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Untitled 0.7.6 released!

I was very lazy this time. Out of 5 weeks since the previous release, more than 2 weeks were wasted (at least for Untitled's point of view, I was working on Fuge). Many features have been just shifted to the next version when I realized I am completely out of the schedule (well, I don't have any schedule, actually). The decision was to release immediately. The change log looked long enough:

  • alarms (when hero attacks some of the NPCs in town, other NPCs may respond to the
    attack)
  • a message is displayed when the hero's equipment gets significantly damaged
  • explosions can damage hero's equipment
  • poison/freezing/flame effects do not damage items on the ground
  • scrolls, when thrown or kicked, are no longer damaged or destroyed
  • drinking poisonous gas or exploding potion has side effects
  • multi-plane world (underground locations are no longer present on surface)
  • the cell viewed through the Look window can be changed with arrow keys
  • unvisited locations are darkened on the world map
  • unrevealed cells can no longer be examined with the 'Look' command
  • windows with a default edit box do not require setting focus to type in that edit box
  • changed importance level for some combat messages in the log
  • U compiler feature temporarily disabled
  • [bugfix] throwing/kicking a poisoned corpse no longer crashes the game
  • [bugfix] NPCs casting spells while being outside the screen no longer crash the game
  • [bugfix] kicking or throwing items towards boundaries of a location no longer crashes the
    game
  • [bugfix] all special bonuses given by unique items are correctly removed from hero when
    they throw the item away
  • [bugfix] chance to succeed in smithing or founding is calculated properly
  • [bugfix] unrevealed areas have proper (black) color in the automap
  • [bugfix] all kinds of dungeon floor appear correctly on the list in the editor

As of plans for the next version... I'm hoping to add more content at last. The gameplay isn't currently very interesting. When the player gets bored with random encounters in the wilderness and with the Random Dungeon (I know that almost nobody likes non-persistent dungeons), there's not much left to do... This is going to change in the next release.

But now - enjoy 0.7.6!

Posted by Piotr Bednaruk 2012-03-30 Labels: untitled release new version 0.7.6

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