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#201 Releases

general
closed
nobody
release it! (1)
new feature
2016-09-12
2014-06-17
NLS
No

I want to request a very special feature:
At least annual releases and more experimental or development releases (for Windows).
The rarity of new VICE releases kills the project fanbase, as they simply forget about it.

Discussion

  • gpz

    gpz - 2014-06-17
     
  • NLS

    NLS - 2014-06-17

    Thanks GPZ, never heard of that place before. GREAT!

    That said, it only demonstrates the lack of actual "publicity" for the project.
    There has been no update at the main site (where 99.99% of people expect to see new releases), since 2.4 release (which in turn was very delayed).
    My request still stands as the project "seems" dead even though it's not.
    Even if the team doesn't want to move to 2.5 yet, a good snapshot of 2.4.X wouldn't it be nice to be posted on the main site?
    Something to keep things alive.

     
  • gpz

    gpz - 2014-06-17

    doh, links to that page are spread everywhere on sourceforge, including at the top of this tracker page, and also on the main site. o_O

    regarding releases, personally i'd even suggest to ditch regular releases completely and switch to a rolling release model. i dont care much about publicity for that matter =P

     
  • NLS

    NLS - 2016-09-12

    2+ years later than this thread, there is still no new official release.
    I do follow the daily builds page, so I am personally fine with this, but this is something that looks weird to a simple user, that just expects some official release version. This looks like a constant beta.
    I should (and I am) happy and grateful there is a daily build at least and we don't get the (very common in open source projects) "well if you can't compile it yourself, tough luck" attitude. (which also reads like "we are the elite that can makes things work and you are useless" - btw I have a dev environment and CAN compile).
    I don't understand, why this has to be like this, keeping out much of the emulator's "audience".
    For MAME, I understand the rolling release and even the sub-1.0 scheme, but this is MAME's DNA. MAME is never complete, because new machines are added, many are in elementary state and as time goes by, new ones will be added.
    But WinVICE emulates 8bit CBM machines. Those are a specific (rather limited) number of models. WinVICE already has reached a very high level of authenticity in its emulation. It is V2.4 after all.
    Even with the major version, seems like the dev team is "scared" to progress. "2.4" is frozen in the version number and a third minor version number is used. Why? Are releases indeed minor steps over 2.4? 2.4 was a major step over 2.3?
    Actually I am not even sure what .30 stands for. Unless (I suspect and hope at least there is that info) the mailing lists are followed, nobody knows (outside the dev team), why .30 was marked .30 over .29 (and so on). Unless I am blind and can't find the very obvious link to the complete project's version history.
    I don't get it this "closed club" philosophy in an open source project.
    I don't want to sound harsh, I could very well stand in the back, get a daily build every now and then (or every day) and all fine. But I really want to understand what changed (in the team's philosophy) from the day 2.4 was released (and actually I remember 2.4 was also years after 2.3)...
    I would appreciate an explanation (or guidance on something I am doing wrong possibly).

     
  • gpz

    gpz - 2016-09-12

    the problem simply boils down to lack of developers. if you really want to improve something on this front, join the team -> http://vice-emu.pokefinder.org/index.php/Wanted :) one thing that changed in the team is that we do not have a dedicated windows maintainer anymore for a while now, and thus noone who is terribly interested in updating the windows gui. the same is true for OSX, and possibly other ports as well. (and all of these are subject for removal when that situation does not change on the long run)

    that said, the current plan is that we will release a 3.0 by around christmas this year. after that release we will indeed switch to a rolling release model and possibly no more provide binaries (except the nightly builds) anymore either - unless someone steps up and takes over the part of building them.

     

    Last edit: gpz 2016-09-12
  • NLS

    NLS - 2016-09-12

    I understand. Unfortunately (would love it) I don't have the knowledge needed to maintain the Windows port.
    I wonder how such a successful emulator to such a successful computer and such a successful host, is not full of devs...

     

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