[virtualcommons-svn] commit/foraging: alllee: removing outdated configurations. at some point shoul
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From: Bitbucket <com...@bi...> - 2012-01-19 16:57:13
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1 new commit in foraging: https://bitbucket.org/virtualcommons/foraging/changeset/869d00fdf846/ changeset: 869d00fdf846 user: alllee date: 2012-01-19 17:57:02 summary: removing outdated configurations. at some point should recreate configurations to replicate experiments run in the Science paper. affected #: 81 files diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round0.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round0.xml +++ /dev/null @@ -1,126 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="resource-width">14</entry> -<entry key="resource-depth">14</entry> - -<entry key="private-property">true</entry> -<entry key="duration">240</entry> - -<entry key='regrowth-rate'>.01</entry> -<entry key='initial-distribution'>.25</entry> - -<entry key='always-explicit'>true</entry> - -<entry key="quiz">true</entry> -<entry key="q1">C</entry> -<entry key="q2">B</entry> - -<entry key="practice-round">true</entry> -<entry key="instructions"> -<![CDATA[ -<h3>General Instructions</h3> -<p> -You appear on the screen as a yellow dot <img src="@CODEBASE_URL@/images/gem-self.gif">, -and your other group members appear as blue dots <img src="@CODEBASE_URL@/images/gem-other.gif">. -You move by pressing the four arrow keys to the right of your keyboard. You -can move either up, down, left, or right. You have to press a key for every -move of your yellow dot. In this experiment you can collect green diamond -shaped tokens -<img src="@CODEBASE_URL@/images/gem-token.gif"> and you will -earn two cents for each collected token. To collect a token, simply move your -yellow dot over a green token and press the <b>space bar</b>. If you move -over a token without pressing the <b>space bar</> you will NOT collect that -token. -</p> - -<p> -The tokens that you collect have the potential to regenerate. After you have -collected a green token, a new token can once again appear on that empty cell. -However, the rate at which new tokens will appear depends on the number of -adjacent cells that still have tokens. The more tokens in the 8 cells around -an empty cell, the faster a new token will appear on that empty cell. In -other words, the presence of tokens will generate new tokens over time. Thus -the middle cell in Image 1 denoted with X will be regenerated at a faster rate -than the middle cell in Image 2. When all neighboring cells are empty, there -is no renewal. - -<table width="100%"> -<tr> -<td align="center"><b>Image 1</b></td> -<td align="center"><b>Image 2</b></td> -</tr> -<tr> -<td align="center"> -<img src="@CODEBASE_URL@/images/8neighbors.jpg" alt="image 1"> -</td> -<td align="center"> -<img src="@CODEBASE_URL@/images/5neighbors.jpg" alt="image 2"> -</td> -</tr> -</table> -<hr> -<h3>Practice Round Instructions</h3> -<hr> -<p> -You will now have four minutes to practice with the experimental environment. -The decisions you make in this round will NOT influence your earnings. At the -beginning of the practice round half of the cells are occupied with green -tokens. The environment is a 14 x 14 grid of cells. -</p> -<p> -When you push the <b>R</b> key you will reset the distribution of -the tokens to randomly occupying half of the cells with green tokens. -</p> - -<p><center><b>Please do not communicate with any other participant.</b></center></p> -<p>If you have any questions please raise your hand. <b>Do you have any -questions so far?</b></p> -]]> -</entry> - -<entry key="quiz-instructions"> -<![CDATA[ -<p> -Before we begin the practice round you need to answer the following questions -correctly. You can only continue when you have answered all questions -correctly. If an error is made you will need to answer the questions again. -</p> -<br> -<form> -Which of the statements is incorrect? <br> -<input type="radio" name="q1" value="A">Your decisions of where to collect tokens affect the regeneration of tokens.<br> -<input type="radio" name="q1" value="B">When you have collected all tokens on -the screen, no new tokens will appear.<br> -<input type="radio" name="q1" value="C">Tokens grow from the middle of the -screen.<br> -<input type="radio" name="q1" value="D">In order to collect a token you need -to press the space bar while your avatar is on a cell with a token.<br> -<br><br> - -Which sequence of situations is not possible? <br> -<img src="@CODEBASE_URL@/images/question2.jpg"><br> -<input type="radio" name="q2" value="A">A<br> -<input type="radio" name="q2" value="B">B<br> -<input type="radio" name="q2" value="C">C<br> -<br><br> - -<input type="submit" name="submit" value="Submit"> -</form> -]]> -</entry> -<entry key="welcome-instructions"> -<![CDATA[ -<h3>Welcome</h3> -<p> -Welcome. You have already earned 5 dollars for showing up at this experiment. -You can earn more, up to a maximum of 40 dollars, by participating in this -experiment, which will take about an hour. The amount of money you earn -depends on your decisions as well as the decisions of your group members -during the four rounds of the experiment. -</p> -]]> -</entry> - -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round1.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round1.xml +++ /dev/null @@ -1,54 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="display-group-tokens">true</entry> -<entry key="clients-per-group">4</entry> -<entry key="duration">240</entry> -<entry key="resource-depth">28</entry> -<entry key="resource-width">28</entry> - -<entry key='always-explicit'>true</entry> - -<entry key="initial-distribution">.25</entry> -<entry key="regrowth-rate">0.01</entry> - - -<!-- -<entry key="patchy">true</entry> -<entry key="top-initial-distribution">0.50</entry> -<entry key="top-rate">0.02</entry> -<entry key="bottom-initial-distribution">0.25</entry> -<entry key="bottom-rate">0.01</entry> ---> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 1 Instructions</h3> -<hr> -<p> -This is the first round of the experiment. The length of the round is 4 -minutes. Like in the practice round you can collect green tokens. This time -you earn <b>two cents</b> for each token collected. This time you -<b>cannot</b> reset the distribution of green tokens. -</p> -<p> -In this round the renewable resource will become four times bigger. You will -share this larger environment with four other players in this room. Each of -you has been randomly assigned to one of several equal-sized groups. Each of -the groups is collecting tokens from an identical, but separate resource. -</p> -<p> -Each of you has been assigned a number from 1 to 4. The other three players -will appear on the screen as blue dots -<img src="@CODEBASE_URL@/images/gem-other.gif"> with a white -number embedded in the dot. On the top right corner of the screen you can see -how many tokens each player has collected. -</p> -<p> -If you have any questions please raise your hand. <b>Do you have any -questions so far?