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Building Collision and Projectile System

Seems like we got the projectile system to work using some polar coordinate and trigonometry. The problem is although the animation is smooth, the it appears to slow down. We need to find another way to animate the projectile. Dependency properties was not something I wanted to use because it forces me to inherit an entire framework element.

Posted by Robert Long 2014-11-04 Labels: Projectiles Collisions