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Initial commit of vrecko framework.

gream1024 2013-06-13

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added /trunk/include/vreckoAP/RoomEdit/WallGeometry.h
added /trunk/include/vreckoAP/RoomEdit/WallMovement.h
added /trunk/include/vreckoAP/RoomEdit/WallRemove.h
added /trunk/include/vreckoAP/ShootingSimulation
added /trunk/include/vreckoAP/ShootingSimulation/AP_ShootingSimulation.h
added /trunk/include/vreckoAP/ShootingSimulation/ShootingSimulation.h
added /trunk/include/vreckoAP/SpacePartitioning
added /trunk/include/vreckoAP/SpacePartitioning/AP_SpacePartitioning.h
added /trunk/include/vreckoAP/SpacePartitioning/GeometryLoaderBase.h
added /trunk/include/vreckoAP/SpacePartitioning/NoPartitioning_Scene.h
added /trunk/include/vreckoAP/SpacePartitioning/PointShellVSVoxel_Object.h
added /trunk/include/vreckoAP/SpacePartitioning/PointShell_Object_Data.h
added /trunk/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry.h
added /trunk/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry_Analyser.h
added /trunk/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_LOD_Builder.h
added /trunk/include/vreckoAP/SpacePartitioning/SNCH_Object.h
added /trunk/include/vreckoAP/SpacePartitioning/SNCH_Object_Data.h
added /trunk/include/vreckoAP/SpacePartitioning/SP_Object_Data_Base.h
added /trunk/include/vreckoAP/SpacePartitioning/SphereBVH_Object.h
added /trunk/include/vreckoAP/SpacePartitioning/SphereBVH_Object_Data.h
added /trunk/include/vreckoAP/SpacePartitioning/SphereBVH_Scene.h
added /trunk/include/vreckoAP/SpacePartitioning/VoxelGrid_Object_Data.h
added /trunk/include/vreckoAP/SpacePartitioning/triangleCube.h
added /trunk/include/vreckoAP/TextOutput
added /trunk/include/vreckoAP/TextOutput/AP_TextOutput.h
/trunk/include/vreckoAP/RoomEdit/WallGeometry.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/RoomEdit/WallMovement.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/RoomEdit/WallRemove.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/ShootingSimulation/AP_ShootingSimulation.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/ShootingSimulation/ShootingSimulation.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/AP_SpacePartitioning.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/GeometryLoaderBase.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/NoPartitioning_Scene.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/PointShellVSVoxel_Object.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/PointShell_Object_Data.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry_Analyser.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/PointShell_Object_Data_LOD_Builder.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/SNCH_Object.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/SNCH_Object_Data.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/SP_Object_Data_Base.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/SphereBVH_Object.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/SphereBVH_Object_Data.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/SphereBVH_Scene.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/VoxelGrid_Object_Data.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/SpacePartitioning/triangleCube.h Diff Switch to side-by-side view
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/trunk/include/vreckoAP/TextOutput/AP_TextOutput.h Diff Switch to side-by-side view
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