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Commit [r92]  Maximize  Restore  History

- Created basis for the new file structure.

- Moved source files to an appropriate folder (Source).

tisovcik 2014-11-02

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added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/Joints/Joint.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/Joints/PrismaticJoint.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/Joints/RevoluteJoint.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/Joints/SphericalJoint.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/PhysXAbility.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/RepXLoader.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/SceneAbility.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/XmlLoadable.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/precompiled.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/precompiled.h
added /branches/vrecko-2.0/Source/src/vreckoAP/ShootingSimulation
added /branches/vrecko-2.0/Source/src/vreckoAP/ShootingSimulation/AP_ShootingSimulation.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/ShootingSimulation/ShootingSimulation.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/ShootingSimulation/precompiled.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/ShootingSimulation/precompiled.h
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/AP_SpacePartitioning.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/GeometryLoaderBase.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/NoPartitioning_Scene.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShellVSVoxel_Object.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShell_Object_Data.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry_Analyser.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShell_Object_Data_LOD_Builder.cpp
added /branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/SNCH_Object.cpp
/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/Joints/Joint.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/Joints/PrismaticJoint.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/Joints/RevoluteJoint.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/Joints/SphericalJoint.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/PhysXAbility.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/RepXLoader.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/SceneAbility.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/XmlLoadable.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/precompiled.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/PhysXPlugin/precompiled.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/ShootingSimulation/AP_ShootingSimulation.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/ShootingSimulation/ShootingSimulation.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/ShootingSimulation/precompiled.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/ShootingSimulation/precompiled.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/AP_SpacePartitioning.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/GeometryLoaderBase.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/NoPartitioning_Scene.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShellVSVoxel_Object.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShell_Object_Data.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry_Analyser.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/PointShell_Object_Data_LOD_Builder.cpp Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/src/vreckoAP/SpacePartitioning/SNCH_Object.cpp Diff Switch to side-by-side view
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<< < 1 .. 46 47 48 49 50 .. 55 > >> (Page 48 of 55)