The visual quality of the OSD when in 'overlay bob' mode
is very poor. We can fix this, especially with the new
leetft code that lets you change pixel aspect at
runtime. Basically we'd use the same thing, only set
the vertical dpi.
I did some code to do this, and it didn't go nearly as
smoothly as I would have hoped. Specifically, the problem
is that this screws our fake text borders, and the API is
really ugly.
I'm honestly considering a special 'half height' mode for
the text renderer, but that seems like a really nasty hack.
Maybe it's better to do this sort of 'resizing' as a post
process.
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I did some code to do this, and it didn't go nearly as
smoothly as I would have hoped. Specifically, the problem
is that this screws our fake text borders, and the API is
really ugly.
I'm honestly considering a special 'half height' mode for
the text renderer, but that seems like a really nasty hack.
Maybe it's better to do this sort of 'resizing' as a post
process.