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#202 DBZ Games Bugs (I Will Actually Respond)

closed
5
2006-02-03
2006-01-13
Gogowoof
No

Ok, so I saw the post for the DBZ: Buu's Fury
problem, but apparently the guy never responded.

DBZ: Legacy of Goku I - "This program will not run on
the hardware found" comes up after the credits, and
logo screen (with shenron in the background). After
seeing the logo screen, a black screen with passing
stars in the background shows while the error is
displayed.
/*savestate included*
*VBA 1.7.6 and 1.80*/

DBZ: Legacy of Goku II - "This program will not run
on the hardware found" comes up right after trying to
access the world map after picking up the saiyan
armor with gohan and going up the mountain. Upon
clicking the world map, the screen goes black (yet
still displays gohan's info) and displays the error.
/*savestates and SAV included*
*VBA 1.80 */

DBZ: Buu's Fury - "This program will not run on the
hardware found" comes up right as I try to enter the
mansion of Grand Kai AFTER the training process
(talking to the fighters, talking to the blonde guy,
fighting the first fighters, fighting the blonde guy,
reaching lvl 65, breaking through the door, obtaining
the cotton Gi and witnessing the event at the door to
Grand Kai's mansion). Upon trying to walk in the
door, the game pauses and displays the error, hitting
A causes the window to close, but is followed by X
number of error windows.
/*savestates and SAV included*
*VBA 1.80 */

This emulator is top notch IMO, it is most
unfortunate that these three games not work, because
these games really pwn. Let me know if there is
anything else I can do to help.

Discussion

  • Gogowoof

    Gogowoof - 2006-01-13
     
  • Gogowoof

    Gogowoof - 2006-01-13
     
  • Gogowoof

    Gogowoof - 2006-01-13
     
  • Pokemonhacker

    Pokemonhacker - 2006-01-13

    Logged In: YES
    user_id=785003

    Seems like you problems come from using a wrong save type
    (setting it to 'auto' might create problems, for these
    games for exemple). DBZ games use the Eeprom save type.

    To avoid any further problem, I strongly suggest you use
    the 'Option->Emulator->Game Overrides...' menu. Choose it
    (once you have a dbz game loaded), and set the save type
    as 'Eeprom' in it. This *should* fix all the problems you
    are experiencing (ie. it'll work if you load you save in-
    game, but not if you use 'old' savestates)... At least it
    worked for me with all the .sav files you provided, using
    VBA 1.8.B3.

    PS : thanks for your complete report. But next time, for
    this kind of problem (that's not actually a bug), try
    to /search ask in the ngemu VBA board ;)

     
  • Pokemonhacker

    Pokemonhacker - 2006-02-03
    • assigned_to: nobody --> pokemonhacker
    • status: open --> closed
     

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