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The Virtuality Renderer / News: Recent posts

Support for programmable shaders

The 0.1.90 version of the Virtuality Renderer supports programmable shaders written in Lua, the same language which is used to describe the scenes. It is a preliminary support, the shading API must get more robust and a repository of common shaders must be created before the 0.2.0 version is reached.

Posted by Alex Sandro Queiroz e Silva 2001-05-25

Initial pre-alpha release

There is a initial pre-alpha release of The Virtuality Renderer, featuring rendering of planes, triangles and spheres with standard Phong shading, as well as CSG operations.

Posted by Alex Sandro Queiroz e Silva 2001-03-13
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