This is mainly a bugfix release, but as always there's a number of other improvements. Sorry for such a brief message, I'm having a "hot" period in my job ;-).
Quick overview:
- sounds
- better handling of torches
- bug fixes
Detailed change log:
- hero is able to hear sounds
- player is asked to light his torch when it is available, but not currently equipped and the Use command is issued
- torches are extinguished automatically when leaving a dark location
- version number is displayed for old saved games
- similar items are only listed once with the Detect Items spell, with the number of occurrences specified
- hero slows down when strained
- hero can die after consuming certain types of mushrooms
- [bugfix] the game no longer freezes when descending into the Basement Dungeon
- [bugfix] creatures other than traveling families can be encountered in the wilderness
- [bugfix] no longer possible to move while a modal window is displayed
- [bugfix] correct message when a hobgoblin steals an item from the hero (used to read "Hobgoblin steals 0 short swords"
- [bugfix] kicking a potion no longer produces 4 billion potions or an "invisible" potion
- [bugfix] reading the orcish report now gives a proper message
- [bugfix] reading an identified scroll does not result in a "turns out to be..." message
- [bugfix] the Inventory window closes after reading a book and most scrolls
- [bugfix] corrected "typos" in the Bestiary
- [bugfix] [editor] the portal window no longer causes a crash nor it lacks the "OK" button
Saved games from 0.8.4 up to 0.8.9 are still compatible with 0.9.0.
Have fun!