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vEngine switch to C#

After a study of the various libraries (Ogre3D, FMOD ...) I decided to switch to C# (.NET Framework) to developp my own Game Engine.

I think this the best way for me to learn how is build a Game Engine and how to create the needed tools to build new games from the SDK.

A new CVS repository will be created soon.

Posted by Nicolas Laurent 2004-11-23
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