</b> -</p> -]]> -</entry> -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round2.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round2.xml +++ /dev/null @@ -1,72 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="display-group-tokens">true</entry> -<entry key="clients-per-group">4</entry> -<entry key="duration">240</entry> -<entry key="resource-depth">28</entry> -<entry key="resource-width">28</entry> - -<entry key='always-explicit'>true</entry> - -<entry key="initial-distribution">.25</entry> -<entry key="regrowth-rate">0.01</entry> - -<!-- before this round begins, we have a chat session --> -<entry key="chat-enabled">true</entry> -<entry key="chat-duration">240</entry> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 2 Instructions</h3> -<hr> -<p> -Round 2 is the same as round 1. However, before the next round starts you -will be given the opportunity to anonymously communicate by text messages for -four minutes with the other participants in your group. You can use this -opportunity to discuss the experiment and coordinate your actions to improve -your earnings. You may not promise them side-payments after the experiment is -completed or make any threats. You are also not allowed to reveal your real -identity. We are monitoring the chat traffic while you chat. -</p> - -<p> -If you have any questions please raise your hand. <b>Do you have any -questions so far?</b> -</p> -]]> -</entry> - -<entry key="chat-instructions"> -<![CDATA[ -<p> -You can now chat with the other participants in your group for 4 minutes -total. During the chat round, you may communicate about any aspect of the -experiment that you would like to discuss with other participants with whom -you have been matched. You may not promise them side-payments after the -experiment is completed or threaten them with any consequence after the -experiment is finished. We are monitoring the chat traffic while you chat. If -we see that somebody reveals his or her identity, we have to stop the -experiment and remove the whole group from which this person is a member out -of this room. -</p> -<p> -You will see other participants labeled as "1", "2","3", or "4" in the chat -box. You can send a chat message by typing into the textfield at the bottom -of the screen and then clicking the "send" button with your mouse or pressing -the "enter" key on your keyboard. </p> -]]> -</entry> - -<entry key="private-chat-instructions"> -<![CDATA[ -You may send private messages to a specific participant by clicking on the -appropriately labeled button (1, 2, 3, or 4) before typing your message in the -chat box and sending it. By default you are communicating with all members of -your group. -]]> -</entry> - - -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round3.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round3.xml +++ /dev/null @@ -1,96 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="practice-round">true</entry> -<entry key='resource-width'>8</entry> -<entry key='resource-depth'>8</entry> -<entry key='resource-scale'>32</entry> -<entry key="duration">240</entry> -<entry key="initial-distribution">.25</entry> -<entry key="private-property">false</entry> -<entry key="clients-per-group">4</entry> -<entry key="quiz-enabled">false</entry> -<entry key="chat-radius">64</entry> -<entry key="seconds-per-year">30</entry> -<entry key="regrowth-rate">.01</entry> -<entry key="tokens-per-fruits">10</entry> -<entry key="experiment-type">abstract</entry> -<entry key="maximum-resource-age">10</entry> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 3 Instructions</h3> -<p> -Round 3 is another practice round. This time you will be placed in a 3-D -world where you can collect tokens by harvesting pillars and rings at the top -of the pillars. -</p> -<p> -The world consists of pillars which grow slowly over time. When a pillar -becomes large enough a yellow component will appear at its top. You can collect -this part from a pillar or you can collect the pillar itself. The older the pillar -the more tokens you collect by harvesting it. A pillar which is one minute old -leads to 5 tokens, while a pillar that is four minutes old gives you 25 tokens. -After 4 minutes the pillar will not grow any further. If a pillar is harvested, it -will take some time before a new pillar appears. A pillar will be crowned with a yellow -component when it reaches an age of 5 minutes. You can collect this yellow component, -which generates 10 tokens per harvest. When you have collected the yellow part, a new part -will be added as illustrated in the figure below. The pillars can generate yellow parts indefinitely. -</p> -<table width="100%"> -<tr> -<td align="center"> -<img src="@CODEBASE_URL@/images/abstract.jpg"></td> -</tr> -</table> -You will share the environment with three other participants. You will appear on -the screen as an avatar represented as a ball. -</p> -<p> -<b>Moving your avatar:</b> You can move your avatar by pressing the <b>W</b>, -<b>A</b>, <b>S</b>, <b>D</b> keys or via the arrow keys. <b>W</b> or the -<b>Up</b> arrow key will move your avatar forward while <b>S</b> or the -<b>Down</b> arrow key will move it backward. <b>A</b> or the <b>Left</b> arrow -key will rotate the avatar to its left while <b>D</b> or the <b>Right</b> -arrow key will rotate it to its right. -</p> -<p> -<b>Harvesting a purple pillar:</b> Harvesting a pillar is a two step process. -First you need to select the pillar you wish to harvest. You can do this by standing -next to the pillar and pressing the key <b>Q</b> key. You will see the selected pillar -changing its color to green. Then you can harvest the selected pillar by pressing the -<b>E</b> key. You will see that the avatar bumps against the selected pillar. The -bigger the pillar the more effort the avatar needs to make to harvest the pillar. When -the pillar is harvested, you will see tokens added to your total at the top of the -screen. -</p> -<p> -<b>Collecting yellow components:</b> Collecting yellow component of a pillar is also a two step process. -First you need to select the pillar you wish collect component from. You can do -this by standing next to the pillar and pressing the key <b>Q</b>. You will see -the selected pillar changing its color to green. Then you can collect the yellow component at the top of the pillar -by pressing the key <b>X</b>. On the top of the screen you will see that -tokens are added to your total. -</p> -<p> -<b>Chatting with other players:</b> A chat box is present at the bottom of the -screen. When another player is in the neighborhood, you can click on that -avatar using the left mouse button to start a chat. You will see the character -associated with the selected avatar (<i>A</i>, <i>B</i>, <i>C</i> or <i>D</i>) -appearing in the chat box indicating that you can send messages to that -player. -</p> -<hr> -<h3>Practice Round Instructions</h3> -<hr> -<p> -You will now have four minutes to practice with the experimental environment. -You will share the environment with three other participants. Make sure you -try out the chat option, the harvesting of a pillars and the collection of yellow components. -<p><center><b>Please do not communicate with any other participant.