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Commit [r92]  Maximize  Restore  History

- Created basis for the new file structure.

- Moved source files to an appropriate folder (Source).

tisovcik 2014-11-02

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added /branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/RoomSaver.h
added /branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/Tool.h
added /branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/WallAdd.h
added /branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/WallGeometry.h
added /branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/WallMovement.h
added /branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/WallRemove.h
added /branches/vrecko-2.0/Source/include/vreckoAP/ShootingSimulation
added /branches/vrecko-2.0/Source/include/vreckoAP/ShootingSimulation/AP_ShootingSimulation.h
added /branches/vrecko-2.0/Source/include/vreckoAP/ShootingSimulation/ShootingSimulation.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/AP_SpacePartitioning.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/GeometryLoaderBase.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/NoPartitioning_Scene.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShellVSVoxel_Object.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShell_Object_Data.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry_Analyser.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_LOD_Builder.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SNCH_Object.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SNCH_Object_Data.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SP_Object_Data_Base.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SphereBVH_Object.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SphereBVH_Object_Data.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SphereBVH_Scene.h
added /branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/VoxelGrid_Object_Data.h
/branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/RoomSaver.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/Tool.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/WallAdd.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/WallGeometry.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/WallMovement.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/RoomEdit/WallRemove.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/ShootingSimulation/AP_ShootingSimulation.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/ShootingSimulation/ShootingSimulation.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/AP_SpacePartitioning.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/GeometryLoaderBase.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/NoPartitioning_Scene.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShellVSVoxel_Object.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShell_Object_Data.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry_Analyser.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_LOD_Builder.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SNCH_Object.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SNCH_Object_Data.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SP_Object_Data_Base.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SphereBVH_Object.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SphereBVH_Object_Data.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/SphereBVH_Scene.h Diff Switch to side-by-side view
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/branches/vrecko-2.0/Source/include/vreckoAP/SpacePartitioning/VoxelGrid_Object_Data.h Diff Switch to side-by-side view
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<< < 1 .. 23 24 25 26 27 .. 55 > >> (Page 25 of 55)