Update: strtools.pas to current code library version.
Update: copyright years.
Change: draw menus and text bars with DrawLineXY.
Refactor: use MakeChar function instead of manually creating a video char and attribute each time; refactor: calculate video position via function.
Refactor: use DrawLineXY instead of loops.
Refactor: use DrawLineXY for filling desktop.
Refactor: add procedures for drawing lines and use them when drawing frames.
Refactor: use fillchar instead of a loop to draw horizontal lines.
Change: sync strtools.pas with Bloodbat's Code Library.
Add: new function IsNumber to strtools.pas.
Fix: apply new CountCharOccurr name.
Change: try to avoid unit naming conflicts.
Change: comment position to interface with Lazarus' popup help.
Update: copyright years.
Update: copyright years.
Change: add brief description to Bloodbat's Code Library units.
Change: license of strutil2.pas from VidGUI to Bloodbat's Code Library.
Change: add proper parent unit to keycodes.inc
Add: AnsiUnquote function from another program ...
SVN properties change.
Change: identifier casing.
Change: rename CountCharOcurr -> CountCharOccurr.
Change: make screen modes and desksizes work wi...
Change: source formatting.
Change: Source formatting: case.
Change: access FBGColor directly through the pr...
Add: capability to actually set the desired scr...
Change: make menus report a command number even...
Change: make virtual methods I forgot to design...
Add: ability to insert boxes into menu items so...
Change: keys are handled by boxes and menus ins...
Change: remove pointer types.
Change: manage GUI objects with TOBjectList ins...
Change: the GUI itself shouldn't cast shadows.
Add: cmIgnore for skippable menu items.
Change: GUITypes name to VGType for consistency.
Refactor: rename FMenus -> FMenuList.
Change: remove array types for boxes and menus;...
Fix: manage the collection of boxes with a TList.
Change: make the dummy TGUIBox nil.
Change: handle boxes and menus through pointers...
Fix: menu items weren't moving with their conta...
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