</b></center></p> -<p>If you have any questions please raise your hand. <b>Do you have any -questions so far?</b></p> -]]> -</entry> -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round4.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-abstract/round4.xml +++ /dev/null @@ -1,88 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="practice-round">false</entry> -<entry key='resource-width'>8</entry> -<entry key='resource-depth'>8</entry> -<entry key='resource-scale'>32</entry> -<entry key="duration">900</entry> -<entry key="initial-distribution">.25</entry> -<entry key="private-property">false</entry> -<entry key="clients-per-group">4</entry> -<entry key="quiz-enabled">false</entry> -<entry key="chat-radius">64</entry> -<entry key="seconds-per-year">30</entry> -<entry key="regrowth-rate">.01</entry> -<entry key="tokens-per-fruits">10</entry> -<entry key="experiment-type">abstract</entry> -<entry key="maximum-resource-age">10</entry> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 4 Instructions</h3> -<hr> -<p> -The actual round will now begin. The duration of this round is 15 minutes. -For review, here is a list of important actions and respective keys: -</p> -<p> -<b>Moving your avatar:</b> You can move your avatar by pressing the <b>W</b>, -<b>A</b>, <b>S</b>, <b>D</b> keys or via the arrow keys. <b>W</b> or the -<b>Up</b> arrow key will move your avatar forward while <b>S</b> or the -<b>Down</b> arrow key will move it backward. <b>A</b> or the <b>Left</b> arrow -key will rotate the avatar to its left while <b>D</b> or the <b>Right</b> -arrow key will rotate it to its right. -</p> -<p> -<b>Harvesting a purple pillar:</b> Harvesting a pillar is a two step process. -First you need to select the pillar you wish to harvest. You can do this by standing -next to the pillar and pressing the key <b>Q</b> key. You will see the selected pillar -changing its color to green. Then you can harvest the selected pillar by pressing the -<b>E</b> key. You will see that the avatar bumps against the selected pillar. The -bigger the pillar the more effort the avatar needs to make to harvest the pillar. When -the pillar is harvested, you will see tokens added to your total at the top of the -screen. -</p> -<p> -<b>Collecting yellow components:</b> Collecting yellow component of a pillar is also a two step process. -First you need to select the pillar you wish collect component from. You can do -this by standing next to the pillar and pressing the key <b>Q</b>. You will see -the selected pillar changing its color to green. Then you can collect the yellow component at the top of the pillar -by pressing the key <b>X</b>. On the top of the screen you will see that -tokens are added to your total. -</p> -<p> -<b>Chatting with other players:</b> A chat box is present at the bottom of the -screen. When another player is in the neighborhood, you can click on that -avatar using the left mouse button to start a chat. You will see the character -associated with the selected avatar (<i>A</i>, <i>B</i>, <i>C</i> or <i>D</i>) -appearing in the chat box indicating that you can send messages to that -player. -</p> - - -]]> -</entry> - -<entry key="last-round-debriefing"> -<![CDATA[ -<p> -This was the last round, but not the end of the experiment. We will now -determine your payments. While we are doing this, we request that you -carefully fill out a brief survey. -</p> -<p> -When we are ready we will call you one by one to the room next door. We will -pay you there in private. Please wait until your computer number is called, -and then proceed to the room next door to turn in your computer number and -your survey. -</p> -<p> -Please answer the survey carefully and thank you for participating. -</p> -]]> -</entry> - - -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-abstract/server.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-abstract/server.xml +++ /dev/null @@ -1,28 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="hostname">@SERVER_ADDRESS@</entry> -<entry key="port">@PORT_NUMBER@</entry> -<entry key="round0">round0.xml</entry> -<entry key="round1">round1.xml</entry> -<entry key="round2">round2.xml</entry> -<entry key="round3">round3.xml</entry> -<entry key="round4">round4.xml</entry> -<entry key="wait-for-participants">true</entry> -<entry key="number-of-rounds">5</entry> -<entry key="facilitator-instructions"> -<![CDATA[ -<h3>Facilitator Instructions</h3> -<p> -Welcome to the facilitator interface. This interface allows you to control -the experiment. You may only modify configuration parameters <b>before</b> -you start the experiment by selecting the Configuration menu. When all the -participants are ready to begin the experiment, you can start the experiment -by selecting Experiment -> Start. After a round has been completed you -will be able to view the statistics for all of the participants. You can -begin the next round by selecting Round -> Start. -</p> -]]> -</entry> -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round0.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round0.xml +++ /dev/null @@ -1,126 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="resource-width">14</entry> -<entry key="resource-depth">14</entry> - -<entry key="private-property">true</entry> -<entry key="duration">240</entry> - -<entry key='regrowth-rate'>.01</entry> -<entry key='initial-distribution'>.25</entry> - -<entry key='always-explicit'>true</entry> - -<entry key="quiz">true</entry> -<entry key="q1">C</entry> -<entry key="q2">B</entry> - -<entry key="practice-round">true</entry> -<entry key="instructions"> -<![CDATA[ -<h3>General Instructions</h3> -<p> -You appear on the screen as a yellow dot <img src="@CODEBASE_URL@/images/gem-self.gif">, -and your other group members appear as blue dots <img src="@CODEBASE_URL@/images/gem-other.gif">. -You move by pressing the four arrow keys to the right of your keyboard. You -can move either up, down, left, or right. You have to press a key for every -move of your yellow dot. In this experiment you can collect green diamond -shaped tokens -<img src="@CODEBASE_URL@/images/gem-token.gif"> and you will -earn two cents for each collected token. To collect a token, simply move your -yellow dot over a green token and press the <b>space bar</b>. If you move -over a token without pressing the <b>space bar</> you will NOT collect that -token. -</p> - -<p> -The tokens that you collect have the potential to regenerate. After you have -collected a green token, a new token can once again appear on that