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Untitled 0.7.5 released!

This time it took me 3 weeks, but the next version is ready and all the planned features have been implemented.

This version (0.7.5) also fixes a number of nasty bugs. As you probably had already noticed, saving game did not work in 0.7.4. I wonder how could I miss that problem before. Anyway, it took me half day to track down this bug and two seconds to fix it.

The change log:

  • door traps
  • 'Traps' skill - allows constructing, setting, detecting and disarming traps
  • thrown grenades
  • land mines
  • items laying on the ground are affected by explosions
  • name of the item currently in hand is displayed when attempting to throw it
  • player is no longer able to throw cursed items away
  • player must confirm if they want to bite a neutral NPC
  • dark background under questions displayed on the main UI
  • a message box appears when player finds out that the equipped item is cursed
  • player can eat until they become bloated
  • item description in the trade window change colors according to item's status (like in inventory)
  • item description in the trade window include more details (poisoning status, material info, special info for rods and moulds)
  • slightly more advanced grammar in combat messages
  • the proper floor tile is used in random-generated dungeons
  • thrown knives can now be found as stacked items in the dungeons
  • metal rods and moulds found in the dungeons are now usable
  • new command line options
  • [bugfix] loading game no longer causes a crash
  • [bugfix] closing the message box that says there are no games to load no longer freezes the game
  • [bugfix] non-magical scrolls work properly again
  • [bugfix] unique items can no longer be found in the dungeons
  • [bugfix] random monster encounters no longer occur in the location editor :-)
  • [bugfix] releasing RMB while cursor is above the Look window closes it properly
  • [bugfix] clicking on a window without the close button no longer crashes the game
  • [bugfix] attempting to lock a door that do not have a lock no longer crashes the game
  • [bugfix] player can no longer learn swimming just by diving into water (may affect other skills and also spells in similar way)
  • [bugfix] flail does not belong to the category "swords" anymore
  • [bugfix] removed redundant message displayed when PC becomes a vampire
  • [bugfix] choosing the 'Exit' command from the editor menu no longer causes a crash

Oh, almost forgot to mention. The Linux version is coming soon! Untitled already compiles and runs under Linux, I'll only have to test it thoroughly and that's it.

Enjoy!

Posted by Piotr Bednaruk 2012-02-20 Labels: untitled release new version

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