A resource pool concept implemented in C++11. Pool is tied to a single type. Instances of a type can be retrieved as raw pointer, shared_ptr or unique_ptr. Resource management is move-enabled. Pre-allocation of instances is possible.

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Boost Software License (BSL1.0)

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Additional Project Details

Intended Audience

Developers

Programming Language

C++

Related Categories

C++ Libraries

Registered

2012-04-10