empty cell. -However, the rate at which new tokens will appear depends on the number of -adjacent cells that still have tokens. The more tokens in the 8 cells around -an empty cell, the faster a new token will appear on that empty cell. In -other words, the presence of tokens will generate new tokens over time. Thus -the middle cell in Image 1 denoted with X will be regenerated at a faster rate -than the middle cell in Image 2. When all neighboring cells are empty, there -is no renewal. - -<table width="100%"> -<tr> -<td align="center"><b>Image 1</b></td> -<td align="center"><b>Image 2</b></td> -</tr> -<tr> -<td align="center"> -<img src="@CODEBASE_URL@/images/8neighbors.jpg" alt="image 1"> -</td> -<td align="center"> -<img src="@CODEBASE_URL@/images/5neighbors.jpg" alt="image 2"> -</td> -</tr> -</table> -<hr> -<h3>Practice Round Instructions</h3> -<hr> -<p> -You will now have four minutes to practice with the experimental environment. -The decisions you make in this round will NOT influence your earnings. At the -beginning of the practice round half of the cells are occupied with green -tokens. The environment is a 14 x 14 grid of cells. -</p> -<p> -When you push the <b>R</b> key you will reset the distribution of -the tokens to randomly occupying half of the cells with green tokens. -</p> - -<p><center><b>Please do not communicate with any other participant.</b></center></p> -<p>If you have any questions please raise your hand. <b>Do you have any -questions so far?</b></p> -]]> -</entry> - -<entry key="quiz-instructions"> -<![CDATA[ -<p> -Before we begin the practice round you need to answer the following questions -correctly. You can only continue when you have answered all questions -correctly. If an error is made you will need to answer the questions again. -</p> -<br> -<form> -Which of the statements is incorrect? <br> -<input type="radio" name="q1" value="A">Your decisions of where to collect tokens affect the regeneration of tokens.<br> -<input type="radio" name="q1" value="B">When you have collected all tokens on -the screen, no new tokens will appear.<br> -<input type="radio" name="q1" value="C">Tokens grow from the middle of the -screen.<br> -<input type="radio" name="q1" value="D">In order to collect a token you need -to press the space bar while your avatar is on a cell with a token.<br> -<br><br> - -Which sequence of situations is not possible? <br> -<img src="@CODEBASE_URL@/images/question2.jpg"><br> -<input type="radio" name="q2" value="A">A<br> -<input type="radio" name="q2" value="B">B<br> -<input type="radio" name="q2" value="C">C<br> -<br><br> - -<input type="submit" name="submit" value="Submit"> -</form> -]]> -</entry> -<entry key="welcome-instructions"> -<![CDATA[ -<h3>Welcome</h3> -<p> -Welcome. You have already earned 5 dollars for showing up at this experiment. -You can earn more, up to a maximum of 40 dollars, by participating in this -experiment, which will take about an hour. The amount of money you earn -depends on your decisions as well as the decisions of your group members -during the four rounds of the experiment. -</p> -]]> -</entry> - -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round1.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round1.xml +++ /dev/null @@ -1,54 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="display-group-tokens">true</entry> -<entry key="clients-per-group">4</entry> -<entry key="duration">240</entry> -<entry key="resource-depth">28</entry> -<entry key="resource-width">28</entry> - -<entry key='always-explicit'>true</entry> - -<entry key="initial-distribution">.25</entry> -<entry key="regrowth-rate">0.01</entry> - - -<!-- -<entry key="patchy">true</entry> -<entry key="top-initial-distribution">0.50</entry> -<entry key="top-rate">0.02</entry> -<entry key="bottom-initial-distribution">0.25</entry> -<entry key="bottom-rate">0.01</entry> ---> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 1 Instructions</h3> -<hr> -<p> -This is the first round of the experiment. The length of the round is 4 -minutes. Like in the practice round you can collect green tokens. This time -you earn <b>two cents</b> for each token collected. This time you -<b>cannot</b> reset the distribution of green tokens. -</p> -<p> -In this round the renewable resource will become four times bigger. You will -share this larger environment with four other players in this room. Each of -you has been randomly assigned to one of several equal-sized groups. Each of -the groups is collecting tokens from an identical, but separate resource. -</p> -<p> -Each of you has been assigned a number from 1 to 4. The other three players -will appear on the screen as blue dots -<img src="@CODEBASE_URL@/images/gem-other.gif"> with a white -number embedded in the dot. On the top right corner of the screen you can see -how many tokens each player has collected. -</p> -<p> -If you have any questions please raise your hand. <b>Do you have any -questions so far?</b> -</p> -]]> -</entry> -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round2.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round2.xml +++ /dev/null @@ -1,72 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="display-group-tokens">true</entry> -<entry key="clients-per-group">4</entry> -<entry key="duration">240</entry> -<entry key="resource-depth">28</entry> -<entry key="resource-width">28</entry> - -<entry key='always-explicit'>true</entry> - -<entry key="initial-distribution">.25</entry> -<entry key="regrowth-rate">0.01</entry> - -<!-- before this round begins, we have a chat session --> -<entry key="chat-enabled">true</entry> -<entry key="chat-duration">240</entry> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 2 Instructions</h3> -<hr> -<p> -Round 2 is the same as round 1. However, before the next round starts you -will be given the opportunity to anonymously communicate by text messages for -four minutes with the other participants in your group. You can use this -opportunity to discuss the experiment and coordinate your actions to improve -your earnings. You may not promise them side-payments after the experiment is -completed or make any threats. You are also not allowed to reveal your real -identity. We are monitoring the chat traffic while you chat. -</p> - -<p> -If you have any questions please raise your hand. <b>Do you have any -questions so far?