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From: Bruce S. <Bru...@nc...> - 2007-07-26 01:37:13
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Not possible to guess what went wrong with the make of the standard
version without seeing the build.log in the src directory, which gives
details.
As for the beta version, again it's difficult to diagnose from what you
report, but perhaps not all the numpy pieces are in fact installed?
Including the dev component?
Bruce Sherwood
Henk Krus wrote:
> Dear all,
>
> please help me on this one.. on a SuSE 10.1 linux machine with
> Python 2.4.2. After a clean (i.e. everything is there):
>
> $ ~/python/build> ../visual-3.2.9/configure --prefix=/usr
>
> and
>
> $ ~/python/build> make --debug
> GNU Make 3.80
> Copyright (C) 2002 Free Software Foundation, Inc.
> This is free software; see the source for copying conditions.
> .
> .
> make[1]: Entering directory `/usr15/hk/python/build/src'
> Updating dependancy information
> for ../../visual-3.2.9/src/xgl.cpp ...
> Updating dependancy information
> for ../../visual-3.2.9/src/platlinux.cpp ...
> .
> .
> Updating dependancy information
> for ../../visual-3.2.9/src/arrow.cpp ...
> make[1]: Leaving directory `/usr15/hk/python/build/src'
> GNU Make 3.80
> Copyright (C) 2002 Free Software Foundation, Inc.
> This is free software; see the source for copying conditions.
> There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A
> PARTICULAR PURPOSE.
> Reading makefiles...
> Updating goal targets....
> File `all' does not exist.
> File `log_message' does not exist.
> Must remake target `log_message'.
> make[1]: Entering directory `/usr15/hk/python/build/src'
> This is a quiet Makefile. If make exits with an error, check
> src/build.log to see the complete error message(s). In the event of
> an error that you cannot debug, please send a message to
> vis...@li..., including the files
> config.log and src/build.log, requesting assistance.
> Successfully remade target file `log_message'.
> File `/home/hk/python/build/site-packages/cvisualmodule.la' does
> not exist.
> File `cvisualmodule.la' does not exist.
> File `arrow.lo' does not exist.
> Must remake target `arrow.lo'.
> Compiling ../../visual-3.2.9/src/arrow.cpp ...
> make[1]: *** [arrow.lo] Error 1
> make[1]: Leaving directory `/usr15/hk/python/build/src'
> make: *** [all-recursive] Error 1
> $ ~/python/build>
>
> What goes wrong here???
>
> Then I grabbed visual-4.beta16. Here configure fails on Numpy:
>
> ...
> checking for python script directory...
> ${prefix}/lib/python2.4/site-packages
> checking for python extension module directory...
> ${exec_prefix}/lib/python2.4/site-packages
> checking for array in python module numpy... no
> configure: error: The numpy module could not be found but is
> required. See numpy.sourceforge.net for downloads.
>
> Not on the module (it's there vs. 1.0.3.0) but on the blas-lib:
>
> configure:19565: checking for array in python module numpy
> Traceback (most recent call last):
> File "<string>", line 1, in ?
> File "/usr/lib/python2.4/site-packages/numpy/__init__.py", line
> 43, in ?
> import linalg
> File "/usr/lib/python2.4/site-packages/numpy/linalg/__init__.py",
> line 4, in ?
> from linalg import *
> File "/usr/lib/python2.4/site-packages/numpy/linalg/linalg.py",
> line 25, in ?
> from numpy.linalg import lapack_lite
> ImportError: /usr/lib/libblas.so.3: undefined symbol:
> _gfortran_st_write
> configure:19592: result: no
> configure:19599: error: The numpy module could not be found but is
> required. See numpy.sourceforge.net for downloads.
>
> So a no go here either (blas is
> installed, /usr/lib/libblas.so.3.0.0, but want's to write with
> fortran).
>
> Thanks!
> Henk
>
> PS: I'm relatively new to Python (played a bit with Tkinter in a
> simple code called Orka). My interest is to use Python along with
> OpenGL (easily, drawing meshes and results so no fancy stuff like
> 'fog', 'textures' but with 'picking displayed items' -as described
> in the Red Book with Glut-) and the interface to f95/g95/f03 so
> (major) parts can be handled in fortran but python can access the
> (geometry)data in the main modules. And maybe I can write into the
> VPython generated canvas from fortran as well (as long as one
> passes the window id, why not?).
>
>
>
>
>
>
>
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