Activity for VIDGUI

  • Bloodbat Bloodbat committed [r47]

    Update: strtools.pas to current code library version.

  • Bloodbat Bloodbat committed [r46]

    Update: copyright years.

  • Bloodbat Bloodbat committed [r45]

    Change: draw menus and text bars with DrawLineXY.

  • Bloodbat Bloodbat committed [r44]

    Refactor: use MakeChar function instead of manually creating a video char and attribute each time; refactor: calculate video position via function.

  • Bloodbat Bloodbat committed [r43]

    Refactor: use DrawLineXY instead of loops.

  • Bloodbat Bloodbat committed [r42]

    Refactor: use DrawLineXY for filling desktop.

  • Bloodbat Bloodbat committed [r41]

    Refactor: add procedures for drawing lines and use them when drawing frames.

  • Bloodbat Bloodbat committed [r40]

    Refactor: use fillchar instead of a loop to draw horizontal lines.

  • Bloodbat Bloodbat committed [r39]

    Change: sync strtools.pas with Bloodbat's Code Library.

  • Bloodbat Bloodbat committed [r38]

    Add: new function IsNumber to strtools.pas.

  • Bloodbat Bloodbat committed [r37]

    Fix: apply new CountCharOccurr name.

  • Bloodbat Bloodbat committed [r36]

    Change: try to avoid unit naming conflicts.

  • Bloodbat Bloodbat committed [r35]

    Change: comment position to interface with Lazarus' popup help.

  • Bloodbat Bloodbat committed [r34]

    Update: copyright years.

  • Bloodbat Bloodbat committed [r33]

    Update: copyright years.

  • Bloodbat Bloodbat committed [r32]

  • Bloodbat Bloodbat committed [r31]

    Change: add brief description to Bloodbat's Code Library units.

  • Bloodbat Bloodbat committed [r30]

    Change: license of strutil2.pas from VidGUI to Bloodbat's Code Library.

  • Bloodbat Bloodbat committed [r29]

    Change: add proper parent unit to keycodes.inc

  • Bloodbat Bloodbat committed [r28]

    Add: AnsiUnquote function from another program ...

  • Bloodbat Bloodbat committed [r27]

    SVN properties change.

  • Bloodbat Bloodbat committed [r26]

    Change: identifier casing.

  • Bloodbat Bloodbat committed [r25]

    Change: rename CountCharOcurr -> CountCharOccurr.

  • Bloodbat Bloodbat committed [r24]

    Change: make screen modes and desksizes work wi...

  • Bloodbat Bloodbat committed [r23]

    Change: source formatting.

  • Bloodbat Bloodbat committed [r22]

    Change: Source formatting: case.

  • Bloodbat Bloodbat committed [r21]

    Change: access FBGColor directly through the pr...

  • Bloodbat Bloodbat committed [r20]

    Add: capability to actually set the desired scr...

  • Bloodbat Bloodbat committed [r19]

    Change: make menus report a command number even...

  • Bloodbat Bloodbat committed [r18]

    Change: make virtual methods I forgot to design...

  • Bloodbat Bloodbat committed [r17]

    Add: ability to insert boxes into menu items so...

  • Bloodbat Bloodbat committed [r16]

    Change: keys are handled by boxes and menus ins...

  • Bloodbat Bloodbat committed [r15]

    Change: remove pointer types.

  • Bloodbat Bloodbat committed [r14]

    Change: manage GUI objects with TOBjectList ins...

  • Bloodbat Bloodbat committed [r13]

    Change: the GUI itself shouldn't cast shadows.

  • Bloodbat Bloodbat committed [r12]

    Add: cmIgnore for skippable menu items.

  • Bloodbat Bloodbat committed [r11]

    Change: GUITypes name to VGType for consistency.

  • Bloodbat Bloodbat committed [r10]

    Refactor: rename FMenus -> FMenuList.

  • Bloodbat Bloodbat committed [r9]

    Change: remove array types for boxes and menus;...

  • Bloodbat Bloodbat committed [r8]

    Fix: manage the collection of boxes with a TList.

  • Bloodbat Bloodbat committed [r7]

    Change: make the dummy TGUIBox nil.

  • Bloodbat Bloodbat committed [r6]

    Change: handle boxes and menus through pointers...

  • Bloodbat Bloodbat committed [r5]

    Fix: menu items weren't moving with their conta...

  • Bloodbat Bloodbat committed [r4]

    Initial commit

  • Bloodbat Bloodbat committed [r3]

    Create branches

  • Bloodbat Bloodbat committed [r2]

    Create tags

  • Bloodbat Bloodbat committed [r1]

    Create trunk

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