[virtualcommons-svn] [virtualcommons-jira] Created: (IRRIG-1) new irrigation tasks for the next rou
Status: Beta
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alllee
From: Allen L. (V. Commons-JIRA) <all...@as...> - 2008-11-06 17:02:56
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new irrigation tasks for the next round of experiments. ------------------------------------------------------- Key: IRRIG-1 URL: https://csid.asu.edu/jira/browse/IRRIG-1 Project: Irrigation Experiment Issue Type: Task Reporter: Allen Lee Assignee: Allen Lee Next version of irrigation game. Attached is a document of ideas we like to implement in future versions - we adjust the framing from bandwidth investment to irrigation. This is mainly a change in instructions, and a few visualization aspects like a waterflow animation instead of a document opening animation. * Change CanalPanel to modify the balls/gates visualization * Change MiddleWindowPanel to modify the scores + file downloading animation - Availability of water: constant availability, regular fluctuations, irregular fluctuations. The participants may see a bar of the level of water streaming into the headgate, and this may go up or down. Of course they don't know the pattern over time. We may say that on average 40 units per second are available. * Modify IrrigationServer's process(GroupDataModel) to also fluctuate the bandwidth if necessary (based on configuration), pack that info into the SendFileProgressEvent, and then the IrrigationClient should set CanalPanel's totalContributedBandwidth - Another aspect we like to implement (not for next experiment to be done, but we may implement it anyway) is to have two types of crops. One crop give modest return with modest amount of water, other leads to much higher income with high amount of water provided. If the experimenter decided to have two crops, the participant has 10 button to flick on, but for each button it can click say for crop 1 (left) or crop 2 (right). * ScoreBoxPanel is lower right panel, IrrigationGameWindow is the dashboard - Finally we can implement a temporary collapse of the headgate. The participants need to invest an amount in order to repair the headgate. Sat a button appears on the screen for each participant where they can push on to help repair at a cost of one token (for example). Only when all participants have contributed, the water will flow again. * server creates a shock for a Group within process(Group), add handlers for it on the client side that add button to IrrigationGameWindow to repair and modify CanalPanel's visualization accordingly. -- This message is automatically generated by JIRA. - If you think it was sent incorrectly contact one of the administrators: https://csid.asu.edu/jira/secure/Administrators.jspa - For more information on JIRA, see: http://www.atlassian.com/software/jira |