[VirtualGL-Users] Reply:VirtualGL-Users Digest, Vol 34, Issue 3
3D Without Boundaries
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dcommander
From: tigerofcn <tig...@16...> - 2010-03-13 11:49:05
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Hi Dcomander, Can you tell me how to use VirtualGL with Sun SGD? I don't know how to configure it. Thanks, Tiger 在2010-03-13 01:22:37,vir...@li... 写道: >Send VirtualGL-Users mailing list submissions to > vir...@li... > >To subscribe or unsubscribe via the World Wide Web, visit > https://lists.sourceforge.net/lists/listinfo/virtualgl-users >or, via email, send a message with subject or body 'help' to > vir...@li... > >You can reach the person managing the list at > vir...@li... > >When replying, please edit your Subject line so it is more specific >than "Re: Contents of VirtualGL-Users digest..." > > >Today's Topics: > > 1. Re: VirtualGL with Sun Secure Global Desktop (DRC) (DRC) > 2. Re: VirtualGL with Sun Secure Global Desktop (Andrew M Brown) > > >---------------------------------------------------------------------- > >Message: 1 >Date: Wed, 10 Mar 2010 13:41:54 -0600 >From: DRC <dco...@us...> >Subject: Re: [VirtualGL-Users] VirtualGL with Sun Secure Global > Desktop (DRC) >To: VirtualGL Users <vir...@li...> >Message-ID: <4B9...@us...> >Content-Type: text/plain; charset=UTF-8 > >OK, so I'll ask again-- please describe how it is failing. > >On 3/10/10 9:13 AM, tigerofcn wrote: >> Hi, >> >> I also try to use SGD with VirtualGL. >> But I also get some thing wrong. >> Do you have any idea? >> Thanks, >> >> Tiger >> >> ?2010-03-10 14:02:55?vir...@li... ??? >>>Send VirtualGL-Users mailing list submissions to >>> vir...@li... >>> >>>To subscribe or unsubscribe via the World Wide Web, visit >>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >>>or, via email, send a message with subject or body 'help' to >>> vir...@li... >>> >>>You can reach the person managing the list at >>> vir...@li... >>> >>>When replying, please edit your Subject line so it is more specific >>>than "Re: Contents of VirtualGL-Users digest..." >>> >>> >>>Today's Topics: >>> >>> 1. VGL Image Transport (Paul Melis) >>> 2. Re: VGL Image Transport (Paul Melis) >>> 3. Re: VGL Image Transport (DRC) >>> 4. Re: VGL Image Transport (Paul Melis) >>> 5. VirtualGL with Sun Secure Global Desktop (Andrew M Brown) >>> 6. Re: VirtualGL with Sun Secure Global Desktop (DRC) >>> 7. Re: VirtualGL with Sun Secure Global Desktop (DRC) >>> >>> >>>---------------------------------------------------------------------- >>> >>>Message: 1 >>>Date: Wed, 03 Mar 2010 11:38:46 +0100 >>>From: Paul Melis <pau...@sa...> >>>Subject: [VirtualGL-Users] VGL Image Transport >>>To: VirtualGL Users <vir...@li...> >>>Message-ID: <4B8...@sa...> >>>Content-Type: text/plain; charset=ISO-8859-1 >>> >>>Hi DRC, >>> >>>When I use vglconnect -s to connect to a remote rendering server, what >>>VGL processes should I be able to find on my local machine? >>> >>>Let's say I run on my client machine: >>> >>>paulm@sara0143:~$ vglconnect -s <server> >>> >>>VirtualGL Client v2.1.80 (Build 20100212 32-bit) >>>vglclient is already running on this X display and accepting unencrypted >>> connections on port 4242. >>> >>>Making preliminary SSh connection to find a free port on the server ... >>>Making final SSh connection ... >>> >>>paulm@sara0143:~$ >>> >>> >>> >>>On the client machine I see that the vglconnect script has opened a >>>reverse SSH tunnel, which transports port 59809 on the server to port >>>4242 on the client: >>> >>>paulm 11273 0.0 0.1 6008 2452 pts/2 S+ 11:27 0:00 ssh -t >>>-Y -R59809:localhost:4242 loom /opt/VirtualGL/bin/vgllogin -s 59809 >>> >>>But on the client I don't see anything listening on port 4242 on the client: >>>paulm@sara0143:~$ lsof|grep 4242 >>>paulm@sara0143:~$ >>> >>>And indeed using vglrun on the server fails: >>> >>>paulm@loom:/nfs/paulm$ /opt/VirtualGL/bin/vglrun +v glxgears >>>[VGL] NOTICE: Replacing dlopen("/lib/libdl.so.2") with >>>dlopen("libdlfaker.so") >>>[VGL] Shared memory segment ID for vglconfig: 19857426 >>>[VGL] Opening local display :0 >>>Xlib: extension "Generic Event Extension" missing on display >>>"localhost:10.0". >>>Xlib: extension "Generic Event Extension" missing on display >>>"localhost:10.0". >>>Xlib: extension "Generic Event Extension" missing on display >>>"localhost:10.0". >>>[VGL] Using 1 / 8 CPU's for compression >>>[VGL] ERROR: Could not receive data from client. Client may have >>>disconnected. >>>[VGL] ERROR: in recv-- >>>[VGL] 394: Incomplete receive >>> >>>Using strace I can see vglrun on the client connecting to the tunneled >>>port and failing to get at response: >>> >>>22267 connect(11, {sa_family=AF_INET, sin_port=htons(59809), >>>sin_addr=inet_addr("127.0.0.1")}, 16) = 0 >>>[...] >>>22278 sendto(11, "Ki\0\0\2\0\340\3,\1,\1,\1,\1\0\0\0\0_\1\1\0", 24, 0, >>>NULL, 0) = 24 >>>22278 recvfrom(11, "", 1, 0, NULL, NULL) = 0 >>>[...] >>>22267 write(2, "[VGL] ERROR: in recv--\n[VGL] "..., 56) = 56 >>>[...] >>>22267 shutdown(11, 2 /* send and receive */) = -1 ENOTCONN (Transport >>>endpoint is not connected) >>> >>> >>> >>>I'm suspicious of the line "vglclient is already running [...]" when >>>running vglconnect, as I don't see any vglclient running on the client: >>> >>>paulm@sara0143:~$ ps aux|grep vgl >>>paulm 11262 0.0 0.0 1772 524 pts/2 S+ 11:27 0:00 /bin/sh >>>./vglconnect -s loom >>>paulm 11273 0.0 0.1 6140 2532 pts/2 S+ 11:27 0:00 ssh -t >>>-Y -R59809:localhost:4242 loom /opt/VirtualGL/bin/vgllogin -s 59809 >>>paulm 11447 0.0 0.0 3004 768 pts/1 S+ 11:31 0:00 grep vgl >>> >>> >>>So, there should be a vglclient running on my client machine? This used >>>to work a few weeks ago, but I'm in the dark as to what changes on my >>>systems cause it to fail now. >>> >>>Paul >>> >>> >>> >>>------------------------------ >>> >>>Message: 2 >>>Date: Wed, 03 Mar 2010 12:04:51 +0100 >>>From: Paul Melis <pau...@sa...> >>>Subject: Re: [VirtualGL-Users] VGL Image Transport >>>To: VirtualGL Users <vir...@li...> >>>Message-ID: <4B8...@sa...> >>>Content-Type: text/plain; charset=ISO-8859-1 >>> >>>Paul Melis wrote: >>>> I'm suspicious of the line "vglclient is already running [...]" when >>>> running vglconnect, as I don't see any vglclient running on the client: >>>> >>>> paulm@sara0143:~$ ps aux|grep vgl >>>> paulm 11262 0.0 0.0 1772 524 pts/2 S+ 11:27 0:00 /bin/sh >>>> ./vglconnect -s loom >>>> paulm 11273 0.0 0.1 6140 2532 pts/2 S+ 11:27 0:00 ssh -t >>>> -Y -R59809:localhost:4242 loom /opt/VirtualGL/bin/vgllogin -s 59809 >>>> paulm 11447 0.0 0.0 3004 768 pts/1 S+ 11:31 0:00 grep vgl >>>> >>>> >>>> So, there should be a vglclient running on my client machine? This used >>>> to work a few weeks ago, but I'm in the dark as to what changes on my >>>> systems cause it to fail now. >>>> >>>Well, running vglclient -force seems to have reset things. vglconnect >>>now correctly spawns a vglclient again. >>>How exactly does vglclient check if it's running? >>> >>>Paul >>> >>> >>> >>>------------------------------ >>> >>>Message: 3 >>>Date: Wed, 03 Mar 2010 05:14:02 -0600 >>>From: DRC <dco...