</b> -</p> -]]> -</entry> - -<entry key="chat-instructions"> -<![CDATA[ -<p> -You can now chat with the other participants in your group for 4 minutes -total. During the chat round, you may communicate about any aspect of the -experiment that you would like to discuss with other participants with whom -you have been matched. You may not promise them side-payments after the -experiment is completed or threaten them with any consequence after the -experiment is finished. We are monitoring the chat traffic while you chat. If -we see that somebody reveals his or her identity, we have to stop the -experiment and remove the whole group from which this person is a member out -of this room. -</p> -<p> -You will see other participants labeled as "1", "2","3", or "4" in the chat -box. You can send a chat message by typing into the textfield at the bottom -of the screen and then clicking the "send" button with your mouse or pressing -the "enter" key on your keyboard. </p> -]]> -</entry> - -<entry key="private-chat-instructions"> -<![CDATA[ -You may send private messages to a specific participant by clicking on the -appropriately labeled button (1, 2, 3, or 4) before typing your message in the -chat box and sending it. By default you are communicating with all members of -your group. -]]> -</entry> - - -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round3.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round3.xml +++ /dev/null @@ -1,95 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="practice-round">true</entry> -<entry key='resource-width'>8</entry> -<entry key='resource-depth'>8</entry> -<entry key='resource-scale'>32</entry> -<entry key="duration">240</entry> -<entry key="initial-distribution">.25</entry> -<entry key="private-property">false</entry> -<entry key="clients-per-group">4</entry> -<entry key="quiz-enabled">false</entry> -<entry key="chat-radius">64</entry> -<entry key="seconds-per-year">30</entry> -<entry key="regrowth-rate">.01</entry> -<entry key="tokens-per-fruits">10</entry> -<entry key="experiment-type">forestry</entry> -<entry key="maximum-resource-age">10</entry> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 3 Instructions</h3> -<p> -Round 3 is another practice round where you will be able to collect tokens by -harvesting trees and fruit in a 3D representation of a forest. -</p> -<p> -The forest consists of trees which are growing slowly over time. When a tree -is big enough it will generate fruit. You can collect fruit from a tree and -you can cut down a tree. The older the tree the more tokens you collect by -harvesting it. A tree which is one minute old leads to 5 tokens, while a tree -that is four minutes old gives you 25 tokens. After 4 minutes the tree will -not grow any further. If a tree is cut down, it takes some time before a new -seedling generates a new start for a tree to grow. A tree will generate fruits -at age of 5 minutes. You can collect fruits, which generates 10 tokens per -harvest. When you have harvested fruit, new fruit will be added as illustrated -in the figure below. The tree can generate fruit indefinitely. -<table width="100%"> -<tr> -<td align="center"> -<img src="@CODEBASE_URL@/images/trees.jpg"></td> -</tr> -</table> -You will share the forest with three other participants. You will appear on -the screen as an avatar. -</p> -<p> -<b>Moving your avatar:</b> You can move your avatar by pressing the <b>W</b>, -<b>A</b>, <b>S</b>, <b>D</b> keys or via the arrow keys. <b>W</b> or the -<b>Up</b> arrow key will move your avatar forward while <b>S</b> or the -<b>Down</b> arrow key will move it backward. <b>A</b> or the <b>Left</b> arrow -key will rotate the avatar to its left while <b>D</b> or the <b>Right</b> -arrow key will rotate it to its right. -</p> -<p> -<b>Cutting a tree:</b> Cutting a tree is a two step process. -First you need to select the tree you wish to cut. You can do this by standing -next to the tree and pressing the <b>Q</b> key. You will see the selected tree -changing its color to blue. Then you can cut the selected tree by pressing the -<b>E</b> key. You will see that the avatar moves its axe to cut the tree. The -bigger the tree the more effort the avatar needs to make to cut the tree. When -the tree is cut, you will see tokens added to your total at the top of the -screen. -</p> -<p> -<b>Collecting fruits:</b> Collecting fruits is also a two step process. -First you need to select the tree you wish collect fruits from. You can do -this by standing next to the tree and pressing the key <b>Q</b>. You will see -the selected tree changing its color to blue. Then you can collect the fruits -by pressing the key <b>X</b>. You will see that the fruits are falling down, -representing the fruit harvest. On the top of the screen you will see that -tokens are added to your total. -</p> -<p> -<b>Chatting with other players:</b> A chat box is present at the bottom of the -screen. When another player is in the neighborhood, you can click on that -avatar using the left mouse button to start a chat. You will see the character -associated with the selected avatar (<i>A</i>, <i>B</i>, <i>C</i> or <i>D</i>) -appearing in the chat box indicating that you can send messages to that -player. -</p> -<hr> -<h3>Practice Round Instructions</h3> -<hr> -<p> -You will now have four minutes to practice with the experimental environment. -You will share the environment with three other participants. Make sure you -try out the chat option, the cutting of a tree and the collection of fruit. -<p><center><b>Please do not communicate with any other participant.</b></center></p> -<p>If you have any questions please raise your hand. <b>Do you have any -questions so far?</b></p> -]]> -</entry> -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round4.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-forestry/round4.xml +++ /dev/null @@ -1,88 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="practice-round">false</entry> -<entry key='resource-width'>8</entry> -<entry key='resource-depth'>8</entry> -<entry key='resource-scale'>32</entry> -<entry key="duration">900</entry> -<entry key="initial-distribution">.25</entry> -<entry key="private-property">false</entry> -<entry key="clients-per-group">4</entry> -<entry key="quiz-enabled">false</entry> -<entry key="chat-radius">64</entry> -<entry key="seconds-per-year">30</entry> -<entry key="regrowth-rate">.01</entry> -<entry key="tokens-per-fruits">10</entry> -<entry key="experiment-type">forestry</entry> -<entry key="maximum-resource-age">10</entry> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 4 Instructions</h3> -<hr> -<p> -The actual round will now begin. The duration of this round is 15 minutes. -For review, here is a list of important actions and respective keys: -</p> -<p> -<b>Moving your avatar:</b> You can move your avatar by pressing the <b>W</b>, -<b>A</b>, <b>S</b>, <b>D</b> keys or via the arrow keys. <b>W</b> or the -<b>Up</b> arrow key will move your avatar forward while <b>S</b> or the -<b>Down</b> arrow key will move it backward. <b>A</b> or the <b>Left</b> arrow -key will rotate the avatar to its left while <b>D</b> or the <b>Right</b> -arrow key will rotate it to its right. -</p> -<p> -<b>Cutting a tree:</b> Cutting a tree is a two step process. -First you need to select the tree you wish to cut. You can do this by standing -next to the tree and pressing the <b>Q</b> key. You will see the selected tree -changing its color to blue. Then you can cut the selected tree by pressing the -<b>E</b> key. You will see that the