Quick overview:
- easier gameplay for spellcasting characters
- more spells and items for spellcasters
- improved immersion mode
Detailed change log:
- 10 new spells
- several new items
- casting a spell from a scroll requires Focus
- casting a spell from a scroll increases spell's experience (even allowing to learn the spell permanently in some cases)
- the Spells window is now able to display any number of spells
- scrolls chosen as starting items are initially identified
- changed one of the starting item sets: a spellbook instead of 5 scrolls of fireball
- chance for a successful reading of a "more common" spellbook is at least 30% despite the low Literacy skill level
- hero's picture in the Creation window is updated when the player changes a starting weapon skill to reflect starting equipment
- using Ctrl+click in the Inventory immediately updates item info displayed on the bottom
- immersion mode is now default
- no window title bar in the immersion mode (Windows)
- game display is properly centered in the immersion mode
- switching to the immersion mode using F11 works in the main menu
- [bugfix] rods no longer have "weird" target items (like armors etc.)
- [bugfix] scrolls no longer fail to disappear after being read from a looted chest
- [bugfix] gold received as a quest reward has a proper material
- [editor] setting item's material
Saved games from 0.8.4 up to 0.9.0 are still compatible with 0.9.1.
Have fun!