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From: Bruce S. <Bru...@nc...> - 2008-10-11 21:06:01
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This is a bug in the __init__ routine in the text module. That routine
should start out like this:<br>
<br>
def __init__(self, pos=(0,0,0), axis=defaultdir, string='',
justify='left',<br>
height=1.0, width=None, depth=0, color=None, up=None,
visible=1, **keywords):<br>
if keywords.has_key('display'):<br>
self.display = keywords('display')<br>
else:<br>
self.display = display.get_selected()<br>
<br>
Thanks for reporting this.<br>
<br>
Bruce Sherwood<br>
<br>
Tyler Breisacher wrote:
<blockquote cite="mid:48F...@li..." type="cite">
<pre wrap="">I'm pretty sure doing "scene=display(...)" is not considered the normal
way of doing things. I can't say exactly why it matters because it does
seem like that might work. But I replaced that line with:
scene.title="Testing text in 3D..."
scene.width=860
scene.height=860
scene.forward=(-2,-1,-0.5)
and it seems to work fine.
Poul Riis wrote:
</pre>
<blockquote type="cite">
<pre wrap="">What is the error in the example below?
I want to make some 3D-text in the same display as the axes (and later
some more objects). Apparently, another window is created automatically....
Poul Riis
from visual.text import *
scene=display(title="Testing text in
3D...",width=860,height=860,forward=(-2,-1,-0.5))
xakse=arrow(pos=(-3,0,0),axis=(6,0,0),color=(1,0,1),shaftwidth=0.05,fixedwidth
= 1)
yakse=arrow(pos=(0,-3,0),axis=(0,6,0),color=(1,1,0),shaftwidth=0.05,fixedwidth
= 1)
zakse=arrow(pos=(0,0,-3),axis=(0,0,6),color=(0,0,1),shaftwidth=0.05,fixedwidth
= 1)
homesweethome=text(pos=(0,3,0), string='HOME SWEET HOME',
color=color.red,height=0.1,width=0.1, depth=0.05, justify='center')
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</pre>
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