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Fame 0.9.17 released!

Last several months were a hard time for the project. I've totally lost motivation, but luckily that was just temporary. Now I'm slowly getting back to the development. Slowly. This explains why there are so few new features and content. More can be expected in the next release, which I'm planning right now.

See you soon!

Full change log:

  • penalty for unexplored levels in the Random Dungeon
  • hand to hand combat does significantly less damage on the low skill level
  • separate messages for hand to hand combat
  • anti-magical aura in certain locations
  • more reliable merchant re-supplies
  • additional decorations in some dungeon rooms
  • lever rooms now come in "rotated" variants
  • a warning message appears when visiting a wilderness location with hostile monsters
  • more coherent and efficient error reporting
  • [bugfix] Udalenxus's script fixed
  • [bugfix] score is properly counted in the Dungeon Mode
  • [bugfix] hero can still walk with broken right arm

Saved games from versions 0.9.9 to 0.9.16 are still compatible with 0.9.17.

Posted by Piotr Bednaruk 2019-02-12 Labels: Fame release 0.9.17

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