avatar moves its axe to cut the tree. The -bigger the tree the move effort the avatar needs to make to cut the tree. When -the tree is cut, you will see tokens added to your total at the top of the -screen. -</p> -<p> -<b>Collecting fruits:</b> Collecting fruits is also a two step process. -First you need to select the tree you wish collect fruits from. You can do -this by standing next to the tree and pressing the key <b>Q</b>. You will see -the selected tree changing its color to blue. Then you can collect the fruits -by pressing the key <b>X</b>. You will see that the fruits are falling down, -representing the fruit harvest. On the top of the screen you will see that -tokens are added to your total. -</p> -<p> -<b>Chatting with other players:</b> A chat box is present at the bottom of the -screen. When another player is in the neighborhood, you can click on that -avatar using the left mouse button to start a chat. You will see the character -associated with the selected avatar (<i>A</i>, <i>B</i>, <i>C</i> or <i>D</i>) -appearing in the chat box indicating that you can send messages to that -player. -</p> - -]]> -</entry> - -<entry key="last-round-debriefing"> -<![CDATA[ -<p> -This was the last round, but not the end of the experiment. We will now -determine your payments. While we are doing this, we request that you -carefully fill out a brief survey. -</p> -<p> -When we are ready we will call you one by one to the room next door. We will -pay you there in private. Please wait until your computer number is called, -and then proceed to the room next door to turn in your computer number and -your survey. -</p> -<p> -Please answer the survey carefully and thank you for participating. -</p> -]]> -</entry> - - -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/2d-forestry/server.xml --- a/src/main/resources/configuration/asu-experiments/defunct/2d-forestry/server.xml +++ /dev/null @@ -1,28 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="hostname">@SERVER_ADDRESS@</entry> -<entry key="port">@PORT_NUMBER@</entry> -<entry key="round0">round0.xml</entry> -<entry key="round1">round1.xml</entry> -<entry key="round2">round2.xml</entry> -<entry key="round3">round3.xml</entry> -<entry key="round4">round4.xml</entry> -<entry key="wait-for-participants">true</entry> -<entry key="number-of-rounds">5</entry> -<entry key="facilitator-instructions"> -<![CDATA[ -<h3>Facilitator Instructions</h3> -<p> -Welcome to the facilitator interface. This interface allows you to control -the experiment. You may only modify configuration parameters <b>before</b> -you start the experiment by selecting the Configuration menu. When all the -participants are ready to begin the experiment, you can start the experiment -by selecting Experiment -> Start. After a round has been completed you -will be able to view the statistics for all of the participants. You can -begin the next round by selecting Round -> Start. -</p> -]]> -</entry> -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round0.xml --- a/src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round0.xml +++ /dev/null @@ -1,109 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="practice-round">true</entry> -<entry key='resource-width'>8</entry> -<entry key='resource-depth'>8</entry> -<entry key='resource-scale'>32</entry> -<entry key="duration">240</entry> -<entry key="initial-distribution">.25</entry> -<entry key="private-property">false</entry> -<entry key="clients-per-group">4</entry> -<entry key="quiz-enabled">false</entry> -<entry key="chat-radius">64</entry> -<entry key="seconds-per-year">30</entry> -<entry key="regrowth-rate">.01</entry> -<entry key="tokens-per-fruits">10</entry> -<entry key="experiment-type">abstract</entry> -<entry key="maximum-resource-age">10</entry> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 1 Instructions</h3> -<p> -This is a practice round where you will be placed in a 3-D -world and can collect tokens by harvesting pillars and rings at the top -of the pillars. -</p> -<p> -The world consists of pillars which grow slowly over time. When a pillar -becomes large enough a yellow component will appear at its top. You can collect -this part from a pillar or you can collect the pillar itself. The older the pillar -the more tokens you collect by harvesting it. A pillar which is one minute old -leads to 5 tokens, while a pillar that is four minutes old gives you 25 tokens. -After 4 minutes the pillar will not grow any further. If a pillar is harvested, it -will take some time before a new pillar appears. A pillar will be crowned with a yellow -component when it reaches an age of 5 minutes. You can collect this yellow component, -which generates 10 tokens per harvest. When you have collected the yellow part, a new part -will be added as illustrated in the figure below. The pillars can generate yellow parts indefinitely. -</p> -<table width="100%"> -<tr> -<td align="center"> -<img src="@CODEBASE_URL@/images/abstract.jpg"></td> -</tr> -</table> -You will share the environment with three other participants. You will appear on -the screen as an avatar represented as a ball. -</p> -<p> -<b>Moving your avatar:</b> You can move your avatar by pressing the <b>W</b>, -<b>A</b>, <b>S</b>, <b>D</b> keys or via the arrow keys. <b>W</b> or the -<b>Up</b> arrow key will move your avatar forward while <b>S</b> or the -<b>Down</b> arrow key will move it backward. <b>A</b> or the <b>Left</b> arrow -key will rotate the avatar to its left while <b>D</b> or the <b>Right</b> -arrow key will rotate it to its right. -</p> -<p> -<b>Harvesting a purple pillar:</b> Harvesting a pillar is a two step process. -First you need to select the pillar you wish to harvest. You can do this by standing -next to the pillar and pressing the key <b>Q</b> key. You will see the selected pillar -changing its color to green. Then you can harvest the selected pillar by pressing the -<b>E</b> key. You will see that the avatar bumps against the selected pillar. The -bigger the pillar the more effort the avatar needs to make to harvest the pillar. When -the pillar is harvested, you will see tokens added to your total at the top of the -screen. -</p> -<p> -<b>Collecting yellow components:</b> Collecting yellow component of a pillar is also a two step process. -First you need to select the pillar you wish collect component from. You can do -this by standing next to the pillar and pressing the key <b>Q</b>. You will see -the selected pillar changing its color to green. Then you can collect the yellow component at the top of the pillar -by pressing the key <b>X</b>. On the top of the screen you will see that -tokens are added to your total. -</p> -<p> -<b>Chatting with other players:</b> A chat box is present at the bottom of the -screen. When another player is in the neighborhood, you can click on that -avatar using the left mouse button to start a chat. You will see the character -associated with the selected avatar (<i>A</i>, <i>B</i>, <i>C</i> or <i>D</i>) -appearing in the chat box indicating that you can send messages to that -player. -</p> -<hr> -<h3>Practice Round Instructions</h3> -<hr> -<p> -You will now have four minutes to practice with the experimental environment. -You will share the environment with three other participants. Make sure you -try out the chat option, the harvesting of a pillars and the collection of yellow components. -<p><center><b>Please do not communicate with any other participant.