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Untitled 0.7.7 released!

From now on, some of the game data files will be put inside of one big file and thus made available for developers (that is, me) only. I strongly believe that it is essential for a roguelike game to keep some of game's internals in secret.

That change has at least one undesired side effect. The game is not customizable anymore, not to the level it used to be. However, I don't think it's that important for a roguelike. All in all, most of the few really successful games of that genre were not customizable and none of them were mods (as far as I know).

Of course, the protection mechanisms for the Big File are quite easy to break if you know some assembly... I hope that nobody will actually attempt to reveal Untitled's secrets.

Posted by Piotr Bednaruk 2012-04-28 | Draft

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