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HexenWorld suggestion

2011-05-29
2013-04-07
  • RaVeN RaVeN

    RaVeN RaVeN - 2011-05-29

    in cl_pred.c  -remove +paste

    /*-*/  cvar_t cl_pushlatency = {"pushlatency","-50", true};   // hexenworld wrong value laggy
    /*+*/ cvar_t cl_pushlatency = {"pushlatency","-999", true}; // quakeworld exellent value

    but i guess even much better if possible create script that change pushlatency value using current ping value:
    playern1 ping 232 so autochange pushlatency to 232 etc.

     
  • RaVeN RaVeN

    RaVeN RaVeN - 2011-05-29

    also its good to use these files for hexenworld as default files.
    http://heretics-hexens.ucoz.com/hw.zip
    Many who created server do it wrong, and dont know proper configurations.
    this is list of deathmatch designed levels and timelimit 15 (think it better) , or change it to fraglimit 25?

     
  • RaVeN RaVeN

    RaVeN RaVeN - 2011-05-30

    also is good to use these files as default for hexenworld
    http://heretics-hexens.ucoz.com/hw.zip

     
  • Ozkan Sezer

    Ozkan Sezer - 2011-05-30

    Thanks for the suggestions.

    For the cl_pushlatency cvar:  it is an archived cvar, meaning that it is written to config, so even if I change it to your suggested value, (1) the old values will still be read from the config, and (2) the user can always set it to his/her liking.  (Have you experimented long enough with that value?)

    For the suggested default files:  Those are the job for the server admin, and the server admin is *supposed to * do it right.  From time to time, I even think of removing my preconfigured may cycle setup from strings.txt because the server admin should actually do it.  Same goes for deciding upon a time limit or a frag limit.

     
  • RaVeN RaVeN

    RaVeN RaVeN - 2011-05-30

    quakeworld uses pushlatency -999 and i am not experience slowdown reaction between server and client (if pushlatency -50 as hexenworld it use i experience bad gameplay its feel more laggy )
    This config and text file is good to use as default, admin may chage it but in many cases they dont do it (((

     
  • RaVeN RaVeN

    RaVeN RaVeN - 2011-05-30

    so it goes simply, download hexenworld create server and play, no laggy (pushlatency -999) all deathmatch maps, with rotations after 15 minutes.
    And not needed to think and develop something else =) all these default (most respectly) values can be changed any time by admin or client.

     
  • RaVeN RaVeN

    RaVeN RaVeN - 2011-05-31

    use sv_maxspeed 640 as default (same that hexen2 use it)
    And need to fix hexenworld coop, bug: after we go to other map, we loose all progress

     

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