</b></center></p> -<p>If you have any questions please raise your hand. <b>Do you have any -questions so far?</b></p> -]]> -</entry> - -<entry key="welcome-instructions"> -<![CDATA[ -<h3>Welcome</h3> -<p> -Welcome. You have already earned 5 dollars for showing up at this experiment. -You can earn more, up to a maximum of 40 dollars, by participating in this -experiment, which will take about an hour. The amount of money you earn -depends on your decisions as well as the decisions of your group members -during the four rounds of the experiment. -</p> -]]> -</entry> -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round1.xml --- a/src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round1.xml +++ /dev/null @@ -1,69 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="practice-round">false</entry> -<entry key='resource-width'>8</entry> -<entry key='resource-depth'>8</entry> -<entry key='resource-scale'>32</entry> -<entry key="duration">900</entry> -<entry key="initial-distribution">.25</entry> -<entry key="private-property">false</entry> -<entry key="clients-per-group">4</entry> -<entry key="quiz-enabled">false</entry> -<entry key="chat-radius">64</entry> -<entry key="seconds-per-year">30</entry> -<entry key="regrowth-rate">.01</entry> -<entry key="tokens-per-fruits">10</entry> -<entry key="experiment-type">abstract</entry> -<entry key="maximum-resource-age">10</entry> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 2 Instructions</h3> -<hr> -<p> -The actual round will now begin. The duration of this round is 15 minutes. -For review, here is a list of important actions and respective keys: -</p> -<p> -<b>Moving your avatar:</b> You can move your avatar by pressing the <b>W</b>, -<b>A</b>, <b>S</b>, <b>D</b> keys or via the arrow keys. <b>W</b> or the -<b>Up</b> arrow key will move your avatar forward while <b>S</b> or the -<b>Down</b> arrow key will move it backward. <b>A</b> or the <b>Left</b> arrow -key will rotate the avatar to its left while <b>D</b> or the <b>Right</b> -arrow key will rotate it to its right. -</p> -<p> -<b>Harvesting a purple pillar:</b> Harvesting a pillar is a two step process. -First you need to select the pillar you wish to harvest. You can do this by standing -next to the pillar and pressing the key <b>Q</b> key. You will see the selected pillar -changing its color to green. Then you can harvest the selected pillar by pressing the -<b>E</b> key. You will see that the avatar bumps against the selected pillar. The -bigger the pillar the more effort the avatar needs to make to harvest the pillar. When -the pillar is harvested, you will see tokens added to your total at the top of the -screen. -</p> -<p> -<b>Collecting yellow components:</b> Collecting yellow component of a pillar is also a two step process. -First you need to select the pillar you wish collect component from. You can do -this by standing next to the pillar and pressing the key <b>Q</b>. You will see -the selected pillar changing its color to green. Then you can collect the yellow component at the top of the pillar -by pressing the key <b>X</b>. On the top of the screen you will see that -tokens are added to your total. -</p> -<p> -<b>Chatting with other players:</b> A chat box is present at the bottom of the -screen. When another player is in the neighborhood, you can click on that -avatar using the left mouse button to start a chat. You will see the character -associated with the selected avatar (<i>A</i>, <i>B</i>, <i>C</i> or <i>D</i>) -appearing in the chat box indicating that you can send messages to that -player. -</p> - - -]]> -</entry> - - -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round2.xml --- a/src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round2.xml +++ /dev/null @@ -1,113 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="resource-width">14</entry> -<entry key="resource-depth">14</entry> - -<entry key="private-property">true</entry> -<entry key="duration">240</entry> - -<entry key='regrowth-rate'>.01</entry> -<entry key='initial-distribution'>.25</entry> - -<entry key='always-explicit'>true</entry> - -<entry key="quiz">true</entry> -<entry key="q1">C</entry> -<entry key="q2">B</entry> - -<entry key="practice-round">true</entry> -<entry key="instructions"> -<![CDATA[ -<h3>Round 3 Instructions</h3> -<p> -You will now appear on the screen as a yellow dot <img src="@CODEBASE_URL@/images/gem-self.gif">, -and your other group members appear as blue dots <img src="@CODEBASE_URL@/images/gem-other.gif">. -You move by pressing the four arrow keys to the right of your keyboard. You -can move either up, down, left, or right. You have to press a key for every -move of your yellow dot. In this experiment you can collect green diamond -shaped tokens -<img src="@CODEBASE_URL@/images/gem-token.gif"> and you will -earn two cents for each collected token. To collect a token, simply move your -yellow dot over a green token and press the <b>space bar</b>. If you move -over a token without pressing the <b>space bar</> you will NOT collect that -token. -</p> - -<p> -The tokens that you collect have the potential to regenerate. After you have -collected a green token, a new token can once again appear on that empty cell. -However, the rate at which new tokens will appear depends on the number of -adjacent cells that still have tokens. The more tokens in the 8 cells around -an empty cell, the faster a new token will appear on that empty cell. In -other words, the presence of tokens will generate new tokens over time. Thus -the middle cell in Image 1 denoted with X will be regenerated at a faster rate -than the middle cell in Image 2. When all neighboring cells are empty, there -is no renewal. - -<table width="100%"> -<tr> -<td align="center"><b>Image 1</b></td> -<td align="center"><b>Image 2</b></td> -</tr> -<tr> -<td align="center"> -<img src="@CODEBASE_URL@/images/8neighbors.jpg" alt="image 1"> -</td> -<td align="center"> -<img src="@CODEBASE_URL@/images/5neighbors.jpg" alt="image 2"> -</td> -</tr> -</table> -<hr> -<h3>Practice Round Instructions</h3> -<hr> -<p> -You will now have four minutes to practice with the experimental environment. -The decisions you make in this round will NOT influence your earnings. At the -beginning of the practice round half of the cells are occupied with green -tokens. The environment is a 14 x 14 grid of cells. -</p> -<p> -When you push the <b>R</b> key you will reset the distribution of -the tokens to randomly occupying half of the cells with green tokens. -</p> - -<p><center><b>Please do not communicate with any other participant.