in include/GL/gl.h it is defined as
GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei
stride, const GLvoid *ptr );
but in api1.c it is defined as
#if defined(MESA31)
void APIENTRY glEdgeFlagPointer( GLsizei stride, const
GLvoid *ptr )
#else /* Mesa 3.0 or lower */
void APIENTRY glEdgeFlagPointer( GLsizei stride, const
GLboolean *ptr )
#endif
So for Mesa 3.0 or lower, the definitions don't match
I'm compiling with the cvs version of glx as of Aug 21,
2001 against the Mesa-3.5 source
Logged In: NO
I was using the Mesa-3.5 source, so you can ignore this