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From: Bruce S. <Bru...@nc...> - 2009-08-16 05:52:08
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Neither of you has it quite right. Kadir is correct that the problem is something to do with the graphics card or driver, because Marco was running a standard example (bounce.py), not writing a new program. Because I answered a personal note from Marco before I saw the same post by him in the list, I know that the issue isn't materials but any image whatsoever. He has a laptop, and probably he needs to update his graphics driver, or possibly his graphics card just doesn't support OpenGL properly. Bruce Sherwood Kadir Haldenbilen wrote: > I believe Marco has a problem with materials setting. > > It is highly likely that his display adapter does not support new > material types, so that they are all > displayed dark blue. > > Marco may need to switch materials off in the sitesetings file at the > visual directory. > > Kadir > > ------------------------------------------------------------------------ > *From:* Scott David Daniels <Sco...@Ac...> > *To:* vis...@li... > *Sent:* Saturday, August 15, 2009 8:44:59 PM > *Subject:* Re: [Visualpython-users] visualization of colors > > marco bittelli wrote: > > I am starting to use Python and Visualpython. I am running the first > simple > > program with a 3D animation of a red ball bouncing on a blue floor. I > > installed > > > > Visual 5.11 released for Windows and Python 2.6. The colors are not > showing > > well on the screen. For instance both the ball and the floor are dark > blue. > > The human eye is not great with pure blue. You could make it a paler > blue by using a less monochrome color. For example, you could simply go > from a pure blue RGB (0.0, 0.0, 1.0) to increasing the "lightness" by > adding a balanced amount of red and green (for example (.4, .4, 1.0)), > or even pump up green since we are so good at seeing green: (.4, .6, 1). > so, rather than "blue" in the demo, use one of these triples. > > It may also be your lighting. You could turn up the ambient some, > (scene.ambient = .4, rather than the .2 default) for example, or add > lights. I think the default lighting has a "hole" from one direction, > are you looking at the dark side of the demo? > > to fiddle with all of this, do something simple: > import visual as vp > s = vp.sphere() # make a sphere (default color is white) > s.color = (.5, .6, .7) # try painting the sphere a new color > vp.scene.ambient # see ambient lighting (note it is colored light) > vp.scene.ambient = .4 # Set ambient to an intensity of white > t = vp.sphere(pos=(3,2,1), color=(1,.6,.4)) # create another sphere > > --Scott David Daniels > Sco...@Ac... <mailto:Sco...@Ac...> > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and > focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > <mailto:Vis...@li...> > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > > > ------------------------------------------------------------------------ > > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users |