This time it took me 3 weeks, but the next version is ready and all the planned features have been implemented.
This version (0.7.5) also fixes a number of nasty bugs. As you probably had already noticed, saving game did not work in 0.7.4. I wonder how could I miss that problem before. Anyway, it took me half day to track down this bug and two seconds to fix it.
The change log:
- door traps
- 'Traps' skill - allows constructing, setting, detecting and disarming traps
- thrown grenades
- land mines
- items laying on the ground are affected by explosions
- name of the item currently in hand is displayed when attempting to throw it
- player is no longer able to throw cursed items away
- player must confirm if they want to bite a neutral NPC
- dark background under questions displayed on the main UI
- a message box appears when player finds out that the equipped item is cursed
- player can eat until they become bloated
- item description in the trade window change colors according to item's status (like in inventory)
- item description in the trade window include more details (poisoning status, material info, special info for rods and moulds)
- slightly more advanced grammar in combat messages
- the proper floor tile is used in random-generated dungeons
- thrown knives can now be found as stacked items in the dungeons
- metal rods and moulds found in the dungeons are now usable
- new command line options
- [bugfix] loading game no longer causes a crash
- [bugfix] closing the message box that says there are no games to load no longer freezes the game
- [bugfix] non-magical scrolls work properly again
- [bugfix] unique items can no longer be found in the dungeons
- [bugfix] random monster encounters no longer occur in the location editor :-)
- [bugfix] releasing RMB while cursor is above the Look window closes it properly
- [bugfix] clicking on a window without the close button no longer crashes the game
- [bugfix] attempting to lock a door that do not have a lock no longer crashes the game
- [bugfix] player can no longer learn swimming just by diving into water (may affect other skills and also spells in similar way)
- [bugfix] flail does not belong to the category "swords" anymore
- [bugfix] removed redundant message displayed when PC becomes a vampire
- [bugfix] choosing the 'Exit' command from the editor menu no longer causes a crash
Oh, almost forgot to mention. The Linux version is coming soon! Untitled already compiles and runs under Linux, I'll only have to test it thoroughly and that's it.
Enjoy!