From: Scott M. <dar...@ya...> - 2011-10-20 21:14:45
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I tried sending this earlier but it bounced for some reason. If you look at this project http://megaglest.org/ which is part of the fga to me it seems the only change is the addition of the fga logo and probably a link back to the fga website. I will find out if there are really any other items we would have to change (web wise) but I don't believe there will be any. As far as web admins are concerned. I'm hoping that the new site design I m working on will negate the need for any true web admin as a lot of the new design will be template based and any changes that need to be made can be made with minimal use or knowledge of html or php. Thats the theory anyway. As to the competition clause.. I wonder if they realize that vegastrike also has a partial mmo component. Either way though it wouldn't or shouldn't matter as we are not and probably never will be an rpg style mmo. Unless we take on a more eve look at things. I think my main concern is the free bit.. opensource yes, but it would be nice to offer Vegastrike on DVD for a small fee so we can make a little money to go towards a dedicated web server to host vegaserver from, or even make enough to hire a programmer for a few weeks.. maybe contract an artist for updating some of our more aged graphics. Thats the main question I have for them. Any other questions or concerns let me know. Kids are a bit older and the youngest doesn't need 24 hour supervision anymore so I have more free time finally. |
From: Scott M. <dar...@ya...> - 2011-10-20 21:33:21
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Under a GPL license you can still sell your product provided the source is included. The project has already done this as far as I understand it though I don't know for how much. Mostly it depends on the type of license used by the libraries and as I have read few of those, the ones I have read require that their particular library must remain external from the main binary. ________________________________ From: Claudio Freire <kla...@gm...> To: Scott Monk <dar...@ya...> Sent: Thursday, October 20, 2011 5:21 PM Subject: Re: [Vegastrike-devel] Free Game Alliance Got it. On Thu, Oct 20, 2011 at 6:14 PM, Scott Monk <dar...@ya...> wrote: > I think my main concern is the free bit.. opensource yes, but it would be > nice to offer Vegastrike on DVD for a small fee so we can make a little > money to go towards a dedicated web server to host vegaserver from, or even > make enough to hire a programmer for a few weeks.. maybe contract an artist > for updating some of our more aged graphics. Thats the main question I have > for them. I don't think the license would allow us to do that. |
From: Claudio F. <kla...@gm...> - 2011-10-20 21:38:15
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On Thu, Oct 20, 2011 at 6:33 PM, Scott Monk <dar...@ya...> wrote: > Under a GPL license you can still sell your product provided the source is > included. The project has already done this as far as I understand it though > I don't know for how much. Mostly it depends on the type of license used by > the libraries and as I have read few of those, the ones I have read require > that their particular library must remain external from the main binary. I don't remember VS being sold at any point. Maybe before I was part of the project? The GPL, AFAIK and IANAL, only allows charging for distribution costs. IE: how much it costs to burn and mail the DVD. |
From: Scott M. <dar...@ya...> - 2011-10-20 22:06:39
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You might be right but I do not believe so. When I worked on Warzone2100 (before/after the source release) I know that we could have used the GPLed WZ engine to create whatever we wanted and sell it *PROVIDED* the source code was released with the binary. AH HA! I looked it up real quick and here's the answer straight from the GPL faq (v3 but should apply to all others) Does the GPL allow me to sell copies of the program for money? (#DoesTheGPLAllowMoney) Yes, the GPL allows everyone to do this. The right to sell copiesis part of the definition of free software. Except in one special situation, there is no limit on what price you can charge. (The one exception is the required written offer to provide source code that must accompany binary-only release.) And fully defined here http://www.gnu.org/philosophy/selling.html ________________________________ From: Claudio Freire <kla...@gm...> To: Scott Monk <dar...@ya...> Cc: "veg...@li..." <veg...@li...> Sent: Thursday, October 20, 2011 5:38 PM Subject: Re: [Vegastrike-devel] Free Game Alliance On Thu, Oct 20, 2011 at 6:33 PM, Scott Monk <dar...@ya...> wrote: > Under a GPL license you can still sell your product provided the source is > included. The project has already done this as far as I understand it though > I don't know for how much. Mostly it depends on the type of license used by > the libraries and as I have read few of those, the ones I have read require > that their particular library must remain external from the main binary. I don't remember VS being sold at any point. Maybe before I was part of the project? The GPL, AFAIK and IANAL, only allows charging for distribution costs. IE: how much it costs to burn and mail the DVD. |
From: Claudio F. <kla...@gm...> - 2011-10-20 22:14:00
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On Thu, Oct 20, 2011 at 7:06 PM, Scott Monk <dar...@ya...> wrote: > You might be right but I do not believe so. When I worked on Warzone2100 > (before/after the source release) I know that we could have used the GPLed > WZ engine to create whatever we wanted and sell it *PROVIDED* the source > code was released with the binary. > > AH HA! I looked it up real quick and here's the answer straight from the GPL > faq (v3 but should apply to all others) You're right... this is weird. I distinctively remember such a limitation to one of the OSS licenses, and I was convinced it was the GPL. |
From: Dave C. <da...@cr...> - 2011-10-20 23:00:06
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On Thu Oct 20 23:13:52 2011, Claudio Freire wrote: > You're right... this is weird. > I distinctively remember such a limitation to one of the OSS > licenses, > and I was convinced it was the GPL. You're right too.... Kind of. The limitations on charging fees are only to do with the distribution of source code, not object code (or source *and* object code) - that is, they apply to the case of including a written offer for the source in lieu of the source itself. Look at GPLv2, 3(b) to find it, or GPLv3 6(b). Dave. -- Dave Cridland - mailto:da...@cr... - xmpp:dw...@da... - acap://acap.dave.cridland.net/byowner/user/dwd/bookmarks/ - http://dave.cridland.net/ Infotrope Polymer - ACAP, IMAP, ESMTP, and Lemonade |