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Fame 0.8.2 released!

Another month has passed and another version of Fame is here!

First of all, there will be no more daylight in the dungeons. You will have to carry a torch to see anything more than your own nose. The same applies to the outside world. It's dark from 20:00 (8 p.m. in some countries - I will probably never understand the advantages of the 12-hour system, it's just stupid) until 6:00 in the morning. You will also observe some kind of "fog of war" - that is, monsters that are outside of your Field of View will be, well, invisible to you. You will not be able to see items out of your FOV, either, but you will remember some items' placement unless you wander to another location.

Equipment sets have been introduced. Now you can define up to 4 sets (a set can consist of a sword and a shield, or a bow and arrows) and switch between them immediately by pressing an appropriate key (either Shift+1 to Shift+4 or '[' and ']'). This makes it a lot easier to use ranged weapons and/or thrown weapons along with more conventional stuff like swords or axes.

There are more UI improvements. You will be able to use the Skills/Spells windows with keyboard only. Those windows will also contain more information for inexperienced players. The Rest window has been adopted for keyboard handling as well, and the available resting options have been tuned up to fit the actual gameplay-influenced needs. Another window that can be now handled entirely without a mouse is the Dialog window. Last, but not least: the Trade window has been significantly enhanced with "intelligent" buttons that show or disappear automatically as needed, so that you always know what to press.

And, of course, there were tons of other, minor improvements and bugfixes, here's the list that covers most of them:

  • light and darkness
  • equipment sets
  • identifying books and scrolls
  • improved UI in the Skills, Spells and Rest windows
  • the Dialog, Spells, Skills and Rest windows can now be handled using keyboard
  • the player is able to interrupt hero's rest with the Escape key
  • the Inventory window displays an explanation when an item cannot be dragged to another slot
  • the ring slot for a missing limb is not available any more
  • buttons for skills that work automatically do not hide the window and present a message instead
  • buttons in the Trade window only show up when they are needed
  • "Buy" button in the Trade window
  • it is now possible to combine thrown weapons with shields as well as other items that can be thrown
  • in yes/no questions, any key selects the default option ("no")
  • hero does not stop next to doors/stairways when moving with mouse
  • more appropriate description for item slots unavailable because of limb damage
  • corrected mistake in the key list window - Shift + W displays weather report, not Ctrl + W
  • indefinite article added to some messages
  • [bugfix] wielding a two-handed weapon no longer prevents the hero from wearing an armor
  • [bugfix] clicking LMB in the inventory window no longer causes the hero to move
  • [bugfix] the Esc key works properly in the number input dialog invoked from the trade window
  • [bugfix] it is no longer possible to invoke chat again by pressing T in the trade window
  • [bugfix] the hero no longer gets bloated after consuming less than 100% food
  • [bugfix] clicking on a door does not cause it to open unless the hero stands next to the door
  • [bugfix] it is no longer possible to move with mouse when a Y/N question is displayed
  • [bugfix] the game no longer crashes when loading a location where a Wizard was present

Enjoy the new version!

Posted by Piotr Bednaruk 2012-12-15 Labels: fame untitled release new version

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