Quick summary:
- alternative (non-violent) methods of fighting monsters
- wandering tradesmen
- new starting item sets and hero portraits
- lot of ASCII mode improvements
Full change log:
- calming, scaring and hypnotizing monsters, available as skills and spells
- wandering tradesmen in the Dungeon Mode
- different monster species have different diet
- added new starting item sets
- added 6 new hero portraits
- random settlements now look slightly different for certain races
- monsters have much less chances to hit the hero standing on a tile with a portal
- added speed information to the 'Character' window
- added mode information to the 'Load Game' window
- ASCII mode:
- neighbor locations may be also displayed on the main screen if the current location is small enough
- added ASCII version of 'Load Game', 'Options', 'Hall of Fame', 'Credits'
- it is now possible to choose hero's gender during character creation
- 'Statistics' window allows to export character details to a file
- it is now possible to uncurse the current equipment
- it is now possible to switch drop destination (ground / chest) when the Inventory is accessed in the usual way, not just when looting a chest
- picking up divided stack of items from chests
- reviewed colors and characters of most items
- gas trap explosion has a specific color
- added messages indicating success or failure of cooking services from NPCs
- a progress bar is displayed on the loading screen
- added lines indicating that the hero can go to the neighbor location (and a tip for the middle mouse button, which is associated with that action)
- currently equipped tool may get damaged in combat
- no diary in the Dungeon mode
- [bugfix] no more random crashes when launching the game with '-new'
- [bugfix] the Shift key now works correctly in the Inventory (and possibly some other windows) on Linux
- [bugfix] random settlements can no longer be generated on the sea
- [bugfix] treasures generated in random settlements now have proper material set
- [bugfix] when starting a new game in the Dungeon mode and selecting an item set with an additional torch, the hero no longer has both torches lit at the start
- [bugfix] corrected experience points display
- [bugfix] corrected limb damage display
- [bugfix] if the Hero dies after loading game in the Dungeon mode, the mode no longer appears as 'Normal' in Hall of Fame
- [bugfix] the Inventory window closes after reading a spell scroll
- [bugfix] divided item stack now picks up correctly, used to pick up always the maximum number
- [bugfix] graphics driver in 'Options' has correct initial setting
- [bugfix] check buttons in the 'Character Creation' window remember their last setting after returning to the main menu
- [bugfix] editor: undo works properly when inserting a new door
Saved games from versions 0.9.9 to 0.9.18 are still compatible with 0.9.19.