, and people would be confused anyway by linker warnings... You'll have to live with this local modification of compile.sh script on your disc (until FPC 2.2.4 release, which should be Really Soon). If you'll update from SVN, it will keep your local modifications, so this shouldn't be too troublesome.) Alternatively, you can add -k--noinhibit-exec line to your ~/.fpc.cfg or /etc/fpc.cfg (whichever exists). Just be sure to remove it once new FPC will be released, as this is really a dirty workaround. > I checked out the game engine and compiled it without a problem. > You mean "make" inside kambi_vrml_game_engine? This works, because it doesn't do any linking (it only compiles units). Something like "make examples" should fail with the same errors, on all programs using GTK2. Michalis |