MIDI problems with TIE Fighter
Status: Inactive
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vladr
I'm running Windows XP and use a Sound Blaster Audigy
Have problems with MIDI sounds in TIE Fighter
Collector's edition.
Intall detects a Sound Blaster 16 for digital effects
and 4-OP FM for music. Problem is that music sounds
like crap, even my old sound blaster pro sounded
better. I tried setting General MIDI for the music,
but it doesn't work (actually the install utility
crashed), neither does Roland. My last choice was
AWE32, but it didn't work either!
BTW, How comes that AWE32/64 is no supported anymore
by the new line of sound blaster cards?!?! I mean,
AWE cards used the EMU8000 chip, and now Audigys come
with the EMU10K which is supposed to be better. I
don't get it.
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VDMSound will not emulate the EMU chip, and Windows will
not let DOS games talk directly to it either.
MIDI should definitely work (check for updates/patches!),
and it should be as good as AWE. Post a message on the
VDMSound forum if you still can't get MIDI to work.
For SoundBlaster music you must keep in mind that, although
VDMSound simulates up to SB16 on the "digital" end, it only
does OPL-2 on the "FM" end (which is SB 1.0 or AdLib). SB-
Pro was equipped with *two* OPL-2's, and SB-16 has an OPL-
3. OPL-3 may be added in a few weeks, but try AdLib for
the moment.
V.
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Still can't get General MIDI or Roland to work. I recall
having read somewhere that MPU-401 emulation doesn't work
with games that run in protected mode (e.g. TIE Fighter).
If that's true, why is it not possible?
Also, is there any way to emulate the EMU8000 on
Live!/Audigy cards so I can choose "AWE32/64" in DOS games?
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It is not true that MPU-401 emulation won't work with p-
mode games. If you choose MT-32 for MIDI does the scroll-
lock led blink at all? I can run a demo of Tie Fighter
just fine with both MT-32 and General MIDI (and SB sound
effects).
And no, emulating the EMU8k is out of the question, sorry.
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I'm having the same problem. Attempting to use MPU-401
MIDI in TIE fighter will lock up the DOS window. The MT32
emulation does just fine.. I'm used to the superb MIDI engine
it has, so using 4-OP is a drag. I'm not seeing any scroll
lock flashing with 4-OP.
Just to be clear, I'm also using the DOS collector's CDROM
edition of TIE fighter. In my opinion, it's the best game ever.
The new TIE and X-wing sims don't hold a candle to it.
Thanks for making VDMSound, and hopefully I can help a bit
in making the MIDI emulation better. Anything I can do?
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Does the scroll-lock led flash when using MPU-401/MT-32? If
it does then just be patient. I do have some sort of demo
from LEC for Tie Fighter (or one of the numerous games that
fall under that category) and it works fine over here with MIDI
(the music is good too), though it only takes 3-4 seconds for
the game to start up (at the most), so the problem may lie a
bit deeper than that.
Cheers,
V.
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I don't see any scroll lock flashing with MIDI using any
option. When I have it configured for general midi
(MPU-401), as soon as the MIDI music would kick in, Tie
Fighter (or the iMuse configurator) locks hard. This is
under win2k.
I mistakenly mentioned MT32 (I'm not really sure what that
is) in the previous note... 4-OP and adlib are the only
music that I can get working.
Regards.
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I don't see any scroll lock flashing with MIDI using any
option. When I have it configured for general midi
(MPU-401), as soon as the MIDI music would kick in, Tie
Fighter (or the iMuse configurator) locks hard. This is
under win2k.
I mistakenly mentioned MT32 (I'm not really sure what that
is) in the previous note... 4-OP and adlib are the only
music that I can get working.
Regards.
Logged In: NO
I don't see any scroll lock flashing with MIDI using any
option. When I have it configured for general midi
(MPU-401), as soon as the MIDI music would kick in, Tie
Fighter (or the iMuse configurator) locks hard. This is
under win2k.
I mistakenly mentioned MT32 (I'm not really sure what that
is) in the previous note... 4-OP and adlib are the only
music that I can get working.
Regards.
Logged In: NO
Is it even possible to run TIE under WinXP anyway? I have the
old DOS diskette verion and when ever I try to run I get the
EMS memory error.
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How is it possible to run TIE Fighter in WinXP? I have the old
diskette version, and whenver I try to run it I get the EMS
Memory error...
Logged In: NO
How is it possible to run TIE Fighter in WinXP? I have the old
diskette version, and whenver I try to run it I get the EMS
Memory error...