@us...> >>>Subject: Re: [VirtualGL-Users] VGL Image Transport >>>To: VirtualGL Users <vir...@li...> >>>Message-ID: <4B8...@us...> >>>Content-Type: text/plain; charset=ISO-8859-1 >>> >>>http://www.virtualgl.org/vgldoc/2_1_4final/#hd007007 >>> >>>Paul Melis wrote: >>>> Paul Melis wrote: >>>>> I'm suspicious of the line "vglclient is already running [...]" when >>>>> running vglconnect, as I don't see any vglclient running on the client: >>>>> >>>>> paulm@sara0143:~$ ps aux|grep vgl >>>>> paulm 11262 0.0 0.0 1772 524 pts/2 S+ 11:27 0:00 /bin/sh >>>>> ./vglconnect -s loom >>>>> paulm 11273 0.0 0.1 6140 2532 pts/2 S+ 11:27 0:00 ssh -t >>>>> -Y -R59809:localhost:4242 loom /opt/VirtualGL/bin/vgllogin -s 59809 >>>>> paulm 11447 0.0 0.0 3004 768 pts/1 S+ 11:31 0:00 grep vgl >>>>> >>>>> >>>>> So, there should be a vglclient running on my client machine? This used >>>>> to work a few weeks ago, but I'm in the dark as to what changes on my >>>>> systems cause it to fail now. >>>>> >>>> Well, running vglclient -force seems to have reset things. vglconnect >>>> now correctly spawns a vglclient again. >>>> How exactly does vglclient check if it's running? >>>> >>>> Paul >>>> >>>> ------------------------------------------------------------------------------ >>>> Download Intel® Parallel Studio Eval >>>> Try the new software tools for yourself. Speed compiling, find bugs >>>> proactively, and fine-tune applications for parallel performance. >>>> See why Intel Parallel Studio got high marks during beta. >>>> http://p.sf.net/sfu/intel-sw-dev >>>> _______________________________________________ >>>> VirtualGL-Users mailing list >>>> Vir...@li... >>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >>> >>> >>> >>>------------------------------ >>> >>>Message: 4 >>>Date: Wed, 03 Mar 2010 12:16:31 +0100 >>>From: Paul Melis <pau...@sa...> >>>Subject: Re: [VirtualGL-Users] VGL Image Transport >>>To: "dco...@us..." >>> <dco...@us...>, VirtualGL Users >>> <vir...@li...> >>>Message-ID: <4B8...@sa...> >>>Content-Type: text/plain; charset=ISO-8859-1 >>> >>>Thanks, helpful info! >>> >>>Paul >>> >>>DRC wrote: >>>> http://www.virtualgl.org/vgldoc/2_1_4final/#hd007007 >>>> >>>> Paul Melis wrote: >>>> >>>>> Paul Melis wrote: >>>>> >>>>>> I'm suspicious of the line "vglclient is already running [...]" when >>>>>> running vglconnect, as I don't see any vglclient running on the client: >>>>>> >>>>>> paulm@sara0143:~$ ps aux|grep vgl >>>>>> paulm 11262 0.0 0.0 1772 524 pts/2 S+ 11:27 0:00 /bin/sh >>>>>> ./vglconnect -s loom >>>>>> paulm 11273 0.0 0.1 6140 2532 pts/2 S+ 11:27 0:00 ssh -t >>>>>> -Y -R59809:localhost:4242 loom /opt/VirtualGL/bin/vgllogin -s 59809 >>>>>> paulm 11447 0.0 0.0 3004 768 pts/1 S+ 11:31 0:00 grep vgl >>>>>> >>>>>> >>>>>> So, there should be a vglclient running on my client machine? This used >>>>>> to work a few weeks ago, but I'm in the dark as to what changes on my >>>>>> systems cause it to fail now. >>>>>> >>>>>> >>>>> Well, running vglclient -force seems to have reset things. vglconnect >>>>> now correctly spawns a vglclient again. >>>>> How exactly does vglclient check if it's running? >>>>> >>>>> Paul >>>>> >>>>> ------------------------------------------------------------------------------ >>>>> Download Intel® Parallel Studio Eval >>>>> Try the new software tools for yourself. Speed compiling, find bugs >>>>> proactively, and fine-tune applications for parallel performance. >>>>> See why Intel Parallel Studio got high marks during beta. >>>>> http://p.sf.net/sfu/intel-sw-dev >>>>> _______________________________________________ >>>>> VirtualGL-Users mailing list >>>>> Vir...