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Commit [r124]  Maximize  Restore  History

Added content of the data SVN, part 3.

tisovcik 2015-05-04

1 2 3 .. 7 > >> (Page 1 of 7)
added /trunk/Bin/Data/ShootingSimulation
added /trunk/Bin/Data/ShootingSimulation/Main.xml
added /trunk/Bin/Data/ShootingSimulation/NoGrass.xml
added /trunk/Bin/Data/ShootingSimulation/OptitrackWii.xml
added /trunk/Bin/Data/ShootingSimulation/models
added /trunk/Bin/Data/ShootingSimulation/models/crossair.mtl
added /trunk/Bin/Data/ShootingSimulation/models/crossair.obj
added /trunk/Bin/Data/ShootingSimulation/models/damaged1.mtl
added /trunk/Bin/Data/ShootingSimulation/models/damaged1.obj
added /trunk/Bin/Data/ShootingSimulation/models/damaged2.mtl
added /trunk/Bin/Data/ShootingSimulation/models/damaged2.obj
added /trunk/Bin/Data/ShootingSimulation/models/damaged3.mtl
added /trunk/Bin/Data/ShootingSimulation/models/damaged3.obj
added /trunk/Bin/Data/ShootingSimulation/models/target.mtl
added /trunk/Bin/Data/ShootingSimulation/models/target.obj
added /trunk/Bin/Data/ShootingSimulation/models/target.png
added /trunk/Bin/Data/ShootingSimulation/models/wall.jpg
added /trunk/Bin/Data/ShootingSimulation/models/wall.mtl
added /trunk/Bin/Data/ShootingSimulation/models/wall.obj
added /trunk/Bin/Data/Tim3D
added /trunk/Bin/Data/Tim3D/InputsGUI-debug-mouse.xml
added /trunk/Bin/Data/Tim3D/InputsGUI-debug.xml
added /trunk/Bin/Data/Tim3D/InputsGUI.xml
added /trunk/Bin/Data/Tim3D/Tim3D-debug.xml
added /trunk/Bin/Data/Tim3D/Tim3D-level-100.xml
/trunk/Bin/Data/ShootingSimulation/Main.xml Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/NoGrass.xml Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/OptitrackWii.xml Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/crossair.mtl Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/crossair.obj Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/damaged1.mtl Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/damaged1.obj Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/damaged2.mtl Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/damaged2.obj Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/damaged3.mtl Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/damaged3.obj Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/target.mtl Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/target.obj Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/wall.mtl Diff Switch to side-by-side view
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/trunk/Bin/Data/ShootingSimulation/models/wall.obj Diff Switch to side-by-side view
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/trunk/Bin/Data/Tim3D/InputsGUI-debug-mouse.xml Diff Switch to side-by-side view
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/trunk/Bin/Data/Tim3D/InputsGUI-debug.xml Diff Switch to side-by-side view
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/trunk/Bin/Data/Tim3D/InputsGUI.xml Diff Switch to side-by-side view
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/trunk/Bin/Data/Tim3D/Tim3D-debug.xml Diff Switch to side-by-side view
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/trunk/Bin/Data/Tim3D/Tim3D-level-100.xml Diff Switch to side-by-side view
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1 2 3 .. 7 > >> (Page 1 of 7)
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