[VirtualGL-Devel] [PATCH] Make glXGetConfig/glXGetFBConfigAttrib return errors instead of dying
3D Without Boundaries
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From: Nathan K. <nat...@sp...> - 2011-05-13 17:13:30
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Rather than ripping out the rug from under the user, worst-case the app doesn't draw correctly but at least the user has a chance to save. The trace logs will still give necessary info to know something went wrong. This is the logical follow-up to the previous patch. Given enough time, I suggest an app that triggers one of these cases will be encountered. While we don't want to start baby-sitting bad applications, we should at least be as lenient as other known GL drivers. -Nathan |