</b></center></p> -<p>If you have any questions please raise your hand. <b>Do you have any -questions so far?</b></p> -]]> -</entry> - -<entry key="quiz-instructions"> -<![CDATA[ -<p> -Before we begin the practice round you need to answer the following questions -correctly. You can only continue when you have answered all questions -correctly. If an error is made you will need to answer the questions again. -</p> -<br> -<form> -Which of the statements is incorrect? <br> -<input type="radio" name="q1" value="A">Your decisions of where to collect tokens affect the regeneration of tokens.<br> -<input type="radio" name="q1" value="B">When you have collected all tokens on -the screen, no new tokens will appear.<br> -<input type="radio" name="q1" value="C">Tokens grow from the middle of the -screen.<br> -<input type="radio" name="q1" value="D">In order to collect a token you need -to press the space bar while your avatar is on a cell with a token.<br> -<br><br> - -Which sequence of situations is not possible? <br> -<img src="@CODEBASE_URL@/images/question2.jpg"><br> -<input type="radio" name="q2" value="A">A<br> -<input type="radio" name="q2" value="B">B<br> -<input type="radio" name="q2" value="C">C<br> -<br><br> - -<input type="submit" name="submit" value="Submit"> -</form> -]]> -</entry> -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round3.xml --- a/src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round3.xml +++ /dev/null @@ -1,49 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="display-group-tokens">true</entry> -<entry key="clients-per-group">4</entry> -<entry key="duration">240</entry> -<entry key="resource-depth">28</entry> -<entry key="resource-width">28</entry> -<entry key='always-explicit'>true</entry> -<entry key="initial-distribution">.25</entry> -<entry key="regrowth-rate">0.01</entry> -<!-- -<entry key="patchy">true</entry> -<entry key="top-initial-distribution">0.50</entry> -<entry key="top-rate">0.02</entry> -<entry key="bottom-initial-distribution">0.25</entry> -<entry key="bottom-rate">0.01</entry> ---> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 4 Instructions</h3> -<hr> -<p> -The length of the round is 4 minutes. Like in the practice round you can collect green tokens. This time -you earn <b>two cents</b> for each token collected. This time you -<b>cannot</b> reset the distribution of green tokens. -</p> -<p> -In this round the renewable resource will become four times bigger. You will -share this larger environment with four other players in this room. Each of -you has been randomly assigned to one of several equal-sized groups. Each of -the groups is collecting tokens from an identical, but separate resource. -</p> -<p> -Each of you has been assigned a number from 1 to 4. The other three players -will appear on the screen as blue dots -<img src="@CODEBASE_URL@/images/gem-other.gif"> with a white -number embedded in the dot. On the top right corner of the screen you can see -how many tokens each player has collected. -</p> -<p> -If you have any questions please raise your hand. <b>Do you have any -questions so far?</b> -</p> -]]> -</entry> -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round4.xml --- a/src/main/resources/configuration/asu-experiments/defunct/abstract-2d/round4.xml +++ /dev/null @@ -1,90 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> -<properties> -<comment>Foraging XML-ized experiment round configuration</comment> -<entry key="display-group-tokens">true</entry> -<entry key="clients-per-group">4</entry> -<entry key="duration">240</entry> -<entry key="resource-depth">28</entry> -<entry key="resource-width">28</entry> - -<entry key='always-explicit'>true</entry> - -<entry key="initial-distribution">.25</entry> -<entry key="regrowth-rate">0.01</entry> - -<!-- before this round begins, we have a chat session --> -<entry key="chat-enabled">true</entry> -<entry key="chat-duration">240</entry> - -<entry key="instructions"> -<![CDATA[ -<h3>Round 5 Instructions</h3> -<hr> -<p> -This round is same as the previous round. However, before the next round starts you -will be given the opportunity to anonymously communicate by text messages for -four minutes with the other participants in your group. You can use this -opportunity to discuss the experiment and coordinate your actions to improve -your earnings. You may not promise them side-payments after the experiment is -completed or make any threats. You are also not allowed to reveal your real -identity. We are monitoring the chat traffic while you chat. -</p> - -<p> -If you have any questions please raise your hand. <b>Do you have any -questions so far?</b> -</p> -]]> -</entry> - -<entry key="chat-instructions"> -<![CDATA[ -<p> -You can now chat with the other participants in your group for 4 minutes -total. During the chat round, you may communicate about any aspect of the -experiment that you would like to discuss with other participants with whom -you have been matched. You may not promise them side-payments after the -experiment is completed or threaten them with any consequence after the -experiment is finished. We are monitoring the chat traffic while you chat. If -we see that somebody reveals his or her identity, we have to stop the -experiment and remove the whole group from which this person is a member out -of this room. -</p> -<p> -You will see other participants labeled as "1", "2","3", or "4" in the chat -box. You can send a chat message by typing into the textfield at the bottom -of the screen and then clicking the "send" button with your mouse or pressing -the "enter" key on your keyboard. </p> -]]> -</entry> - -<entry key="private-chat-instructions"> -<![CDATA[ -You may send private messages to a specific participant by clicking on the -appropriately labeled button (1, 2, 3, or 4) before typing your message in the -chat box and sending it. By default you are communicating with all members of -your group. -]]> -</entry> - -<entry key="last-round-debriefing"> -<![CDATA[ -<p> -This was the last round, but not the end of the experiment. We will now -determine your payments. While we are doing this, we request that you -carefully fill out a brief survey. -</p> -<p> -When we are ready we will call you one by one to the room next door. We will -pay you there in private. Please wait until your computer number is called, -and then proceed to the room next door to turn in your computer number and -your survey. -</p> -<p> -Please answer the survey carefully and thank you for participating. -</p> -]]> -</entry> - -</properties> diff -r aff5fedb6cb23aa21d41ec70a79a08bcd3daef1a -r 869d00fdf8464cb863bcf6168ceae0750182fdf2 src/main/resources/configuration/asu-experiments/defunct/abstract-2d/server.xml --- a/src/main/resources/configuration/asu-experiments/defunct/abstract-2d... [truncated message content] |