I am using 4 "On Disk OSM Tile Format" maps. The size of the tile caches varies between 1GB and 150 MB. All was exported from MOBAC. When I start Viking and only use one tile cache everything works fine (zoom in/out move left/right/top/bottom). When I start switching the maps then the tiles get mixed up (screenshot attached). The more I start to zoom, move and switch maps, the more unuseable the inferface gets. Looks like a multi map puzzle.
Windows 7 64 Bit Viking 1.6
All map have the same setting "Use Viking zoom level"
Default map has been disabled and deleted
Map memory cache size is down to 1 MB
Thanks for raising this issue.
Yes there is a error here; there is meant to be a unique memory cache to distinguish between multiple 'On Disk OSM Tile Format' maps, but the part that checks the map type has a logic flaw in it so that they end up using the same keys (hence the cache gets mixed up).
The fix will be included in v1.6.1