@li... >>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >>>>> >>>> >>>> ------------------------------------------------------------------------------ >>>> Download Intel® Parallel Studio Eval >>>> Try the new software tools for yourself. Speed compiling, find bugs >>>> proactively, and fine-tune applications for parallel performance. >>>> See why Intel Parallel Studio got high marks during beta. >>>> http://p.sf.net/sfu/intel-sw-dev >>>> _______________________________________________ >>>> VirtualGL-Users mailing list >>>> Vir...@li... >>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >>>> >>> >>> >>> >>> >>>------------------------------ >>> >>>Message: 5 >>>Date: Tue, 9 Mar 2010 19:48:06 +0000 >>>From: Andrew M Brown <abr...@cs...> >>>Subject: [VirtualGL-Users] VirtualGL with Sun Secure Global Desktop >>>To: vir...@li... >>>Message-ID: >>> <OFB...@cs...> >>>Content-Type: text/plain; charset="utf-8" >>> >>>Hi, >>> >>>I'm trying to configure VirtualGL on a Red Hat 5.4 application server, >>>connecting through Sun Secure Global Desktop (SGD) >>> >>>Has anyone managed to get this configuration working? >>> >>>I'm assuming that it needs to be configured as section 8.2 in the >>>documentation (X Proxy on Different Machine). >>> >>>Do I need to use vglconnect to establish the connection between the SGD >>>server and the application server? If so how does this work with SGD? >>> >>>Thanks, >>> >>>Andy >>> >>> >>> >>>CSC ? This is a PRIVATE message. If you are not the intended recipient, >>>please delete without copying and kindly advise us by e-mail of the >>>mistake in delivery. NOTE: Regardless of content, this e-mail shall not >>>operate to bind CSC to any order or other contract unless pursuant to >>>explicit written agreement or government initiative expressly permitting >>>the use of e-mail for such purpose >>> ? >>>CSC Computer Sciences Limited ? Registered Office: Royal Pavilion, >>>Wellesley Road, Aldershot, Hampshire, GU11 1PZ, UK ? Registered in England >>>No: 0963578 >>>-------------- next part -------------- >>>An HTML attachment was scrubbed... >>> >>>------------------------------ >>> >>>Message: 6 >>>Date: Tue, 09 Mar 2010 14:40:00 -0600 >>>From: DRC <dco...@us...> >>>Subject: Re: [VirtualGL-Users] VirtualGL with Sun Secure Global >>> Desktop >>>To: VirtualGL Users <vir...@li...> >>>Message-ID: <4B9...@us...> >>>Content-Type: text/plain; charset=ISO-8859-1 >>> >>>VirtualGL should work with SGD. I did extensive testing with that >>>configuration while I was with Sun. If SGD is running on a different >>>machine than VirtualGL, then you'd do: >>> >>> {SGD machine}> vglconnect {3D machine} >>> {3D machine}> vglrun -c rgb {3D application} >>> >>>Otherwise, if SGD is running on the same machine at the 3D application, >>>you would simply do: >>> >>> {SGD machine}> vglrun -c proxy {3D application} >>> >>>I take it that this is failing somehow? How is it failing specifically? >>> >>>Andrew M Brown wrote: >>>> >>>> Hi, >>>> >>>> I'm trying to configure VirtualGL on a Red Hat 5.4 application server, >>>> connecting through Sun Secure Global Desktop (SGD) >>>> >>>> Has anyone managed to get this configuration working? >>>> >>>> I'm assuming that it needs to be configured as section 8.2 in the >>>> documentation (X Proxy on Different Machine). >>>> >>>> Do I need to use vglconnect to establish the connection between the SGD >>>> server and the application server? If so how does this work with SGD? >>>> >>>> Thanks, >>>> >>>> Andy >>> >>> >>> >>> >>>------------------------------ >>> >>>Message: 7 >>>Date: Wed, 10 Mar 2010 00:02:44 -0600 >>>From: DRC <dco...