When the damage event fires while playing the game, the view switches from 3D to area view or vice versa. In my testing, this only occurred on the second and subsequent times the event occurred. This only happens when I start the game from the start position in testing or when I play the game. If I start from current position in testing this does not occur.
The enclosed error log doesn't show any errors per se, but it shows the event - event 8 - firing 3 times.
Error log