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Fame 0.9.16 released!

This is mainly a bug fixing release. Not that the previous version was very unstable, but I've found enough major issues to justify releasing it earlier without adding any new content.

Have a nice play!

Full change log:
• lever rooms now can occur in all dungeons
• ranged spells no longer can be auto-casted against a creature standing in an unrevealed cell
• a ranged spell has only 1/3 chance of hitting a creature standing in an unrevealed cell
[bugfix] potential crash occuring randomly in when generating (almost) every dungeon location
[bugfix] certain locations (Forest Dungeon level 4, Large Dungeon, Mine, Spider Cave, Thieves' Guild) no longer crash the game when accessed
[bugfix] bandits in Totdnum are no longer neutral
[bugfix] keyboard configuration: the message about key conflict lists the other binding, not the current one
[bugfix] keyboard configuration: after canceling the configuration window and then showing it again, the original keyboard scheme is restored
[bugfix] hiding the 'Look' frame, sucking blood from creatures and quitting the game works even if the command is assigned to a key other than the default one
[bugfix] reading a spellbook identified earlier by a scroll of identify no longer produces a message 'revealing' the book's identity
[bugfix] items and monsters are no longer generated on walls of a lever room
[bugfix] correct message when the hero is sacrificed by somebody else

Saved games from versions 0.9.9 to 0.9.15 are still compatible with 0.9.16.

Posted by Piotr Bednaruk 2018-05-12 Labels: fame release 0.9.16

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