@us...> >>>Subject: Re: [VirtualGL-Users] VirtualGL with Sun Secure Global >>> Desktop >>>To: VirtualGL Users <vir...@li...> >>>Message-ID: <4B9...@us...> >>>Content-Type: text/plain; charset=ISO-8859-1 >>> >>>I should also add that the performance under SGD is not going to be very >>>good for 3D applications, unless SGD's image streaming technology has >>>radically changed in the last few years. When I last played with it >>>(2007 timeframe), it was able to stream a whopping 1-2 megapixels/sec >>>with VirtualGL, more than an order of magnitude slower than TurboVNC. >>>Here's wishing they would integrate libjpeg-turbo and provide that as an >>>option, perhaps configured on an application-by-application basis, >>>because I really like SGD apart from the (lack of) performance. >>> >>>DRC wrote: >>>> VirtualGL should work with SGD. I did extensive testing with that >>>> configuration while I was with Sun. If SGD is running on a different >>>> machine than VirtualGL, then you'd do: >>>> >>>> {SGD machine}> vglconnect {3D machine} >>>> {3D machine}> vglrun -c rgb {3D application} >>>> >>>> Otherwise, if SGD is running on the same machine at the 3D application, >>>> you would simply do: >>>> >>>> {SGD machine}> vglrun -c proxy {3D application} >>>> >>>> I take it that this is failing somehow? How is it failing specifically? >>>> >>>> Andrew M Brown wrote: >>>>> Hi, >>>>> >>>>> I'm trying to configure VirtualGL on a Red Hat 5.4 application server, >>>>> connecting through Sun Secure Global Desktop (SGD) >>>>> >>>>> Has anyone managed to get this configuration working? >>>>> >>>>> I'm assuming that it needs to be configured as section 8.2 in the >>>>> documentation (X Proxy on Different Machine). >>>>> >>>>> Do I need to use vglconnect to establish the connection between the SGD >>>>> server and the application server? If so how does this work with SGD? >>>>> >>>>> Thanks, >>>>> >>>>> Andy >>>> >>> >>> >>> >>>------------------------------ >>> >>>------------------------------------------------------------------------------ >>>Download Intel® Parallel Studio Eval >>>Try the new software tools for yourself. Speed compiling, find bugs >>>proactively, and fine-tune applications for parallel performance. >>>See why Intel Parallel Studio got high marks during beta. >>>http://p.sf.net/sfu/intel-sw-dev >>> >>>------------------------------ >>> >>>_______________________________________________ >>>VirtualGL-Users mailing list >>>Vir...@li... >>>https://lists.sourceforge.net/lists/listinfo/virtualgl-users >>> >>> >>>End of VirtualGL-Users Digest, Vol 34, Issue 1 >>>********************************************** >> >> >> >> >> >> ------------------------------------------------------------------------------ >> Download Intel® Parallel Studio Eval >> Try the new software tools for yourself. Speed compiling, find bugs >> proactively, and fine-tune applications for parallel performance. >> See why Intel Parallel Studio got high marks during beta. >> http://p.sf.net/sfu/intel-sw-dev >> >> >> >> _______________________________________________ >> VirtualGL-Users mailing list >> Vir...@li... >> https://lists.sourceforge.net/lists/listinfo/virtualgl-users > > > >------------------------------ > >Message: 2 >Date: Fri, 12 Mar 2010 17:19:22 +0000 >From: Andrew M Brown <abr...@cs...