whilst investigating various 3ds files ( for previous import problem;)
i noticed that for several models view3dscene is producing transparent areas, where i can see what was intended was black, this is for TGA textures.
as a quick/dirty fix i brightened the textures slightly, (got rid of exact black), and models were OK.
specifically; check out;
http://www.gfx-3d-model.com/2011/02/lamborghini-lp670-3d-model/#more-1559 shows transparent problem and also duplicate textures (see below)
http://www.gfx-3d-model.com/2011/03/horse-3d-model/#more-1672 shows tranparent problem
(regarding previous texture filename problem, BTW do the bugs need to be closed so quickly? )
i have also noticed that many texture 'packs' contain duplicates, where one copy conforms to 8.3, so i guess this is an general ongoing problem.
also, maybe of interest for previous texture linking problems
http://www.gfx-3d-model.com/2008/06/international-space-station/#more-342 shows texture linking issue
this file contains the FULL original path from the windows machine it was made on!! so for this to work at all, the path has to be removed first.
i think what is happening is that a LOT of reliance is being placed on the fact that all the files in the same folder and any sub-folders are exclusively to do with the model, or to put it another way, its like the containing folder is actually the description of the model not the 3ds file itself, if you see what i mean.
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