> >Subject: Re: [VirtualGL-Users] VirtualGL with Sun Secure Global > Desktop >To: dco...@us..., VirtualGL Users > <vir...@li...> >Message-ID: > <OF4...@cs...> >Content-Type: text/plain; charset="utf-8" > >Thanks for the help, it's really helped me understand how it will work. > >Unfortunately I haven't got it working yet as neither my project manager >or the 2 architects on the team thought to order servers with 3D cards! > >Is it possible to render remotely using more than one card, to handle >applications from multiple users at once? > >Thanks, > >Andy > > > >CSC ? This is a PRIVATE message. If you are not the intended recipient, >please delete without copying and kindly advise us by e-mail of the >mistake in delivery. NOTE: Regardless of content, this e-mail shall not >operate to bind CSC to any order or other contract unless pursuant to >explicit written agreement or government initiative expressly permitting >the use of e-mail for such purpose > ? >CSC Computer Sciences Limited ? Registered Office: Royal Pavilion, >Wellesley Road, Aldershot, Hampshire, GU11 1PZ, UK ? Registered in England >No: 0963578 > > > >From: >DRC <dco...@us...> >To: >VirtualGL Users <vir...@li...> >Date: >09/03/2010 20:37 >Subject: >Re: [VirtualGL-Users] VirtualGL with Sun Secure Global Desktop > > > >VirtualGL should work with SGD. I did extensive testing with that >configuration while I was with Sun. If SGD is running on a different >machine than VirtualGL, then you'd do: > > {SGD machine}> vglconnect {3D machine} > {3D machine}> vglrun -c rgb {3D application} > >Otherwise, if SGD is running on the same machine at the 3D application, >you would simply do: > > {SGD machine}> vglrun -c proxy {3D application} > >I take it that this is failing somehow? How is it failing specifically? > >Andrew M Brown wrote: >> >> Hi, >> >> I'm trying to configure VirtualGL on a Red Hat 5.4 application server, >> connecting through Sun Secure Global Desktop (SGD) >> >> Has anyone managed to get this configuration working? >> >> I'm assuming that it needs to be configured as section 8.2 in the >> documentation (X Proxy on Different Machine). >> >> Do I need to use vglconnect to establish the connection between the SGD >> server and the application server? If so how does this work with SGD? >> >> Thanks, >> >> Andy > > >------------------------------------------------------------------------------ >Download Intel® Parallel Studio Eval >Try the new software tools for yourself. Speed compiling, find bugs >proactively, and fine-tune applications for parallel performance. >See why Intel Parallel Studio got high marks during beta. >http://p.sf.net/sfu/intel-sw-dev >_______________________________________________ >VirtualGL-Users mailing list >Vir...@li... >https://lists.sourceforge.net/lists/listinfo/virtualgl-users > > > >-------------- next part -------------- >An HTML attachment was scrubbed... > >------------------------------ > >------------------------------------------------------------------------------ >Download Intel® Parallel Studio Eval >Try the new software tools for yourself. Speed compiling, find bugs >proactively, and fine-tune applications for parallel performance. >See why Intel Parallel Studio got high marks during beta. >http://p.sf.net/sfu/intel-sw-dev > >------------------------------ > >_______________________________________________ >VirtualGL-Users mailing list >Vir...@li... >https://lists.sourceforge.net/lists/listinfo/virtualgl-users > > >End of VirtualGL-Users Digest, Vol 34, Issue 3 >********************************************** |